GitHub
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6f046031
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Merge pull request #127 from Unity-Technologies/procedural-shape
Procedural Shape
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7 年前 |
Tim Cooper
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f2413918
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fix up typo.
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7 年前 |
Peter Bay Bastian
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3edd948a
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Updates to party preview
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7 年前 |
Tim Cooper
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7995a0e9
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upgrading to new shader library.
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7 年前 |
Peter Bay Bastian
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c0c7450c
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Saturate dot product result in fresnel effect node to avoid negative values
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7 年前 |
Tim Cooper
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7a9a255f
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More work on porting node library across to new shader library.
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7 年前 |
GitHub
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6a80fdeb
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Merge pull request #122 from Unity-Technologies/node-bugfixes
Node bugfixes
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7 年前 |
GitHub
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5546123e
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Merge branch 'master' into node-bugfixes
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7 年前 |
Tim Cooper
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e3bd536c
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Merge branch 'master' into HDMaster
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7 年前 |
Tim Cooper
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9d765833
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Update Shader graph importer to properly register shaders.
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7 年前 |
GitHub
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1a3f590c
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Merge pull request #99 from Unity-Technologies/node-input-scene
Node Input Scene
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7 年前 |
Peter Bay Bastian
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ce26a5b8
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Copy node title or property name for properties created inside sub-graph when converting to sub-graph (fixes #114)
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7 年前 |
Peter Bay Bastian
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81940dcd
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Add object control back to SubGraphNode for now (fixes #112)
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7 年前 |
Peter Bay Bastian
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02c12a94
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Fix order of things when adding slots (fixes #111)
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7 年前 |
Peter Bay Bastian
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27c461e8
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Make sure that new properties do not alias the names of other properties (#fix 102)
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7 年前 |
Peter Bay Bastian
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8fb4d936
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Update package version
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7 年前 |
Tim Cooper
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ae8e0962
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starting to update nodes to new library.
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7 年前 |
Peter Bay Bastian
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c4db054d
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Update gitignore to make sure that people don't commit npmrc files
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7 年前 |
Tim Cooper
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a197968f
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Merge remote-tracking branch 'origin/master' into HDMaster
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7 年前 |
GitHub
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ef9bd86c
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Merge pull request #124 from Unity-Technologies/color-rgb
Color RGB
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7 年前 |
Matt Dean
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a8be8e67
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Fix slot value type
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7 年前 |
Peter Bay Bastian
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951a9b04
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Add license
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7 年前 |
Matt Dean
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00d8b6e8
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Rename ColorMaterialSlot > ColorRGBAMaterialSlot and add ColorRGB slot
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7 年前 |
Peter Bay Bastian
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53517148
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Even better node repositioning
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7 年前 |
Peter Bay Bastian
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178bcf2b
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Save correct position to node drawState
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7 年前 |
Peter Bay Bastian
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e46e896a
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Output stack trace along with "invalid edge" warning
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7 年前 |
Peter Bay Bastian
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eed09312
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When creating nodes by dropping edge, reposition the node after creating it such that the edge stays at the same position
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7 年前 |
Peter Bay Bastian
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8c82d94e
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- Dropping edge on graph (specifically not on a slot) now pops up the add node menu and auto-connects to the first compatible slot (only shows nodes where a slot is compatible)
- Another repaint to fix issue where an added node is not shown
- Update ports and colors when deleting nodes per graphview's request
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7 年前 |
Peter Bay Bastian
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31fd09c2
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Update LW package version to 0.1.20
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7 年前 |
Peter Bay Bastian
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09db5bd9
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- Remove NodeCreator
- Derive Port so that we can use our own IEdgeConnectorListener
- Handle element removal event from GraphView
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7 年前 |
Matt Dean
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97df3812
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Fixes for Blend node
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7 年前 |
Tim Cooper
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16406a1d
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Working on conversion to new library
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7 年前 |
Matt Dean
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298ac06f
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Missing from previous commit
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7 年前 |
Matt Dean
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fd5fa964
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Merge Master
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7 年前 |
Matt Dean
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1f9fe754
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Move Scene Depth to WIP
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7 年前 |
Matt Dean
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10685e95
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Fixes for PR
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7 年前 |
Matt Dean
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0364097d
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Fix Rounded Rectangle
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7 年前 |
Julien Ignace
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033abbd6
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More fixes with latest master.
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7 年前 |
Julien Ignace
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1ce75e59
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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkySettingsVolume
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRenderPipeline.cs
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7 年前 |
Felipe Lira
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9a3adabe
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Bumped package version
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7 年前 |
Felipe Lira
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fa504521
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Runned auto format tool.
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7 年前 |
Felipe Lira
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711a16fb
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Merge branch 'master' into LightweightPipeline
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7 年前 |
Julien Ignace
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7389ca21
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Rewrote Sky/fog component with latest Volume APIs after merge.
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7 年前 |
Julien Ignace
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256c35aa
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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkySettingsVolume
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRenderPipeline.cs
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7 年前 |
Felipe Lira
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44b0d028
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Fixed spot shadows. Updated template scenes to account for the new shadow filtering.
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7 年前 |
Felipe Lira
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d3e2a290
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Added error log message to lightweight materials upgraders. Added to error information material name.
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7 年前 |
Felipe Lira
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64095289
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Addressed Arira's comment on upgrader message.
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7 年前 |
Felipe Lira
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cb54afc5
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Addressed Shawn's UI comment. Render scale cap is now at 4.
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7 年前 |
sebastienlagarde
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f3d7f5bf
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Address feedback
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7 年前 |
Felipe Lira
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bc18e113
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First part of relatime shadows refactor.
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7 年前 |