6866 次代码提交 (2ad99218-7584-41d8-8a48-5308ea671c20)

作者 SHA1 备注 提交日期
Evgenii Golubev 4e6796fb Update comments 8 年前
Aras Pranckevicius a4012bb1 API change: ReflectionProbe APIs renamed 8 年前
Eduardo Chaves 0398de24 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
vlad 500e0026 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Matt Dean 351b9795 Move noise to root procedural 7 年前
Evgenii Golubev 58a0f9c9 Update performance-related comments 8 年前
Sebastien Lagarde 882368f7 HDRenderLoop: Merge FTPL Build Light List part (tile, bigtile, cluster..) 8 年前
Matt Dean fdf9189a Fix noise naming 7 年前
Sebastien Lagarde aa503023 HDRenderLoop: Disable line area light that cause black point (Nan ?) on all objects 8 年前
vlad 45498f4b Made rotation node default to mesh UVs if no UV input is specified. 7 年前
Andre McGrail b6182225 Menu reorg: All math nodes organised and cleaned 7 年前
Sebastien Lagarde c140222d HDRenderLoop: Fix directional light issue with single pass 8 年前
Matt Dean 423d104b Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Florent Guinier 4b0b903e Add CombineNode 7 年前
GitHub 475169d0 Merge pull request #17 from EvgeniiG/master 8 年前
Eduardo Chaves 818ed653 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
bfogerty 1edaa84a Removed unused property values. 7 年前
Matt Dean 4eca4e2f Menu Reorg: Art & Levels 7 年前
Florent Guinier dd853ee2 Add flexibility to splitnode 7 年前
Evgenii Golubev 472d34b5 Add the initial impl. of LTC line light Lambertian diffuse shading 8 年前
Eduardo Chaves dd8b5552 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
bfogerty 9d1506f2 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Matt Dean eeaa57f9 Menu Reorg: Channel & Procedural 7 年前
Evgenii Golubev 7bc91af9 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
sebastienlagarde 7b5d7327 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Eduardo Chaves 91c14c31 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Florent Guinier 085216ab Split And Combine step1 7 年前
Evgenii Golubev 0fce7106 Remove hidden lights 8 年前
GitHub 442f36e7 Merge pull request #16 from EvgeniiG/master 8 年前
Eduardo Chaves 620b809b Adding the Add node with dynamic inputs and respective presenter (W.I.P) 7 年前
Matt Dean d6b32a39 Menu Reorg: UV 7 年前
Evgenii Golubev a9ec88d9 Merge branch 'LineLights' 8 年前
Evgenii Golubev b423f828 Add a test scene with a line light 8 年前
Eduardo Chaves 5eca2dca Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
bfogerty 7246a740 Added a procedural noise function. 7 年前
Matt Dean 5bed2efc Menu Reorg: Input 7 年前
Evgenii Golubev 9d2c4819 Increase the line light ref. samples 8 年前
bfogerty 972f9e83 Removed commented code from LineNode 7 年前
RinaldoTjan efc8e110 Add More Blend Modes. 7 年前
Evgenii Golubev 9d05529b Relocate and enable the reference line light code path 8 年前
bfogerty 6259f4aa Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Evgenii Golubev 50204d4c Add the 'Line' light archetype and fix the scene 8 年前
Andre McGrail 76834d6a Potential fix to the remap node, removed forward slash in input names 7 年前
Evgenii Golubev 4a02bcb9 Implement the reference line light code 8 年前
sebastienlagarde afe68ecc HDRenderLoop: Add detail map to lit shader 8 年前
Andre McGrail e5548745 Fixed Cube map preview 7 年前
bfogerty 1721483e Procedural Line Segments 7 年前
sebastienlagarde c6feca5b HDRenderLoop: Really fix the previous Max area light limit - dumb commit 8 年前
Andre McGrail 8e7cca56 Remap Resurrected again 7 年前
sebastienlagarde 47e9e8a7 HDRenderLoop: Fix bug regarding Max area light limit 8 年前