6866 次代码提交 (2ad99218-7584-41d8-8a48-5308ea671c20)

作者 SHA1 备注 提交日期
Julien Ignace 0813f11a Missing files. 8 年前
Florent Guinier 50b72765 default target == d3d11 7 年前
Andre McGrail efed7b9f Started on some shader graphs 7 年前
Evgenii Golubev ceb16fd9 Add an instance of AtmosphericParameters to the sun light 8 年前
vlad-andreev 3a839733 remove lit legacy support shader 8 年前
Julien Ignace ea463d28 Added GGX convolution to the generated skybox. 8 年前
Florent Guinier fac62848 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Evgenii Golubev ba90a1e8 Add the initial implementation of AtmosphericParameters 8 年前
Evgenii Golubev 3ac32c0f Use FastATan() for LTC line lights 8 年前
vlad-andreev 33e9bbf3 remove legacy support shader+includes due to maintainability issues 8 年前
Julien Ignace d589da67 Fixed warning from calling Rebuild in HDRenderLoop and a bunch of indentation problems. 8 年前
Matt Dean ebe86c0a [DEBUG] Added a way to generate a shader file for debugging purposes 7 年前
Eduardo Chaves 20f9d0ca Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Evgenii Golubev e4095dd0 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
vlad-andreev 000cb2f4 tabs->spaces 8 年前
Julien Ignace 65fadea6 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Matt Dean 18a97c8c Added Anisotropic Metallic master 7 年前
Evgenii Golubev 9b69f28e Use fast inverse-transpose to compute the width factor 8 年前
vlad-andreev 93ca6ef0 more property conversions, light intensity conversion, shader LOD toggle, sample shader (WIP), standard specular conversion (WIP) 8 年前
vlad-andreev 6533bb0d [hd] shadow settings editor 8 年前
Julien Ignace 0065b8b6 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
bfogerty f0331f23 Added a procedural box node and made a few changes to the inputs of the pulse node. 7 年前
ChrisTchou 2bcbc2ec MultiParallax Node, and fixes to Texture Asset and UVTriPlanar nodes 7 年前
Eduardo Chaves e2223047 Adding Heightmap to Normalmap node. Fixing some bugs with function N 7 年前
Evgenii Golubev 1575f4d9 Add a TODO 8 年前
vlad-andreev a3bbf88f material upgrader: support texture scale/offset, disable saving assets for now 8 年前
Aras Pranckevicius 786fa232 basic example: whoops it was not clearing the depth buffer :) 8 年前
bfogerty a82b356e Added a Pulse Node 7 年前
Florent Guinier 9f32c80b ExportTextureMasterNode fix + cleanup 7 年前
Evgenii Golubev 0ad558b0 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
joeante 27f77d09 remove more unnecessary stuff 8 年前
Sebastien Lagarde a91df7f9 HDRenderLoop: Merge FTPL - application of opaque tiled lists (untested) 8 年前
vlad 09332619 Texture Asset node and sampler2D input/output type 7 年前
Florent Guinier 17d6c4b6 Fix compilation error in ExportTextureMasterNode 7 年前
Evgenii Golubev 95829e58 Enforce the evaluation order for correct constant propagation 8 年前
joeante bf55bcca Remove unnecessary stuff 8 年前
Sebastien Lagarde d954a72e HDRenderLoop: Add k_identity4x4 8 年前
RinaldoTjan ea69972e Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
MingWai 4c1c61da ExportTexture MasterNode 7 年前
Evgenii Golubev d71ed4a1 Remove the function sq() 8 年前
joeante 84ff510c Material Upgrader support first pass 8 年前
Sebastien Lagarde 97a2db70 HDRenderLoop: Premultiply EmissiveIntensity and EmissiveColor + few renaming 8 年前
Julien Ignace 1260f4fb Cleaned up profiling marker usage in HDRenderLoop (Will need PR "ignore empty named Cmd Buffer marker" to be complete) 8 年前
Eduardo Chaves 20b3d107 Adding correct default values for fractals 7 年前
Evgenii Golubev 702da3ab Replace the reciprocal with the division for readability 8 年前
Julien Ignace 9b94966f Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
bfogerty 874af82d Fixed a spherize node calculation error. 7 年前
GitHub b691a844 Merge pull request #18 from EvgeniiG/master 8 年前
RinaldoTjan ead251c6 Add prototype to convert heightmap to normal map. 7 年前
bfogerty 82da97c0 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前