6866 次代码提交 (2ad99218-7584-41d8-8a48-5308ea671c20)

作者 SHA1 备注 提交日期
Julien Ignace 7e712073 Fixed LayeredLit detail maps and improved the LayeredLitTest scene. 8 年前
RinaldoTjan 0a68f589 Remove addSub and change to linearlight_addsub 7 年前
Evgenii Golubev 4e63bc81 Merge branch 'master' into SkySystem 8 年前
Evgenii Golubev a22137fb Add gather support 8 年前
sebastienlagarde 814ebce6 HDRenderLoop: Fix some warning in compute shaders 8 年前
Julien Ignace 49d22f53 Fixed Texcoord debug rendering. 8 年前
RinaldoTjan e8450e60 Added AddSub Blending mode. 7 年前
Evgenii Golubev 2c2a918f Add the initial (broken!) version of the atmospheric shader 8 年前
Evgenii Golubev 1b21bc2e Remove dangerous texture coordinate casts 8 年前
Julien Ignace 3e457cb8 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Eduardo Chaves 96948d3d Putting channel blend under Art 7 年前
Evgenii Golubev 0eb1758a Merge branch 'master' into SkySystem 8 年前
GitHub 5c32602e Merge pull request #22 from EvgeniiG/master 8 年前
Eduardo Chaves 1cc319e4 Adding Reciprocal square root 7 年前
Evgenii Golubev b2ff5346 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
sebastienlagarde ace22e14 HDRenderLoop: Submit optimization from Rune on area lights 8 年前
Julien Ignace c4eb0aa1 Fixed vertex color mask for LayeredLit shader. 8 年前
Eduardo Chaves 7658d069 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Matt Dean aecc198d Added cloth master 7 年前
Jennifer Nordwall 2adf665a Added input/output checking 7 年前
Julien Ignace 5e462c50 Reactivated GGX convolution and fixed crash in sky renderer when loading RenderDoc. 8 年前
Eduardo Chaves 82a36753 Fixed sufix hack adding _Uniform at the end of sampler 2Ds. Now this case is handled correctly 7 年前
Jennifer Nordwall c51c8ff3 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Florent Guinier 8012f9e3 Fix CustomTexture preview 7 年前
Julien Ignace cf70d586 Fixed the number of sample for GGX convolution. 8 年前
Eduardo Chaves 292567c4 Adding ChannelBlend node 7 年前
Florent Guinier fe8256e6 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Julien Ignace 72b53eb8 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
ChrisTchou 45eedc86 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Matt Dean e9270489 Advanced master updates 7 年前
sebastienlagarde c75df233 HDRenderLoop: LayeredLit Remove BlendMaskMap variant 8 年前
Jennifer Nordwall 9de7eb0e Bump graphview submodule 7 年前
Andre McGrail 0e23df0d Tweaked shader template with GI support 7 年前
GitHub 85b19946 Merge pull request #21 from Unity-Technologies/LayeredLitShader 8 年前
Jennifer Nordwall ea65dff9 Updated submodule url 7 年前
Sebastien Lagarde cb8aa00b HDRenderLoop: Finish cleaning LayeredLit (some bug left) 8 年前
Jennifer Nordwall 72252143 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
bfogerty 2f5a98bb We now have a Custom Code Node 7 年前
Sebastien Lagarde 87a19817 HDRenderLoop: Large refactor to add Triplanar and detail map on LayeredLit 8 年前
Matt Dean 7968bfa6 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
bfogerty 4fcc2e9b Presenter for the If Node 7 年前
Sebastien Lagarde e778ee1e Merge remote-tracking branch 'refs/remotes/origin/master' into LayeredLitShader 8 年前
bfogerty c80b6a3a Added an IF node 7 年前
sebastienlagarde f15e0c7c HDREnderLoop: First draft of new layeredLit shader 8 年前
Sebastien Lagarde 289a0be8 HDRenderLoop: Last commit miss a shader file, so disable code temporary 8 年前
Julien Ignace c5b3d8ad Fix small temporary modification. 8 年前
Florent Guinier a861a405 export texture compatible with CustomTexture (wip) 7 年前
Eduardo Chaves dc118e05 Fixing the name of the Heightmap to Normalmap node 7 年前
Evgenii Golubev 76e17740 Assume the default shader has already been loaded 8 年前
vlad-andreev d10f64ea forgot to commit a file 8 年前