GitHub
bc5ccbcc
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7 年前
GitHub
6ed08e25
Use a trilinear sampler to filter across MIP levels
7 年前
Antoine Lelievre
cc5c2a31
Cleanup code and reset HDRP asset to default
6 年前
GitHub
e6de5c82
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7 年前
Antoine Lelievre
f52ec0c8
Fixed undo/redo for area light shape and timeline area light shape record issue
6 年前
GitHub
1cf3ed86
Merge pull request #1582 from Unity-Technologies/switch-support
Switch compilation fixes.
7 年前
Antoine Lelievre
4beb4329
Fix light intensity update and nullref on undo
7 年前
GitHub
b3b053d1
Merge pull request #1602 from Unity-Technologies/volumetric-updates
Add License info
7 年前
Antoine Lelievre
21feec05
Fixed a lot of bugs on light intensity and emissive mesh updates
- Fix light intensity not updated when light type changes
- Fix light unit with emissive mesh conversion value (do not convert luminance anymore)
- Fix emissive mesh transform changes in timeline
- Fix light intensity not updated when undo/redo
And added color temperature for emissive mesh color
7 年前
Raymond Graham
16662e75
Add License info
7 年前
Antoine Lelievre
a452a9db
Merge branch 'master' into LightUnits
7 年前
GitHub
c8b772f3
Update changelog as per Kat's request
6 年前
Paul Melamed
f4e0f28f
added #pragma multicompile to StackLit and some comments
6 年前
Paul Melamed
30ddbe57
renamed and added the pragma multi_compile for decals to Lit shaders
7 年前
Paul Melamed
c6fc1808
Added per channel blend selection mode for decals to render pipe asset
7 年前
Paul Melamed
43a67dcc
ran include generator
7 年前
Remi Slysz
fab33964
Fix serialization for PlanarReflectionProbe
6 年前
Remi Slysz
43d98473
Small clean up in HDReflectionProbe
6 年前
Remi Slysz
584a71fd
Fix serialization of HDReflectionProbe
6 年前
RSlysz
cef85bcb
[WIP] Serializing editor only parameters for advance/simplified mode of influence settings box
6 年前
RSlysz
3becbe60
Gizmo6FacesBox: added all handle controled by one hability
6 年前
RSlysz
43968136
Capitalize header of HDReflectionProbe
6 年前
RSlysz
7e65ce84
Add toolbar quick reminder in InfluenceVolume section of PlanarReflectionProbe
6 年前
RSlysz
885eadde
Clean CoreEditorUtils unused method
6 年前
RSlysz
73c63c5b
Missmatch error message match between HDReflectionProbe and PlanarReflectionProbe
6 年前
RSlysz
df1a0f20
Change Gizmo6FacesBox namespace
6 年前
RSlysz
cda72349
HDReflectionProbe editor: clamp offset to contain object center
6 年前
RSlysz
59e133f3
Hide PlanarReflexionProbe Influence box's offset
6 年前
RSlysz
42c843f7
Cleaning HDReflectionProbe editor code
6 年前
RSlysz
fb83837e
Cleaning Gizmo6FacesBox
6 年前
RSlysz
c3a60224
Use Gizmo6FacesBox in PlanarReflectionProbe
6 年前
RSlysz
8be9d87b
fix Gizmo6FacesBox missing wireframe in DrawHull
6 年前
RSlysz
0066baad
Add same editor refactor to PlanarReflectionProbe
6 年前
RSlysz
75331918
Grouping advanced properties toggle inside the same header
6 年前
RSlysz
29adc88e
Remove multiple gizmo display (used for test)
6 年前
RSlysz
dd9e9bb2
Fix new gismo usage
6 年前
RSlysz
62bbd31e
Remove Legacy Unity changed visibility dependence for new gizmo
6 年前
RSlysz
a28801d0
Add monochrome support for new gizmo
6 年前
Yao Xiaoling
e70e11ce
Implement ITerrainLayerCustomUI interface on TerrainLitGUI class with fancy parameter remapping GUI.
7 年前
GitHub
3b7d93f1
Merge pull request #1585 from Unity-Technologies/EmissiveMeshForAreaLight
Emissive mesh for area lights
7 年前
Sebastien Lagarde
75993083
Fix issue with light intensity not matching area emissive mesh intensity + some renaming
7 年前
GitHub
3201cb35
Merge pull request #1589 from Unity-Technologies/ios-texture-format
Fixup texture format mismatches for Metal on iOS
7 年前
Sebastien Lagarde
5196e7ed
Merge branch 'master' into EmissiveMeshForAreaLight
7 年前
Sebastien Lagarde
34ae5a69
Merge branch 'master' into ios-texture-format
7 年前
Sebastien Lagarde
b5790696
HDRP: Improve camrea relative rendering for LPPV + Fix stacklit planar mapping
7 年前
GitHub
e6b79105
Merge pull request #1596 from Unity-Technologies/improve-cluster-decal-camera-relative-rendering
HDRP: Improve camera relative rendering of cluster decal
7 年前
Sebastien Lagarde
552ebcc1
HDRP: Improve camera relative rendering of cluster decal
7 年前
Sebastien Lagarde
f5bd48cb
HDRP: Hide MSAA settings on HDRP Asset as it is not implemented
7 年前
GitHub
853ed68c
Merge pull request #1587 from Unity-Technologies/Improve-camera-relative-rendering
HDRP: Improve camera relative rendering precision on object
7 年前
Tim Cooper
1e6a2fe7
Disable test on osx
7 年前