Felipe Lira
9526b0d2
Moved LWRP test folder
7 年前
Peter Bay Bastian
32d37777
Move PostProcessing submodule to com.unity.postprocessing
7 年前
Felipe Lira
5d0c12da
fixed Test project path.
7 年前
Stephane Laroche
d85052d9
Merge branch 'master' into StackLit2
7 年前
Chris Tchou
e8ce5056
Merge branch 'master' into vertexAnimHDRP2
# Conflicts:
# com.unity.render-pipelines.high-definition/HDRP/Editor/ShaderGraph/HDPBRPass.template
# com.unity.render-pipelines.high-definition/HDRP/Editor/ShaderGraph/HDUnlitPassForward.template
7 年前
GitHub
51a1873e
Merge branch 'master' into update-changelog
7 年前
Peter Bay Bastian
b4dd9062
Merge remote-tracking branch 'origin/master' into sg/facesign
7 年前
sebastienlagarde
4a622009
Merge branch 'master' into refactor-shader-variant-per-material
7 年前
Tim Cooper
5ecafbed
Update manifests with explicit references.
7 年前
Remy
7bf53f3c
Merge branch 'master' into HDRP-Tests
7 年前
Stephane Laroche
7933fd8d
Merge branch 'master' into StackLit2
7 年前
Paul Melamed
797daf79
Merge branch 'master' into decals/ss3_channel_mask
7 年前
sebastienlagarde
6c870111
Merge branch 'master' into FalseColorMode
7 年前
Thomas
01ee049b
Merge branch 'master' into gfx-tests-postfx
7 年前
Chris Tchou
6408007a
Merge branch 'master' into hdrpcleanup
# Conflicts:
# com.unity.render-pipelines.high-definition/HDRP/Editor/ShaderGraph/HDPBRPass.template
# com.unity.render-pipelines.high-definition/HDRP/Editor/ShaderGraph/HDPBRSubShader.cs
# com.unity.render-pipelines.high-definition/HDRP/Editor/ShaderGraph/HDUnlitPassForward.template
# com.unity.render-pipelines.high-definition/HDRP/Editor/ShaderGraph/HDUnlitSubShader.cs
7 年前
Tim Cooper
6b1a7a0b
Start adding LW tests.
7 年前
Tim Cooper
2e3dd9f9
Enable a number of LW tests.
7 年前
GitHub
16b41fe4
Merge pull request #1542 from Unity-Technologies/gfx-tests-postfx
Gfx tests postfx
7 年前
GitHub
25f5aa64
Merge branch 'master' into lw/lw-pipeline-asset-inspector
7 年前
Remy
409f30cb
Merge branch 'master' into HDRP-Tests
# Conflicts:
# .gitattributes
# com.unity.testframework.graphics/Runtime/GraphicsTestSettings.cs
7 年前
GitHub
d4992b3f
Merge branch 'master' into lw/camera-additional-data
7 年前
GitHub
3a6a4e59
Merge branch 'master' into sg/spheremasknode
7 年前
GitHub
bd393bda
Merge branch 'master' into switch-support
7 年前
Nerites
4b5c5d5c
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings
7 年前
Stephane Laroche
f46075fb
Merge remote-tracking branch 'mainrepo/master' into StackLit2
# Conflicts:
# com.unity.render-pipelines.high-definition/HDRP/Material/Lit/Lit.hlsl
# com.unity.render-pipelines.high-definition/HDRP/Material/StackLit/StackLit.cs.hlsl
# com.unity.render-pipelines.high-definition/HDRP/Material/StackLit/StackLit.hlsl
7 年前
GitHub
0610a60c
Merge branch 'master' into sg/error-for-incompatible-pipeline
7 年前
Tim Cooper
893f84e9
Add warnings as errors to test projects + fix issues
7 年前
Tim Cooper
8406655d
Merge branch 'master' into ShaderGraphTests
# Conflicts:
# TestProjects/ShaderGraph/Packages/manifest.json
7 年前
Nerites
cc9ae6f7
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings
7 年前
Nerites
9b69a952
Merge xrconfig branch into xrsettings
7 年前
Felipe Lira
5f9dad6b
updated test project packages json file.
7 年前
Nerites
a46fe5b9
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings
7 年前
GitHub
170c9b56
Draft/lw/callbacks ( #1646 )
* Add explicit pass architecture to lightweight. It is possible to write a custom pass and a custom LW renderer and arrange these passes in a way that makes sense for your project.
* Remove Command buffer from setup API
* Pull surface data into their own passes for more explicit control.
* Splitting out existing LW passes to be more granular
* Add default LWRP renderer that can be used as a reference
* Add test for custom LW pipe.
* Split out RT handles to be part of the renderer configuration now.
* Remove Surface handling from LW Renderer and push to passes.
* Add template images for new test.
* Update changelog
7 年前
sebastien lagarde
c7b86128
Merge branch 'master' into FixLightUnitUpgrade
7 年前
Nerites
86a99323
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings
7 年前
Aleksandr Kirillov
4695f235
Merge branch 'master' into lw/terrain_optimization
7 年前
GitHub
7281fe31
Merge branch 'HDRP/staging' into decals/v2/per_channel_mask_new_ui
7 年前
Stephane Laroche
73aab246
Merge branch 'hdrp/staging' into StackLit2_TrunkTest
# Conflicts:
# com.unity.render-pipelines.high-definition/HDRP/Material/StackLit/StackLit.cs
7 年前
GitHub
9cc64871
Remove pp submodule ( #1770 )
* Remove postprocessing submodule and use shipped package dependency.
7 年前
Nerites
b088283d
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings
7 年前
GitHub
7b744594
Merge branch 'master' into xrsettings
7 年前
GitHub
d5300b0b
Merge pull request #1774 from Unity-Technologies/master
Merge master into staging
7 年前
GitHub
f0a8da64
Merge pull request #1775 from Unity-Technologies/HDRP/staging
merge Hdrp/staging
7 年前
sebastienlagarde
10164527
Merge branch 'HDRP/staging' into HDRP/refactor-reflectionProbe/clean-proxy-volume
7 年前
Remy
b364cfd3
Merge branch 'hdrp/staging' into tests/hdrp/distortion
7 年前
Yao Xiaoling
a11976bf
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain
7 年前
GitHub
b400b1c1
Merge branch 'master' into lw/terrain_optimization
6 年前
GitHub
c0ff7b91
Convert LW / Core RP tests into pacakges ( #1829 )
Port LW and Core tests to live in packages. They will be built as part of the package build process and also published. This means the can be used on katana and similar for testing.
LW / core are 'first version' of this. We need 'real usage' before we port HD / Shader Graph.
6 年前
Sebastien Lagarde
72141169
Merge branch 'master' into lighting-arealigh-fixup
6 年前
Sebastien Lagarde
05036cac
Merge branch 'HDRP/staging' into HDLightExplorerExtension
6 年前
Frédéric Vauchelles
ce4065fd
Merge branch 'HDRP/staging' into HDRP/refactor-reflectionProbe/merge-probe-editors
6 年前
RSlysz
05f23629
Merge branch 'HDRP/refactor-reflectionProbe/merge-probe-editors' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/refactor-reflectionProbe/merge-probe-editors
6 年前
GitHub
01fdbb38
Merge branch 'master' into fix/coupling-hdlight-workflow
6 年前
egomeh
507df163
Merge branch 'master' into lw/light-attenuation
6 年前
Paul Melamed
9dbd8998
Merge branch 'HDRP/staging' into HDRP/decals/v2_1/normal_buffer
# Conflicts:
# com.unity.render-pipelines.high-definition/CHANGELOG.md
# com.unity.render-pipelines.high-definition/HDRP/RenderPipelineResources/RenderPipelineResources.cs
6 年前
Yao Xiao Ling
cfd45cf1
Merge remote-tracking branch 'remotes/origin/master' into gpu-terrain
6 年前
GitHub
7cfc2ed0
Merge branch 'master' into sg/fix-for-saving-dirty-shader-graph
6 年前