34 次代码提交 (dad5fae0-7c9a-4781-8f92-397941e9eb45)

作者 SHA1 备注 提交日期
mikegeig 7845eb06 Initial push with boat falling due to Unity Physics 5 年前
mikegeig 3c9ba1d5 created systems 5 年前
Mike Geig df3550fe -Getting closer to physical parity 5 年前
Mike Geig 00bed225 -Achieved math parity, but the physics results are still way off. Buoyancy is also wrong on both objects 5 年前
Mike Geig abbc0594 -Added recent tests for further work 5 年前
Mike Geig 3efc38d6 -staging changes before reverting to older version for testing 5 年前
Mike Geig c153ce71 -Added code to control boat with dots physics and input. Forces not applying correctly yet 5 年前
Mike Geig 78716fff -Updated dots physics package 5 年前
Mike Geig 2aa4f312 -Added latest physics tweaks and modified physics scene to debug performance 5 年前
Mike Geig 15571ea3 -Removed debug messaging in buoyant object code 5 年前
Mike Geig 8fec71b0 Merge branch 'dots-input' into dots-physics 5 年前
Mike Geig 26bf9dd2 Beginning project code cleanup for physics 5 年前
Mike Geig e5796b1b -Added AIControl for dots physics 5 年前
Mike Geig 97c4cb3a -Merged all changes and repaired issues 5 年前
Mike Geig 177f9cd8 -Working on diagnosing wave physics 5 年前
Mike Geig 5f1126f8 Merge branch 'merge-branch' into dots-physics 5 年前
André McGrail 2e8074d7 Assorted changes 5 年前
Mike Geig a4269de5 Merge branch 'demo-work' into dots-physics 5 年前
Mike Geig c8393bac -Added buoyancy visualization 5 年前
Mike Geig 8f75f0ab -Finally figured out the wave offset issues 5 年前
Mike Geig 208b1c59 -Added better AI Code. Still need to remove old 5 年前
Steve Ewart a403f7e4 * Moved ApplyBuoyancyForceSystem to UpdateAfter ExportPhysicsWorld to better match waves (minic older frame delay) 5 年前
Mike Geig 78b57bdc Merge branch 'dots-physics' of https://github.com/Verasl/BoatAttack into dots-physics 5 年前
Mike Geig 3581ffda -optimizaed AI System further and removed all DOTS AI system 5 年前
Mike Geig 0a7b6ed5 -Added floating for non-physical objects 5 年前
Mike Geig 4f1f8aa4 Merge branch 'dots-physics' into merge-branch 5 年前
Mike Geig 6f444db7 -Added new system of syncing transforms. Currently debugging a crash due to incorrect data access 5 年前
Mike Geig 55fb0815 Merge branch 'merge-branch' into demo-work-customrenderer 5 年前
Mike Geig dad5fae0 -Fixed typo that was causing the crashes. Boats now work with buoys, but jitter very heavily 5 年前
Mike Geig 2eec2193 Revert "Merge branch 'merge-branch' into demo-work-customrenderer" 5 年前
Steve Ewart fec1adf2 Clean up arrays to stop leaks and stack overflows 5 年前
Mike Geig bfa7c9eb -Fixed execution order of AI DOTS Controller 5 年前
Mike Geig a0278c54 -Fixed jitter issues 5 年前
mikegeig be54606d Merge branch 'testing-Sync' into dots-physics 5 年前