浏览代码
-Achieved math parity, but the physics results are still way off. Buoyancy is also wrong on both objects
/dots-input
-Achieved math parity, but the physics results are still way off. Buoyancy is also wrong on both objects
/dots-input
Mike Geig
5 年前
当前提交
00bed225
共有 6 个文件被更改,包括 1017 次插入 和 25 次删除
-
34Assets/Unity Physics Items/ApplyBuoyancyForceSystem.cs
-
2Assets/Unity Physics Items/BuoyantObject2.cs
-
950Assets/Unity Physics Items/Physics Scene.unity
-
6Packages/com.verasl.water-system/Scripts/BuoyantObject.cs
-
42Assets/Unity Physics Items/Slippery.asset
-
8Assets/Unity Physics Items/Slippery.asset.meta
950
Assets/Unity Physics Items/Physics Scene.unity
文件差异内容过多而无法显示
查看文件
文件差异内容过多而无法显示
查看文件
|
|||
%YAML 1.1 |
|||
%TAG !u! tag:unity3d.com,2011: |
|||
--- !u!114 &11400000 |
|||
MonoBehaviour: |
|||
m_ObjectHideFlags: 0 |
|||
m_CorrespondingSourceObject: {fileID: 0} |
|||
m_PrefabInstance: {fileID: 0} |
|||
m_PrefabAsset: {fileID: 0} |
|||
m_GameObject: {fileID: 0} |
|||
m_Enabled: 1 |
|||
m_EditorHideFlags: 0 |
|||
m_Script: {fileID: 11500000, guid: 79f877434772c463192af154345455c9, type: 3} |
|||
m_Name: Slippery |
|||
m_EditorClassIdentifier: |
|||
m_Value: |
|||
m_SupportsTemplate: 0 |
|||
m_Template: {fileID: 0} |
|||
m_IsTrigger: |
|||
m_Override: 1 |
|||
m_Value: 0 |
|||
m_Friction: |
|||
m_Override: 1 |
|||
m_Value: |
|||
Value: 0 |
|||
CombineMode: 0 |
|||
m_Restitution: |
|||
m_Override: 1 |
|||
m_Value: |
|||
Value: 0 |
|||
CombineMode: 0 |
|||
m_BelongsTo: |
|||
m_Override: 1 |
|||
m_Value: 0101010101010101010101010101010101010101010101010101010101010101 |
|||
m_CollidesWith: |
|||
m_Override: 1 |
|||
m_Value: 0101010101010101010101010101010101010101010101010101010101010101 |
|||
m_RaisesCollisionEvents: |
|||
m_Override: 1 |
|||
m_Value: 0 |
|||
m_CustomFlags: |
|||
m_Override: 1 |
|||
m_Value: 0000000000000000 |
|
|||
fileFormatVersion: 2 |
|||
guid: 15aa0e33a6fa41749b19f36537af1280 |
|||
NativeFormatImporter: |
|||
externalObjects: {} |
|||
mainObjectFileID: 0 |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
撰写
预览
正在加载...
取消
保存
Reference in new issue