17 次代码提交 (dad5fae0-7c9a-4781-8f92-397941e9eb45)

作者 SHA1 备注 提交日期
Mike Geig dad5fae0 -Fixed typo that was causing the crashes. Boats now work with buoys, but jitter very heavily 6 年前
Mike Geig 37a8cc96 Revert "Merge branch 'merge-branch' into dots-physics" 6 年前
Mike Geig 986a1b75 Removed Hybrid renderer 6 年前
Mike Geig 57dc9798 Merge branch 'merge-branch' into dots-physics 6 年前
Mike Geig 6f444db7 -Added new system of syncing transforms. Currently debugging a crash due to incorrect data access 6 年前
Mike Geig 0a7b6ed5 -Added floating for non-physical objects 6 年前
Mike Geig 3581ffda -optimizaed AI System further and removed all DOTS AI system 6 年前
Mike Geig 78b57bdc Merge branch 'dots-physics' of https://github.com/Verasl/BoatAttack into dots-physics 6 年前
Steve Ewart a403f7e4 * Moved ApplyBuoyancyForceSystem to UpdateAfter ExportPhysicsWorld to better match waves (minic older frame delay) 6 年前
Mike Geig 208b1c59 -Added better AI Code. Still need to remove old 6 年前
Mike Geig 8f75f0ab -Finally figured out the wave offset issues 6 年前
Mike Geig c8393bac -Added buoyancy visualization 6 年前
Mike Geig a4269de5 Merge branch 'demo-work' into dots-physics 6 年前
Mike Geig 5f1126f8 Merge branch 'merge-branch' into dots-physics 6 年前
Mike Geig e5796b1b -Added AIControl for dots physics 6 年前
Mike Geig 26bf9dd2 Beginning project code cleanup for physics 6 年前
Mike Geig 8fec71b0 Merge branch 'dots-input' into dots-physics 6 年前