104 次代码提交 (6a5ae2c6-468f-401f-86f5-cda8660dddfb)

作者 SHA1 备注 提交日期
peeweek a56b0f1a Added a changelog, finally! 5 年前
peeweek 5d6602be Updated Package Version / Readme / Changelog 5 年前
Thomas ICHÉ 7f0b5319 ChangeLog Update 5 年前
Thomas ICHÉ a82837e7 Fixed LinkGameView not working in play mode when excluding VirtualCameraManager 5 年前
Thomas ICHÉ 10492027 Fixed Performance issue in GameplayIngredientsSettings when having a big list of Excluded managers 5 年前
Thomas ICHÉ 0b6c59d7 ApplicationExitAction : Exits play mode when in Editor. 5 年前
GitHub 0e9a7df4 Fixes and Additions (#6) 5 年前
Thomas ICHÉ 8cb570dd Folder Icons in Hierarchy 5 年前
Thomas ICHÉ bbddcf12 Small Fixes + Changelog 5 年前
Thomas ICHÉ 204e6d25 Added Timer Elements 5 年前
Thomas ICHÉ 31a1ce73 Added Globals 5 年前
Thomas ICHÉ 1a3bf83d Removed Auto State in Changelog 5 年前
Thomas ICHÉ f81e5b83 Added Context Menu in ToggleGameObjectAction to update entries based on current enabled state in scene. 5 年前
Thomas ICHÉ 0668e207 Updated Version and Requirements 5 年前
Thomas ICHÉ daf9d775 Updated Changelog 5 年前
Thomas ICHÉ c30239a4 Globals Debug Window + Renamed OnGlobalLogic > GlobalLogic + Reset State Objects option in state machines + Fixes in TimerDisplayRig 5 年前
Thomas ICHÉ 23f6f6d9 Small Changes in Menus + Changelog 5 年前
Thomas ICHÉ 347b77e4 Updated Changelog 5 年前
Thomas ICHÉ c146b781 Fix possible null when populating calltree window 5 年前
Thomas ICHÉ 9ef06df4 Added Erroneous Category in Call Tree Window 5 年前
Thomas ICHÉ 0f3b42b0 Behaviour Toggle Action 5 年前
Thomas ICHÉ 1c2cba79 Added Instigator Game Objects passing to Messager.Send() 5 年前
Thomas ICHÉ f7468bae Added VFX Set Property Action and VFX Send Event Action 5 年前
Thomas ICHÉ 0eb43594 Delayed logic modes and Audio Play Clip random pitch and volume (#8) 5 年前
Thomas ICHÉ 4a485fc9 Fixed selection of Call tree window that became broken somehow in 2019.3.0f1 + Fixed Changelog 5 年前
Thomas ICHÉ be32a307 Added StateMachine creation functionality 5 年前
Thomas ICHÉ 54a9e19f Fixing send messages while disabling OnMessageEvents (working on copies of call arrays) 5 年前
GitHub d8f98e90 Feature/counters (#9) 5 年前
Thomas ICHÉ 51e41643 Fixed Changelog + Changed Accessibility of SceneViewToolbar 5 年前
Thomas ICHÉ 5118a548 Changed Game Save Manager root folder to Application.persistentDataPath 5 年前
GitHub 54ee3a0b (Refactor) Advanced Hierarchy View (#12) 5 年前
Thomas ICHÉ 48952e4b Added Help Menu LInks 5 年前
Thomas ICHÉ b3d5e1cc Managers: Adjusted RuntimeInitializeOnLoad for new Quick Enter Play Mode Settings 5 年前
Thomas ICHÉ 2520288f Added support for SceneAsset and EditorSceneSetup in Discover 5 年前
GitHub 13ad399f Game View Link : Cinemachine Brain Preview (#14) 5 年前
Thomas ICHÉ 32c9f1ed Fixed FocusUIAction that did not update the focus of a button in certain conditions 5 年前
Thomas ICHÉ 65d79f38 Updated Changelog 5 年前
Thomas ICHÉ 6722ef2a Fixed possible nulls in Discover Component 5 年前
Thomas ICHÉ 3f154ca1 Updated Readme + Pacakge info (now requires Cinemachine 2.5.0 + Timeline 1.3.0 ) 5 年前
GitHub 74dd8cca Tag Fitlering System (#15) 5 年前
GitHub adc6c83e Feature : discover images (#16) 5 年前
Thomas ICHÉ cd99286e Find and Replace : Result list enables selecting / focusing on objects 5 年前
Thomas ICHÉ d566f55c Added Read only access to the link game view camera 5 年前
Thomas ICHÉ 12f7f2fd Fixed Possible Nulls in Discover Asset reference 5 年前
Thomas ICHÉ fea5ef91 Fixed changelog for 2019.3.6 (badly placed entry) 5 年前
Thomas ICHÉ 7a62196c Fix in Director Control Rig / Added Valid/Invalid outcome for Platform Logic 4 年前
Thomas ICHÉ c43c36fa Added ReachPositionRig Local Space option / StateMachine button to generate Set State Actions 4 年前
GitHub 9c54b406 Feature/check window (#21) 4 年前
Thomas ICHÉ b5fdd993 Fixed Bad drawing of NonNullCheck property drawer / Added ReachPositionRigSetTargetAction 4 年前
Thomas ICHÉ 638d7c50 Added the ability to store Game Saves as PlayerPrefs strings 4 年前
Thomas ICHÉ 134b1b23 Updated Version/Changelog to 2019.3.7 4 年前
Thomas ICHÉ 66dce9c8 Fixed Take Screenshot Action : bad filename + tooltips 4 年前
Thomas ICHÉ 02ac51ce Fixes from Spaceship 4 年前
Thomas ICHÉ c6ecd08b Added option to FullScreenFadeAction to perform fade based on scaled/unscaled game time 4 年前
GitHub 160feeeb Fixed Welcome screen from showing up on domain reload. (#28) 4 年前
GitHub 6eab4255 Disabled File/New Scene from Template for 2020.2 or newer (superseded by built-in scene templates) (#29) 4 年前
GitHub 24e9e3e7 Refactor : Dependencies as OpenUPM references (#31) 4 年前
Thomas ICHÉ c3546a57 Issue #32 : Fixed Manager Init Logging : now dependant of Gameplay Ingredients Settings verbose calls boolean. 4 年前
Thomas ICHÉ a56a47b4 Issue #33 : Added More information to Null Logging in ToggleBehaviourAction, ToggleGameObjectAction, ToggleUIAction 4 年前
Thomas ICHÉ 59d1ddb2 Issue #34 : Removed "BestFit" option from Default GameSaveManager text prefab 4 年前
Thomas ICHÉ 8c4b1b89 Added TryGet to Manager API 4 年前
GitHub 6b4482f3 Initialize managers during `BeforeSceneLoad` both in editor and runtime (#30) 4 年前
GitHub a099ba44 Fix : Default input for FPS Controller working Out-of-the-box (#36) 4 年前
GitHub 8e73fbca Random Manager (#37) 4 年前
Thomas ICHÉ 252a9431 Increased Package Version to 2020.2.3 4 年前
GitHub a54b34ad Single update for Rigs (#22) 4 年前
GitHub f5215ac2 Adding Help Items (#35) 4 年前
GitHub a25caceb Scene/Project Comments (#23) 4 年前
GitHub d7cc2b12 Scene View Toolbar Preferences (#38) 4 年前
GitHub 6c9ef7ce Single Update Manager + Optimized State Update / OnUpdateEvent (#39) 4 年前
Thomas ICHÉ b007eea4 Updated Version to 2020.2.4 4 年前
GitHub 12eff8ec Fixed Rig Manager Update not executing correctly when collection is modified during its execution. (#40) 4 年前
GitHub fc3c7f3a Check : Better SceneObject Search for fields and game objects (#41) 4 年前
GitHub 19f5b2e6 Pingable Editors for most Ingredients (Event/Logic/Actions/State Machines) (#42) 4 年前
GitHub 5425f8e9 Fix Callable Selection Dropdown (Callable Property Drawer) (#43) 4 年前
Thomas ICHÉ 9909a02e Bumped version to 2020.2.5 4 年前
GitHub 708623d3 Callable List Add Menu (#44) 4 年前
GitHub d2a47ed0 Added more items to Menus (#45) 4 年前
Thomas ICHÉ f8ab0b02 Bump version to 2020.2.6 4 年前
GitHub 68045e21 Handle drop in Callable Reorderable Lists (#47) 4 年前
Thomas ICHÉ 6da1266b Handle drop in Callable Reorderable Lists 4 年前
Thomas ICHÉ c2a2f38b Fixed Out of sync Ingredients explorer Window 4 年前
GitHub 22e24a82 Added Events (#46) 4 年前
GitHub 7a8b672f Handle Presence of Modules (#48) 4 年前
Thomas ICHÉ c68963bb Bump Version to 2020.2.7 4 年前
GitHub 95715a7b Cinemachine Actions : Noise / Shake / Blends (#49) 4 年前
GitHub 34ee154f New InputSystem package support. (#50) 4 年前
Thomas ICHÉ 323d67a0 Updated Changelog 4 年前
GitHub 9ec6abec OnVFXOutputEvent (#52) 4 年前
Thomas ICHÉ 020f80d8 Bump Version to 2020.2.8 / Updated Changelog 4 年前
Thomas ICHÉ 28b0b431 Removed HDRP Additional Camera data from `Default_VirtualCameraManager` 4 年前
Thomas ICHÉ 069509f5 Bump version to 2020.2.9 4 年前
Thomas ICHÉ feea3e87 Updated Changelog 4 年前
GitHub f562a98e Refactor Icons / GUI (#55) 4 年前
GitHub bdfe0c3a Refactor : 2021.2 Scene View Toolbar (#54) 4 年前
Thomas ICHÉ 6a647a9f Updated Changelog 4 年前
Thomas ICHÉ 28d1e0ad Merge branch 'master' into feature/generic-animation-rigs 4 年前
Thomas ICHÉ 4f60aaff Bump version to 2020.2.10 3 年前
Thomas ICHÉ 0a9334f3 Merge branch 'master' into feature/generic-animation-rigs 3 年前
Thomas ICHÉ 9f0e4db1 Fixed OnButtonDownEvent incorrect ifdef 3 年前
Thomas ICHÉ bf776f01 Fixed changelog 3 年前
Thomas ICHÉ 525bedae Updated Changelog 3 年前
Thomas ICHÉ 75bbd14f Updated Changelog 3 年前
Thomas ICHÉ 8bd08625 Updated Changelog 3 年前