peeweek
5 年前
当前提交
a56b0f1a
共有 2 个文件被更改,包括 93 次插入 和 0 次删除
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# Changelog |
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## 2019.1.2 |
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#### Changed |
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* **[Breaking]** Discover Assets now reference many Scenes/SceneSetups |
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* Action to take: have to re-reference scenes in Discover Asset |
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#### Added |
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* Added Screenshot Manager (Defaults to F11 to take screenshots) |
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* Added OnMouseDownEvent |
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* Added OnMouseHoverEvent |
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* Added OnVisibilityEvent |
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* Added SaveDataSwitchOnIntLogic |
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#### Fixed |
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* Fixed warning in CycleResolutionsAction |
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## 2019.1.1 |
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#### Changed |
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#### Added |
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* Log Action |
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* Added Playable Director to objects in discover (to open atimeline at a give playable director) |
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* Added support of Game Save Value index for Factories (in order to select a blueprint object from a saved value) |
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#### Fixed |
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* Fixed Import Errors at first project load, including the way we load discover and GameplayIngredients project settings |
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* Secure checks in Gathering Manager classes from assembly (skips protected assemblies now) |
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## 2019.1.0 |
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#### Changed |
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* Removed counts in OnTriggerEvent |
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* Callables can now be friendly-named (with default formatting) |
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* Updated Starter Packages |
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#### Added |
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- Added NTimesLogic (split from OnTriggerEvent) |
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- Added Replace Mode for Level Streaming Manager |
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- Added UIToggle Action and Property Drawer |
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- Added Audio Play Clip Action |
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- Added Platform Logic |
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- New Welcome Screen, with Wizard |
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- New optional GameplayIngredients Project Configuration asset |
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- Toggles for verbose callable logging |
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- Manager Exclusion List |
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- New Scene from Template Window + Config SceneTemplateLists Assets |
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- Helps creating new scenes from user-made templates |
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- New Discover Window System: |
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- Adds a new DiscoverAsset to reference Levels / Scene Setups |
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- Adds new Discover components in scenes |
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- Discover window helps navigate scenes while in editor and discover content. |
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- Added improved Game Manager |
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- Manages loading of main menu & levels directly instead of using LevelStreamingManager |
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- Manages Level Startup in sync after all scenes have started. |
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#### Fixed |
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* Fixed code to run on Unity 2019.1 |
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* Fixed factory managed objects upon destroy |
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* Fixes in LinkGameView when application is not playing |
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* Fix in LevelStreamingManager incorrect computation of Scene Counts |
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* Fixes in VirtualCameraManager |
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* Fixes in Find/Replace window |
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* Fixes in Hierarchy View Hints for Unity 2019.3 new skin |
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## 2018.3.0 |
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Initial Version |
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