Thomas ICHÉ
3e834559
Big Refactor : Do not rely on UnityEvents Anymore
6 年前
Thomas ICHÉ
8c666b84
Started adding node based stuff (not functional atm)
6 年前
Thomas ICHÉ
cbbff1f7
Added Icons + Started working on Scene Logic Editor
6 年前
Thomas ICHÉ
fc2bb046
Added First Person Controller, Full Screen Fade Manager (alongside with Manager system) + SceneView <-> GameView POV link
6 年前
Thomas ICHÉ
9cf4e1f5
Linked Game view manage in play mode
6 年前
Thomas ICHÉ
a30bcd47
Base work on SceneView Toolbar
6 年前
Thomas ICHÉ
9a47eea4
Play From Here + Toolbar now Scriptable
6 年前
Thomas ICHÉ
df32f88d
Fixed LinkGameView behavior + added deactivation of VirtualCameraManager when in linked view
6 年前
Thomas ICHÉ
377c3d91
SceneView Link lock
6 年前
Thomas ICHÉ
f82f4663
Editor Scene Setup base work + Hierarchy Hints base work
6 年前
Thomas ICHÉ
2ad02e1b
Selection History Improements + Toolbar UI / UX
6 年前
Thomas ICHÉ
9203c14b
Camera Icon for Toolbar
6 年前
Thomas ICHÉ
5ce5df36
New Icons in hierarchy hints
6 年前
Thomas ICHÉ
5a5b04b1
Removed Select Linked Camera from menu / Added Preference for Hierarchy Hints + Refactored icon system
6 年前
Thomas ICHÉ
40143a2a
Disabled PlayFromHere in toolbar if irrelevant / Flash Green Link Lock in lecked scene view's toolbar
6 年前
Thomas ICHÉ
cf26534e
Non functional work on POV
6 年前
Thomas ICHÉ
877ac6ac
POV are a bit more functional now
6 年前
Thomas ICHÉ
952426a6
POV Handles Scene dirtying correctly now
6 年前
Thomas ICHÉ
a963fe6e
Menu Ordering + Toggle All Gizmos
6 年前
Thomas ICHÉ
dab6e8fe
Fixes in Selection History Window
6 年前
Thomas ICHÉ
81c8c419
Editor Scene Setup Almost Functional
6 年前
Thomas ICHÉ
39666cc8
Proper Save/Restore for EditorSceneSetup
6 年前
Thomas ICHÉ
b77c12b9
Fixed some errors
6 年前
Thomas ICHÉ
d0e3f720
Removed unecessary access to CheckPOVGameObjects
6 年前
Thomas ICHÉ
6e7b27cc
Disabled SceneLogicEditor in menus for the time being
6 年前
Thomas ICHÉ
0e8f71a0
Various Fixes
Fixed Link Game View in PlayFromHere
Fixed Play From Here
Added Play From Here to EditorOnlyLogic
Fixed EditorSceneSetup double click issues
Fixed Toolbar that broke gizmos
6 年前
Thomas ICHÉ
240a0fcd
Fixed missing instigator calls + Inspector Logic fixes for Play From Here +
6 年前
Thomas ICHÉ
4ef97283
Refactored Terminology : Hook > Event
6 年前
Thomas ICHÉ
910a33c3
Attributes for State Machines / Scenes
6 年前
Thomas ICHÉ
68df42d5
Fixed State machines PropertyDrawer
6 年前
Thomas ICHÉ
87a3f07a
Fixes in propertydrawer
6 年前
Thomas ICHÉ
beb8042e
Group/Ungroup
6 年前
Thomas ICHÉ
536d6807
Removed Graph Stuff + work on pickups
6 年前
Thomas ICHÉ
9b7faf3f
Pickup Item display + base behaviour
6 年前
Thomas ICHÉ
0d50ccf5
Added Callable to pickup item and effect
6 年前
Thomas ICHÉ
e6a2c590
Icons + Base work on Find and Replace
6 年前
Thomas ICHÉ
a39cae53
Find And Replace continued
6 年前
Thomas ICHÉ
102cbdd5
State Machine Icon + Find and Replace
6 年前
Thomas ICHÉ
dd7ef726
Replacement Options
6 年前
Thomas ICHÉ
2397b1f3
Fixed Search for disabled objects
6 年前
Thomas ICHÉ
f850789d
Callable Name in dropdown
6 年前
Thomas ICHÉ
68034388
Fixes in Callable Property Drawer when null + Added spawn location to factory
6 年前
Thomas ICHÉ
eab76470
Added option to replace name
6 年前
Thomas ICHÉ
e3952924
Better factorization for Creating Assets
6 年前
Thomas ICHÉ
c60c58ab
Better handling of Prefab Replacement
6 年前
Thomas ICHÉ
e16518ad
Startup Window
6 年前
Thomas ICHÉ
d49cc41b
Added Icons + Manager Exclusion System
6 年前
Thomas ICHÉ
34695879
Handle Nulls in Callable property drawers
6 年前
Thomas ICHÉ
48fa268b
Fixes for StateMachineStatePropertyDrawer
6 年前
Thomas ICHÉ
3da156e4
Update MenuItems.cs
6 年前
Thomas ICHÉ
99f82ca6
Base Fixes
6 年前
peeweek
dcdead9d
Base Fixes
6 年前
Thomas ICHÉ
41aa70e7
Latest Updates for Demo
6 年前
peeweek
c74dc848
Fixes in welcomeScreen behaviour
6 年前
Thomas Iché
260c5deb
WelcomeScreen new Banner
6 年前
Thomas Iché
6e83c5e8
Work on Welcome Screen Wizard, Merged all configuration into GameplayIngredientSettings asset
6 年前
Thomas Iché
be908ede
Split Welcome Script into partial class. Removed Config and made about box.
6 年前
Thomas Iché
9e0b4691
Small Fixes
6 年前
Thomas Iché
a1684111
Small Fixes for Setup Wizard
6 年前
Thomas Iché
6c992092
Rolled Back fix
6 年前
Thomas Iché
402e6693
Fixed obsolete onSceneGuiDelegate > duringSceneGui
6 年前
Thomas Iché
c7f1a46d
Tooltips fixing
6 年前
Thomas Iché
7ce26a75
Base Commit
6 年前
peeweek
a4a2293d
Window Working
6 年前
GitHub
0a6ba7db
Merge pull request #2 from peeweek/feature/new-scene-from-template
Feature/new scene from template
6 年前
peeweek
8c1953bf
Merge branch 'master' into vfx-demo
6 年前
peeweek
ece54105
Added Images to New Scene from Template window
6 年前
Thomas ICHÉ
dc14fd41
Merge branch 'master' into vfx-demo
6 年前
peeweek
489b9e15
Fixed background style for button tabs in welcome screen
6 年前
Thomas ICHÉ
bbb9b1a4
Updated From Demo
6 年前
Thomas ICHÉ
204c5883
Merge branch 'master' into vfx-demo
6 年前
Thomas ICHÉ
1290fa78
Added toggle state for Discover Objects (only active when used in the window)
6 年前
peeweek
0fe5a105
Small Fixes + Icon / Ability to disable the GPI Welcome screen in settings
6 年前
Thomas ICHÉ
6d755c22
Fixed DiscoverWindow tabs when no content is present.
6 年前
Thomas ICHÉ
e2be016c
GameManager
5 年前
peeweek
618c858f
Made DiscoverWindow Maps View scrollable / Namespace fixes for 2019.3
6 年前
peeweek
34dfd8f4
Fixes in Find/Replace window
5 年前
peeweek
8d1eae6e
HierarchyHints fix for 19.3 new skin
5 年前
Thomas ICHÉ
7bf8f8fe
Merge branch 'master' into vfx-demo
5 年前
peeweek
8a6bdf93
Fixed many errors of first import for project + Handling reimport
5 年前
Thomas ICHÉ
e89d79d4
Fixes for DiscoverWindow
5 年前
Thomas ICHÉ
9026a4f0
Added PlayableDirector to Possible Actions in Discover.
5 年前
peeweek
c569f286
Breaking Change : Discover Assets Scene Sections now display many open buttons. / Added Scrolling to the New Scene Window details view
5 年前
Thomas ICHÉ
c080b085
Updated NaughtyAttributes to b933f7e - Apr 21 2019
5 年前
Thomas ICHÉ
6d090cd8
Base Window
5 年前
Thomas ICHÉ
afb040d1
Almost Working Call Tree WIndow
5 年前
Thomas ICHÉ
d260d160
Finally Working
5 年前
Thomas ICHÉ
3446ba37
Added Filtering and Categories
5 年前
Thomas ICHÉ
9223a264
Added Filtering Options
5 年前
Thomas ICHÉ
34ef5a59
Fixes for PR: Added Messages / Menu Items
5 年前
Thomas ICHÉ
691803ae
Better naming of Event entries
5 年前
Thomas ICHÉ
68381457
Recursion safe check + Added Filter string
5 年前
Thomas ICHÉ
8648ea02
Finishing Touch / Better Refresh handling
5 年前
GitHub
ce21f373
Merge pull request #4 from peeweek/feature/call-tree
Feature : Callable Tree Explorer
5 年前
Thomas ICHÉ
a82837e7
Fixed LinkGameView not working in play mode when excluding VirtualCameraManager
5 年前
Thomas ICHÉ
10492027
Fixed Performance issue in GameplayIngredientsSettings when having a big list of Excluded managers
5 年前
Thomas ICHÉ
70dee13a
More Friendly Names for Callable Items in list
5 年前
Thomas ICHÉ
8cb570dd
Folder Icons in Hierarchy
5 年前
Thomas ICHÉ
f6139776
Fixes for Search Window
5 年前
Thomas ICHÉ
c30239a4
Globals Debug Window + Renamed OnGlobalLogic > GlobalLogic + Reset State Objects option in state machines + Fixes in TimerDisplayRig
5 年前
Thomas ICHÉ
03b57129
Added Align to view Button in discover Component Inspector
5 年前
Thomas ICHÉ
9ef5efd4
Small Fix + Moved button to be visible at all times.
5 年前
Thomas ICHÉ
0a9173e6
Set Factory Icon in Callable Tree Explorer
5 年前
Thomas ICHÉ
59e5f4a2
Fixed Filters for Callable Tree Window
5 年前
Thomas ICHÉ
20632d2e
Added icon to Callable Tree Explorer
5 年前
Thomas ICHÉ
ced89356
Fixed huge performance drop because of string filters.
5 年前
Thomas ICHÉ
23f6f6d9
Small Changes in Menus + Changelog
5 年前
Thomas ICHÉ
c146b781
Fix possible null when populating calltree window
5 年前
Thomas ICHÉ
9ef06df4
Added Erroneous Category in Call Tree Window
5 年前
Thomas ICHÉ
0f3b42b0
Behaviour Toggle Action
5 年前
Thomas ICHÉ
4a485fc9
Fixed selection of Call tree window that became broken somehow in 2019.3.0f1 + Fixed Changelog
5 年前
Thomas ICHÉ
be32a307
Added StateMachine creation functionality
5 年前
Thomas ICHÉ
51e41643
Fixed Changelog + Changed Accessibility of SceneViewToolbar
5 年前
GitHub
54ee3a0b
(Refactor) Advanced Hierarchy View ( #12 )
* Base Rename
* Added Preferences / Contextual Visibility
* Updated Changelog
* Added Attributes for registering Icons
* Added All/None/Invert Toggles in preferences
5 年前
Thomas ICHÉ
48952e4b
Added Help Menu LInks
5 年前
Thomas ICHÉ
2520288f
Added support for SceneAsset and EditorSceneSetup in Discover
5 年前
GitHub
13ad399f
Game View Link : Cinemachine Brain Preview ( #14 )
* Added Base Feature
* Updated Changelog
* UX in Toolbar (+ SceneView Messages)
* Fixed Enter Play Mode
5 年前
Thomas ICHÉ
d4f17059
Updated Built-in Renderer Package
5 年前
Thomas ICHÉ
c2971fb0
Updated URP Starter Package
5 年前
GitHub
74dd8cca
Tag Fitlering System ( #15 )
5 年前
Thomas ICHÉ
9fd41fd7
Removed Warning
5 年前
GitHub
adc6c83e
Feature : discover images ( #16 )
* Added Images to Discover Components
* Added Images to DiscoverAsset
* Fixed Aspect Ratio + Possible Nulls
5 年前
Thomas ICHÉ
cd99286e
Find and Replace : Result list enables selecting / focusing on objects
5 年前
Thomas ICHÉ
d566f55c
Added Read only access to the link game view camera
5 年前
Thomas ICHÉ
12f7f2fd
Fixed Possible Nulls in Discover Asset reference
5 年前
GitHub
9c54b406
Feature/check window ( #21 )
* Base Files
* Check Results display + First implementation
* Added Selection of Object in the list
* Added Result Sorting
* Added Filtering for Info/Warn/Error
* Added Check for external references
* Moved Search SceneObjects to Check Window so it's shared among all Checks
* Work on Ignored Results
* Added checking to UnityEvent fields / Resolve now ignores corrrectly
* Use ShowIgnored as Preference + Ensure correct scene change.
* Recheck after resolve / Null Material Check / Empty Game Object Check
* Added Icon
* Updated Changelog
4 年前
Thomas ICHÉ
b5fdd993
Fixed Bad drawing of NonNullCheck property drawer / Added ReachPositionRigSetTargetAction
4 年前
Thomas ICHÉ
f770b374
Base Commit
4 年前
Thomas ICHÉ
02ac51ce
Fixes from Spaceship
4 年前
GitHub
160feeeb
Fixed Welcome screen from showing up on domain reload. ( #28 )
4 年前
GitHub
6eab4255
Disabled File/New Scene from Template for 2020.2 or newer (superseded by built-in scene templates) ( #29 )
4 年前
GitHub
24e9e3e7
Refactor : Dependencies as OpenUPM references ( #31 )
* Removed NaughtyAttributes / Upgraded Code to 2020.1
* Added NoLabel Property Drawers
* Updated Changelog
* Upgraded Logo to 2020.1
* Updated Site Banner
* Updated Readme install instructions
* Updated Package.json
* Updated README instructions
* Updated Changelog
4 年前
GitHub
a54b34ad
Single update for Rigs ( #22 )
* Base Commit
* Added option to lock update modes for some rigs
* Custom Editor for Rigs
* Fixed Gameplay Ingredients windows menu / Added Rig Debug Window
* Added Filter string / Reload in toolbar
* Fix potential null
* Trigger Reload on Scene Change + Changelog
* Small Fixes
* Fix potential null on scene change / object delete
* Factorized Rig view in Ingredients Explorer Window
* Made Rig Editor a Pingable Editor (Genericized the Ping)
* Updated Changelog
* Error Messages when Rig Manager is excluded / not present.
4 年前
GitHub
f5215ac2
Adding Help Items ( #35 )
* Help Items
* Updated Changelog
* Factorized URLs
* Added More Help Items
4 年前
GitHub
a25caceb
Scene/Project Comments ( #23 )
* Base Work
* Comments in scene base work
* Comments Browser Window
* Updated Icon / List / Editor
* Filtering Comments + UsePOV
* GUI Styling
* Tweak Priorities
* Work on Labels
* Code cleanup
* Comment Editor
* Work on threads
* Formatting/Editring Messages
* Polishing UI
* Refactor comments to fix serialization
* Better property management, added filtering by name
* Refactored focus
* String filter
* Message UI fixes + edit button fix
* Handled Scene Change
* Updated Changelog
* Align with view button
* Add new Comment Button + Manage on Delete
* Toggle Preferences
* Comments are displayed as edit mode upon creation.
* Comment Assets
* Fixed Accessibility / Script Compilation
* Sorting Columns
* Added Priority Column
4 年前
GitHub
d7cc2b12
Scene View Toolbar Preferences ( #38 )
* Scene View Toolbar Preferences
* Handle Correct disable of features upon visibility change.
4 年前
Thomas ICHÉ
bce69520
Scene View Toolbar Preferences
4 年前
Thomas ICHÉ
abfefed4
Removed Log Message
4 年前
Thomas ICHÉ
9d0be7c8
Handle Correct disable of features upon visibility change.
4 年前
GitHub
6c9ef7ce
Single Update Manager + Optimized State Update / OnUpdateEvent ( #39 )
* Base work for Callable Single Update Manager
* Prevent Exclusion
* Generic Implementation of a SingleUpdate Method on State Machine + OnUpdateEvent
* Made Rig Manager Not Excludeable
* Updated Changelog
* OnUpdateEvent now displays its list as disabled
4 年前
GitHub
fc3c7f3a
Check : Better SceneObject Search for fields and game objects ( #41 )
* Tried to add Renderer fields into search, but atm not functional
* Another Try
* Extend Search to disabled objects
* Filter only visible
* Caching results
* Updated Changelog
4 年前
GitHub
19f5b2e6
Pingable Editors for most Ingredients (Event/Logic/Actions/State Machines) ( #42 )
* Renamed Folder
* Base Factorization for Editors
* BreadcrumbBar Base Work
* Improved UI
* Added Ping Upon Selection (Still lacking pingable editors for StateMachine and State)
* Sorting Files
* Added State/StateMachine Inspectors
* Work on GetDefaultName
* More Action GetDefaultNames
* Logic GetDefaultNames
* Side Panel in IngredientEditor
* Panel Scrolling
* Better Handling of Ingredients Explorer Inspector
4 年前
GitHub
5425f8e9
Fix Callable Selection Dropdown (Callable Property Drawer) ( #43 )
* Fixed Callable Selection Dropdon (Callable Property Drawer) that was somehow broken.
* Fix Multiple Inspectors
4 年前
GitHub
708623d3
Callable List Add Menu ( #44 )
* BrowsePopup + Base add menu (not working atm)
* Different Design, CallableRList is now handled by IngredientEditor
* Fixed possible nulls / Position Fix / Fix Item Sorting
* Added Icons + Empty Entry
* Use of Callable attribute to define entries in menu
* Added Icons / Categories. Better Sorting
* More Icons
* Managed Categories
* Updated Changelog
* Added Generic GameplayIngredientsBehavior + Specific inspector with menu
* Added Custom editor for Managers
* Updated Changelog
* Custom Inspector for Pickup Item
* Pickup Item RList Naming.
* Set Interactive User to be a GameplayIngredientsBehaviour
* Removed [ReorderableList] attributes that are not required anymore
4 年前
GitHub
d2a47ed0
Added more items to Menus ( #45 )
* Menus
* More items
* AddComponentMenu base work
* Add Component Menu / Code Cleanup
* Renamed Typo File
* Fix Typo + More Hierarchy Items
* Updated Changelog
4 年前
GitHub
68045e21
Handle drop in Callable Reorderable Lists ( #47 )
* Handle drop in Callable Reorderable Lists
* Handle drop as Game Objects
* Updated Changelog
4 年前
Thomas ICHÉ
6da1266b
Handle drop in Callable Reorderable Lists
4 年前
Thomas ICHÉ
c2a2f38b
Fixed Out of sync Ingredients explorer Window
4 年前
Thomas ICHÉ
e408fa92
Handle drop as Game Objects
4 年前
GitHub
7a8b672f
Handle Presence of Modules ( #48 )
* Updated Changelog
* Handle Physics2D module
* Added WarnDisabledModule Attribute
* Handle Screen Capture Module
4 年前
Thomas ICHÉ
8180bfc4
Added WarnDisabledModule Attribute
4 年前
Thomas ICHÉ
dc7844df
Base Work
4 年前
Thomas ICHÉ
46b003c6
Added RegiteredInputActions Selector
4 年前
GitHub
34ee154f
New InputSystem package support. ( #50 )
* Base Work
* Added RegiteredInputActions Selector
* Added Direct Input Event, Fixes in Screenshot Manger / UIEventManager Prefab
* Action Mapping from Input System Manager
* Removed InputSystemManager, reworked actions. Start working on base behavior of UIEventManager
* Added Warnings to UI Event Manager editor
* Added UIEventManager page in the wizard
* Added entry for startup wizard
* Fixes when New Input System is not present
* OnPlayerInputAction
* Factorized Various Input Events (Direct, InputAction, InputAssetAction)
* Factorized Player Input for both systems
* Removed InputActionReference PropertyAttribute / Added OnPlayerInputActionEvent
* Cleanup/Rename
* Updated Changelog
* Property Drawer for InputPlayerAction
* Fix Package.json
* Input Player Action property drawer
4 年前
Thomas ICHÉ
3b17bc62
Action Mapping from Input System Manager
4 年前
Thomas ICHÉ
6d421d01
Removed InputSystemManager, reworked actions. Start working on base behavior of UIEventManager
4 年前
Thomas ICHÉ
bad93f0f
Added Warnings to UI Event Manager editor
4 年前
GitHub
9ec6abec
OnVFXOutputEvent ( #52 )
* Added OnVFXOutputEvent / Fixes for VFX Actions / Added AssemblyInfo Defines
* Updated Changelog
4 年前
Thomas ICHÉ
8b84168d
Added OnVFXOutputEvent / Fixes for VFX Actions / Added AssemblyInfo Defines
4 年前
Thomas ICHÉ
3bf882c8
Added UIEventManager page in the wizard
4 年前
Thomas ICHÉ
2c30bd63
Added entry for startup wizard
4 年前
Thomas ICHÉ
56bf0966
OnPlayerInputAction
4 年前
Thomas ICHÉ
67c99d51
Base Commit (Float Animation) // TODO : Genericize Animation
4 年前
Thomas ICHÉ
79e5ed8b
Small Fixes + Added Tag Check
4 年前
Thomas ICHÉ
dbfc5b8d
Base : Removed old toolbar code when in 2021.2
4 年前
Thomas ICHÉ
7e60b3ec
Factorized Various Input Events (Direct, InputAction, InputAssetAction)
4 年前
Thomas ICHÉ
f072314e
Added Animation Handlers
4 年前
Thomas ICHÉ
7c4ccbfe
Removed InputActionReference PropertyAttribute / Added OnPlayerInputActionEvent
4 年前
Thomas ICHÉ
d9f5b2e3
Cleanup/Rename
4 年前
Thomas ICHÉ
8b72e2ee
Added Generic Binding Rig
4 年前
Thomas ICHÉ
ee89c7b9
Property Drawer for InputPlayerAction
4 年前
Thomas ICHÉ
fd6cc7f0
Input Player Action property drawer
4 年前
Thomas ICHÉ
e061afd3
Base work with buttons
4 年前
Thomas ICHÉ
c11d3501
Fixed bad state upon creation
4 年前
Thomas ICHÉ
f29fe20e
Better Icons / Workflow for New LinkGameView
4 年前
Thomas ICHÉ
d52047e7
Debug Behavior
4 年前
Thomas ICHÉ
b7f347df
Moved File into Dedicated Folder
4 年前
Thomas ICHÉ
cdac4847
Added New toolbar code as Partial in a separate file
4 年前
Thomas ICHÉ
75e15671
Fixed Namespace usage and compilation errors
4 年前
Thomas ICHÉ
9d31c66f
Custom Scene View Delegate
4 年前
Thomas ICHÉ
46b1c247
Made the Breadcrumb Bar a bit less intrusive
4 年前
Thomas ICHÉ
a9b3396d
Updated Colors/Ions
4 年前
GitHub
f562a98e
Refactor Icons / GUI ( #55 )
* Made the Breadcrumb Bar a bit less intrusive
* Updated Colors/Ions
* Manager Icons
* Updated Changelog / License / Removed Extra unused icons
4 年前
GitHub
bdfe0c3a
Refactor : 2021.2 Scene View Toolbar ( #54 )
* Base : Removed old toolbar code when in 2021.2
* Base work with buttons
* Fixed bad state upon creation
* Better Icons / Workflow for New LinkGameView
* Debug Behavior
* Moved File into Dedicated Folder
* Added New toolbar code as Partial in a separate file
* Fixed Namespace usage and compilation errors
* Updated Changelog
* Custom Scene View Delegate
4 年前
Thomas ICHÉ
28d1e0ad
Merge branch 'master' into feature/generic-animation-rigs
# Conflicts:
# CHANGELOG.md
4 年前
GitHub
4f250950
Generic Animation Rigs ( #53 )
* Base Commit (Float Animation) // TODO : Genericize Animation
* Added Animation Handlers
* Added More Float Helpers
* Added Vector3AnimationHandlers
* Added Generic Binding Rig
* Added ColorAnimationHandlers + Added More types to Generic Binding Rig
* Updated Changelog
* Fix Garbage
4 年前
Thomas ICHÉ
e85e0681
Refactored names
3 年前
Thomas ICHÉ
37660865
Better handling of for Play From Here / Link Game View when switching play mode + enter play from here
3 年前
GitHub
3467fe16
Improved Selection History ( #71 )
* Improved Selection History
* Manage Selection + Highlight / Removed System to simplify explicit references to UnityEngine.Object
* Added Open option for assets (instead of Focus)
* History is now tracked even if window is closed. Opens the window with Alt+H
* Added Object Type to label
* Got rid of Ignore Next Selection
3 年前
GitHub
44b44345
Refactor : Messages as integer keys (Performance improvement)
3 年前
Thomas ICHÉ
3f9e443e
Base Work for asset dependency window
3 年前