- Updates features list
- Bolded documentation home for emphasis - now links to documentation readme not directory
- Added blog post URL
- Removed reference to windows installation guide
* Documentation Update
* addressed comments
* new images for the recorder
* Improvements to the docs
* Address the comments
* Core_ML typo
* Updated the links to inference repo
* Put back Inference-Engine.md
* fix typos : brain
* Readd deleted file
* fix typos
* Addressed comments
removed the Unity connect link as some folks were submitting issues there and getting lost. we do not actively monitor the connect channel and do not want to cause confusion
* fixed the test break on pytest > 4.0, added the pytest cov
* added the pytest-cov package
* added the logic to upload coverage.yml report to codacy
* remove the warning message in during the pytest
* added the codacy badge to show what it looks like
* added a space
* removed the space
* removed the duplicate pytest
* removed the extra spaces
* added the test coverage badge
* point the badge to the test branch
* changed
* moved the python test coverage to circleci
* removed the badge
* added the badge
* fixed the link
* Added the gym_unity test to the circleci
* Fixed the gym_unity installation
* Changed the test-reports from the ml-agents subfolder to the root folder, so that it covers gym_unity’s pytest also
* update title caps
* Rename Custom-Protos.md to Creating-Custom-Protobuf-Messages.md
* Updated with custom protobuf messages
* Cleanup against to our doc guidelines
* Minor text revision
* Create Training-Concurrent-Unity-Instances
* Rename Training-Concurrent-Unity-Instances to Training-Concurrent-Unity-Instances.md
* update to right format for --num-envs
* added link to concurrent unity instances
* Update and rename Training-Concurrent-Unity-Instances.md to Training-Using-Concurrent-Unity-Instances.md
* Added considerations section
* Update Training-Using-Concurrent-Unity-Instances.md
* cleaned up language to match doc
* minor updates
* retroactive migration from 0.6 to 0.7
* Updated from 0.7 to 0.8 migration
* Minor typo
* minor fix
* accidentally duplicated step
* updated with new features list
* Fix naming conventions for consistency
* Add generalization link to ML-Agents Overview
* Add generalization to main Readme
* Include types of samplers available for use
* Add Soft Actor-Critic model, trainer, and policy and sac_trainer_config.yaml
* Add documentation for SAC and tweak PPO documentation to reference the new pages.
* Add tests for SAC, change simple_rl test to run both PPO and SAC.
* Feature Deprecation : Online Behavioral Cloning
In this PR :
- Delete the online_bc_trainer
- Delete the tests for online bc
- delete the configuration file for online bc training
* Deleting the BCTeacherHelper.cs Script
TODO :
- Remove usages in the scene
- Documentation Edits
*DO NOT MERGE*
* IMPORTANT : REMOVED ALL IL SCENES
- Removed all the IL scenes from the Examples folder
* Removed all mentions of online BC training in the Documentation
* Made a note in the Migrating.md doc about the removal of the Online BC feature.
* Modified the Academy UI to remove the control checkbox and replaced it with a train in the editor checkbox
* Removed the Broadcast functionality from the non-Learning brains
* Bug fix
* Note that the scenes are broken since the BroadcastHub has changed
* Modified the LL-API for Python to remove the broadcasting functiuonality.
* All unit tests are running
* Modified the scen...
Convert the UnitySDK to a Packman Package.
- Separate Examples into a sample project.
- Move core UnitySDK Code into com.unity.ml-agents.
- Create asmdefs for the ml-agents package.
- Add package validation tests for win/linux/max.
- Update protobuf generation scripts.
- Add Barracuda as a package dependency for ML-Agents. (users no longer have to install it themselves).
* Improvements to the main repo Readme: put an emphasis on the Releases section.
* Improving the installation guide.
* Added the first draft of package readme.
* [bug-fix] Increase height of wall in CrawlerStatic (#3650)
* [bug-fix] Improve performance for PPO with continuous actions (#3662)
* Corrected a typo in a name of a function (#3670)
OnEpsiodeBegin was corrected to OnEpisodeBegin in Migrating.md document
* Add Academy.AutomaticSteppingEnabled to migration (#3666)
* Fix editor port in Dockerfile (#3674)
* Hotfix memory leak on Python (#3664)
* Hotfix memory leak on Python
* Fixing
* Fixing a bug in the heuristic policy. A decision should not be requested when the agent is done
* [bug-fix] Make Python able to deal with 0-step episodes (#3671)
* adding some comments
Co-authored-by: Ervin T <ervin@unity3d.com>
* Remove vis_encode_type from list of required (#3677)
* Update changelog (#3678)
* Shorten timeout duration for environment close (#3679)
The timeout duration for closing an environment was set to the
same duration as the timeout when waiting ...
* Bumping version on the release (#3615)
* Update examples project to 2018.4.18f1 (#3618)
From 2018.4.14f1. An internal package dependency was updated as
a side effect.
* Remove dead components from the examples scenes (#3619) (#3624)
* Improve warnings and exception if using unsupported combo
* add meta file
* fix unit test
* enforce onnx conversion (expect tf2 CI to fail) (#3600)
* Update error message
* Updated the release branch docs (#3621)
* Updated the release branch docs
* Edited the README
* make sure top-level timer is closed before writing
* Remove space from Product Name for examples
In #2588 it was suggested that the space in the Product Name for
our example environments causes confusion when using a default build
because of the need to escape the space in the build filename.
This change removes the space from the Product Name in the project's
player settings.
* [bug-fix] Incr...
* Fix the main releases table by generating from the script.
* Minor formatting fix
* Removing references to Cloud Training as those docs are now deprecated.
* Removing the link to video tutorials as they are now not current
* Improvements to Key Components section of ML-Agents Overview
- Moved some documentation from Learning-Environment-Design.
- Added the trainers vs LL-API separation.
- Made a note about gym-unity.
- Some update to the Agent/Behavior sections
- Updated diagrams to reflect new side channels. Made Behavior type a consistent color.
* Reorganizing the overview file and creating new (empty) sections
This change defines the new structure for the overview doc. Subsequent commits will fill in the sections and rewrite existing sections.
* Reorganizing the main Training ML-Agents page
Re-organizes into feature-specific sections that somewhat mirror the previous commit of reorganizing the overview doc.
Subsequent commits will populate these empty sections.
* Adding Deep RL
- Update ML-Agents-Overview with description of DeepRL training algorithms
- Decribe the common and trainer-specific hyperparams in Training-ML-Agents.
- Removed ...
* Several, small documentation improvements
- Re-organize main repo README
- Minor clean-ups to Python package-specific readme files
- Clean-up to Unity Inference Engine page
- Update to the docs README
- Added a specific cross-platform section in ML-Agents Overview to amplify Barracuda
- Updated the links in Limitations.md to point to the specific subsections
- Cleaned up the Designing a Learning Environment page. Added an intro paragraph.
- Updated the installation guide to specifically call out local installation
- A few minor formatting, spelling errors fixed.
* Add v1.0 blog post and update reference paper. (#3947)
* Develop mm fix readme releases (#3966)
* Fix broken link and clean-up Releases section.
* Updated link to be consistent with the table.
* Update one of the bullets for consistency.
* update table, add Versioning doc
* release_2_docs
Co-authored-by: Marwan Mattar <marwan@unity3d.com>
* update versions for patch release (#3970)
* update versions for patch releae
* Update precommit flake8 (#3961)
* fix changelog
* Release 2 cherry pick (#3971)
* [bug-fix] Fix issue with initialize not resetting step count (#3962)
* Develop better error message for #3953 (#3963)
* Making the error for wrong number of agents raise consistently
* Better error message for inputs of wrong dimensions
* Fix#3932, stop the editor from going into a loop when a prefab is selected. (#3949)
* Minor doc updates to release
* add unit tests and fix exceptions (#3930)
Co-authored-by: Ervin T <ervin@unity3d.com>
Co-authored-by: Vincent-Pierre BERGES <vincentpierre@unity3d.com>
Co-authored-by: Chris Goy <christopherg@unity3d.com>
* update changelog (#3975)
* [docs] Add memory_size hyperparameter (#3973)
* Release 2 docs (#3976)
* Add v1.0 blog post and update reference paper. (#3947)
* Develop mm fix readme rel...
* Updated the badge’s link to point to the newest doc version
* Replaced all of the doc to release_3_doc
* Update to release_3 in installation.md (#4144)
Co-authored-by: Yuan Gao <xiaomaogy88@gmail.com>
Co-authored-by: andrewcoh <54679309+andrewcoh@users.noreply.github.com>
* Update release number on homepage
* Update README.md
Co-authored-by: Chris Elion <chris.elion@unity3d.com>
Co-authored-by: Chris Elion <chris.elion@unity3d.com>
* Update Dockerfile
* Separate send environment data from reset (#4128)
* Fixed a typo on ML-Agents-Overview.md (#4130)
Fixed redundant "to" word from the sentence since it is probably a typo in document.
* Updated the badge’s link to point to the newest doc version
* Replaced all of the doc to release_3_doc
* Fix 3DBall and 3DBallHard SAC regressions (#4132)
* Move memory validation to settings
* Update docs
* Add settings test
* Update to release_3 in installation.md (#4144)
* rename to SideChannelManager +backcompat (#4137)
* Remove comment about logo with --help (#4148)
* [bugfix] Make FoodCollector heuristic playable (#4147)
* Make FoodCollector heuristic playable
* Update changelog
* script to check for old release links and references (#4153)
* Remove package validation suite from Project (#4146)
* RayPerceptionSensor: handle empty and invalid tags (#4155...
* Update versions for release 4
* Link validation file should ignore itself
* Remove 'unreleased' section from changelog
* Change to 0.18.0 for python versions
* also update extensions package version
Co-authored-by: Chris Elion <chris.elion@unity3d.com>
* Torch setup.py
* Set torch to default
* Make torch default in setup.py
* Remove indents
* Remove other instances of TF being used
* Add tensorboard to setup.py
* Adding correst setup commands for verifying torch is installed (#4524)
* Adding correst setup commands for verifying torch is installed
* Editing the test_requirments to add tf and remove torch
* Develop torchdefault raise outside setup (#4530)
* Torch not imported error to raise at first usage
* Torch not imported error to raise at first usage
* [refactor] Use PyTorch TensorBoard utils (#4518)
* Convert stats writer to use PyTorch TB support
* Use common function to print params
* Update test
* Bump tensorboard to 1.15 to fix the tests
* putting tensorboard 1.15.0 as min version requirement
Co-authored-by: vincentpierre <vincentpierre@unity3d.com>
* [Docs] Initial documentation changes for making...
- updated release tag validation script to automate the updating of files with release tags that need to be changed as part of the pre-commit operation.