If you use Unity or the ML-Agents Toolkit to conduct research, we ask that you
cite the following paper as a reference:
Juliani, A., Berges, V., Vckay, E., Gao, Y., Henry, H., Mattar, M., Lange, D.
(2018). Unity: A General Platform for Intelligent Agents. _arXiv preprint
arXiv:1809.02627._ https://github.com/Unity-Technologies/ml-agents.
Juliani, A., Berges, V., Teng, E., Cohen, A., Harper, J., Elion, C., Goy, C.,
Gao, Y., Henry, H., Mattar, M., Lange, D. (2020). Unity: A General Platform for
Intelligent Agents. _arXiv preprint
[arXiv:1809.02627 ](https://arxiv.org/abs/1809.02627 )._
https://github.com/Unity-Technologies/ml-agents.
- (May 12, 2020)
[Announcing ML-Agents Unity Package v1.0! ](https://blogs.unity3d.com/2020/05/12/announcing-ml-agents-unity-package-v1-0/ )
- (February 28, 2020)
[Training intelligent adversaries using self-play with ML-Agents ](https://blogs.unity3d.com/2020/02/28/training-intelligent-adversaries-using-self-play-with-ml-agents/ )
- (November 11, 2019)