7827 次代码提交 (ff2128f3-9a3c-4341-ae67-3981df620226)

作者 SHA1 备注 提交日期
RSlysz c545b24c fix HDAdditionnalReflectionData migration 6 年前
GitHub d5300b0b Merge pull request #1774 from Unity-Technologies/master 6 年前
GitHub 238dd6b5 Merge pull request #1760 from Unity-Technologies/refactor-reflectionprobe/use-separate-InfluenceVolume-class-for-HDReflectionProbe-too 6 年前
RSlysz c4d90629 Add missing empty HDAdditionalReflectionData in editor 6 年前
RSlysz 6f533f74 Add missing ParallaxProjection checkbox in HDReflectionProbe editor 6 年前
RSlysz bcb93ba4 fix migration at deserialization time 6 年前
RSlysz b736b624 fix InfluenceVolume creation 6 年前
RSlysz 04f30e40 various small fixes 6 年前
RSlysz 5879ce57 fix warnings 6 年前
RSlysz bbee5366 fix infinite migration 6 年前
RSlysz 7beb31aa Replace sync event in InfluenceVolume 6 年前
GitHub d7a73902 Merge branch 'HDRP/staging' into refactor-reflectionprobe/use-separate-InfluenceVolume-class-for-HDReflectionProbe-too 6 年前
Yao Xiaoling a740bb25 Use the Lit shader variant stripper for terrain shaders. 6 年前
Yao Xiaoling 0e0c5530 Update terrain utility passes names. Outlining doesn't work. Will fix later. 6 年前
Evgenii Golubev 62f2f73f Fix compilation errors 6 年前
Antoine Lelievre 8f7a9b6e Updated changelog 6 年前
GitHub f0c6fbeb Remove all legacy matrices from Shader Graph (#1652) 6 年前
Evgenii Golubev 0798e2ee Remove _NORMAL_BLEND_SRC_B keyword in decal 6 年前
Antoine Lelievre 3abc702e Changed HDRI lux step value 6 年前
Tim Cooper 17046b77 Bump minimum unity version to 18.3 6 年前
Yao Xiaoling fa3e5d45 Add missing keywords. 6 年前
Nerites 6a34b172 Merge branch 'xrsettings' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings 6 年前
Antoine Lelievre 3c29756a Added comments 6 年前
Tim Cooper d1cf1291 update build order. 6 年前
Yao Xiaoling 99c2d4d9 Make sure UnityPerMaterial CB stays the same for all variants. 6 年前
GitHub 7b744594 Merge branch 'master' into xrsettings 6 年前
Nerites b088283d Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings 6 年前
Remy cfef1727 Apply tests/hdrp/move_lightmap_auto_bake changes 6 年前
Antoine Lelievre d33e5edc Cleanup HDRI sky code 6 年前
GitHub 9cc64871 Remove pp submodule (#1770) 6 年前
Yao Xiaoling 15531c13 Fix review comments: 6 年前
Remy 5f7f16a2 Merge branch 'master' into tests/hdrp/distortion 6 年前
Antoine Lelievre 6b451d7a Merge branch 'master' into LuxIntensityForHDRISky And moved HDRI multiplier to the editor 6 年前
GitHub 0a9ad23c Merge pull request #1767 from Unity-Technologies/fix/lightmap_auto_bake 6 年前
Yao Xiaoling f74fc88a Decal keywords change. 6 年前
Yao Xiaoling ced29fd6 Allows some of the properties on BaseLit and BaseUnlit to be absent. 6 年前
Remy ab616f85 Reverse merge with tests/hdrp/move_lightmap_auto_bake ( f104623 ) 6 年前
Yao Xiaoling 4d7a5d51 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain 6 年前
GitHub dc260443 Merge pull request #1764 from Unity-Technologies/tests/hdrp/move_lightmap_auto_bake 6 年前
GitHub 0bf2f4dd Merge pull request #1766 from Unity-Technologies/HDRP/staging 6 年前
sebastienlagarde c2954814 HDRP: Provide more precision for spot light with narrow angle 6 年前
GitHub c8f521c7 Merge pull request #1765 from Unity-Technologies/HDRP/fix-sun-baking 6 年前
Julien Ignace b896ed33 Missing scene 6 年前
GitHub 59dc978c Merge pull request #1727 from Unity-Technologies/HDRP/fix-sun-baking 6 年前
Julien Ignace 97a5a470 Updated tests screenshot according to baking sky changes. 6 年前
Antoine Lelievre da2ab148 Better HDRI sky integration formula 6 年前
Julien Ignace 5bfcc8cd Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/fix-sun-baking 6 年前
Antoine Lelievre 5b69a376 Updated HDRI sky integration 6 年前
GitHub 1eda00e6 Merge pull request #1762 from Unity-Technologies/HDRP/volume-anchor-override 6 年前
Julien Ignace c21e685c Changelog update 6 年前