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Fix review comments:
Fix review comments:
* Put all variables in cbuffer. * Delete motion vector pass. * Follow naming convention for basemap gen shader./main
Yao Xiaoling
6 年前
当前提交
15531c13
共有 8 个文件被更改,包括 96 次插入 和 133 次删除
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32com.unity.render-pipelines.high-definition/HDRP/Material/TerrainLit/TerrainLit.shader
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9com.unity.render-pipelines.high-definition/HDRP/Material/TerrainLit/TerrainLitData.hlsl
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13com.unity.render-pipelines.high-definition/HDRP/Material/TerrainLit/TerrainLitDataMeshModification.hlsl
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14com.unity.render-pipelines.high-definition/HDRP/Material/TerrainLit/TerrainLitData_Basemap.hlsl
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81com.unity.render-pipelines.high-definition/HDRP/Material/TerrainLit/TerrainLitSplatCommon.hlsl
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32com.unity.render-pipelines.high-definition/HDRP/Material/TerrainLit/TerrainLit_Basemap.shader
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42com.unity.render-pipelines.high-definition/HDRP/Material/TerrainLit/TerrainLit_Basemap_Gen.shader
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6com.unity.render-pipelines.lightweight/LWRP/ShaderLibrary/Terrain/LightweightPassLitTerrain.hlsl
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