Remy
8d13e04a
Add Playmode graphic tests
7 年前
Robert Srinivasiah
4d68ed1f
Integrate PR feedback to unify some code in UpdateRenderingPathState
Keep m_isFptlEnabled and m_isFptlEnabledForForwardOpaque together, along with the comments
7 年前
Evgenii Golubev
41563dba
Scalarize SSS transmission
7 年前
Robert Srinivasiah
981474c5
Hook up forward-only checks
Most of them can grab the info from HDCamera.
The tricky one was moving the check out of LightLoop.Build, so a later portion. However, the dependent state in LightLoop do not need to know about forward before the HDCamera determines the need for forward rendering.
7 年前
Evgenii Golubev
613d7de3
Reduce the number of feature variants from 27 to 14
7 年前
Robert Srinivasiah
aae9568f
Generate stereo and forward-rendering state in HDCamera
Stereo is enabled on a per-camera basis, if stereo is generally active and the camera can render to both eyes.
Additionally, the HDCamera itself will start storing the forward-only state as stereo rendering will be forward only for HDRP (for now).
7 年前
Evgenii Golubev
5ed87a9c
Optimize anisotropic GGX
7 年前
Raymond Graham
d537f99e
Small comments and cleanup
7 年前
Felipe Lira
b4b28fdf
Fixed PS4 compiler error.
7 年前
Felipe Lira
c137b6fb
Fixed an issue that was causing lightweight resource file to be added in every build.
7 年前
Felipe Lira
0a8c1dae
Small refactor of soft particles to RequireDepth as that is more general.
7 年前
Felipe Lira
2387e5a5
Added GI to unlit standard shader.
7 年前
Felipe Lira
f8a9d47a
Updated inspectors to 2018.1 and remove pipeline warnings.
7 年前
GitHub
ef9bd86c
Merge pull request #124 from Unity-Technologies/color-rgb
Color RGB
7 年前
Matt Dean
a8be8e67
Fix slot value type
7 年前
Peter Bay Bastian
951a9b04
Add license
7 年前
Matt Dean
00d8b6e8
Rename ColorMaterialSlot > ColorRGBAMaterialSlot and add ColorRGB slot
7 年前
Peter Bay Bastian
53517148
Even better node repositioning
7 年前
Peter Bay Bastian
178bcf2b
Save correct position to node drawState
7 年前
Peter Bay Bastian
e46e896a
Output stack trace along with "invalid edge" warning
7 年前
Peter Bay Bastian
eed09312
When creating nodes by dropping edge, reposition the node after creating it such that the edge stays at the same position
7 年前
Peter Bay Bastian
8c82d94e
- Dropping edge on graph (specifically not on a slot) now pops up the add node menu and auto-connects to the first compatible slot (only shows nodes where a slot is compatible)
- Another repaint to fix issue where an added node is not shown
- Update ports and colors when deleting nodes per graphview's request
7 年前
Peter Bay Bastian
31fd09c2
Update LW package version to 0.1.20
7 年前
Peter Bay Bastian
09db5bd9
- Remove NodeCreator
- Derive Port so that we can use our own IEdgeConnectorListener
- Handle element removal event from GraphView
7 年前
Matt Dean
97df3812
Fixes for Blend node
7 年前
GitHub
a5b781b9
Merge pull request #93 from Unity-Technologies/inspector-preview-mesh
Inspector preview mesh
7 年前
Jens Holm
682d177b
Add zoom/scale to preview mesh and refactor preview data into seperate class
7 年前
Matt Dean
db7fee2a
Fix object and world position affine check
7 年前
Jens Holm
8acafef9
Add scroll mouse manipulator
7 年前
Matt Dean
c827f632
Fix non-modifiable cubemap data
7 年前
Jens Holm
cbc52afe
Add rotation to inspector mesh preview
7 年前
Matt Dean
2775c78f
Delete old nodes
7 年前
Matt Dean
298ac06f
Missing from previous commit
7 年前
Jens Holm
3b723ead
Merge remote-tracking branch 'origin/master' into inspector-preview-mesh
7 年前
Matt Dean
f716bede
Add Vertex Input generator
- Fixes Issue #103
- Removed vertex color input when not required
7 年前
Tim Cooper
f799dd40
Really Rough working HD Unlit master node.
7 年前
Matt Dean
fd5fa964
Merge Master
7 年前
Jens Holm
016cdba4
Remove mesh from preview render data and check for preview mesh in preview manager
7 年前
Matt Dean
63709067
Missing from previous commit
7 年前
Peter Bay Bastian
db4185dc
Oilish shader graph
7 年前
Jens Holm
67d2fd02
Merge master
7 年前
Matt Dean
adae5870
Rename Hue input to Offset
7 年前
Peter Bay Bastian
6a070a04
More colory glowy party preview
7 年前
Matt Dean
9fcf8bc7
Transform node fixes
7 年前
Peter Bay Bastian
72c4bdea
Move contextual actions from node search menu into actual context menu
7 年前
Matt Dean
5a69c812
Merge branch 'master' into node-bugfixes
7 年前
Peter Bay Bastian
211cf575
Refactor ColorspaceConversionControl to work on enums in general and implement it for TransformNode
7 年前
Matt Dean
1f9fe754
Move Scene Depth to WIP
7 年前
Matt Dean
df7a48db
Remove partial derivative precision
7 年前
Peter Bay Bastian
4f6b38b4
Bump package version
7 年前