3284 次代码提交 (ef9bd86c-c51c-4673-8e50-0afdb88d946c)

作者 SHA1 备注 提交日期
Remy 8d13e04a Add Playmode graphic tests 7 年前
Robert Srinivasiah 4d68ed1f Integrate PR feedback to unify some code in UpdateRenderingPathState 7 年前
Evgenii Golubev 41563dba Scalarize SSS transmission 7 年前
Robert Srinivasiah 981474c5 Hook up forward-only checks 7 年前
Evgenii Golubev 613d7de3 Reduce the number of feature variants from 27 to 14 7 年前
Robert Srinivasiah aae9568f Generate stereo and forward-rendering state in HDCamera 7 年前
Evgenii Golubev 5ed87a9c Optimize anisotropic GGX 7 年前
Raymond Graham d537f99e Small comments and cleanup 7 年前
Felipe Lira b4b28fdf Fixed PS4 compiler error. 7 年前
Felipe Lira c137b6fb Fixed an issue that was causing lightweight resource file to be added in every build. 7 年前
Felipe Lira 0a8c1dae Small refactor of soft particles to RequireDepth as that is more general. 7 年前
Felipe Lira 2387e5a5 Added GI to unlit standard shader. 7 年前
Felipe Lira f8a9d47a Updated inspectors to 2018.1 and remove pipeline warnings. 7 年前
GitHub ef9bd86c Merge pull request #124 from Unity-Technologies/color-rgb 7 年前
Matt Dean a8be8e67 Fix slot value type 7 年前
Peter Bay Bastian 951a9b04 Add license 7 年前
Matt Dean 00d8b6e8 Rename ColorMaterialSlot > ColorRGBAMaterialSlot and add ColorRGB slot 7 年前
Peter Bay Bastian 53517148 Even better node repositioning 7 年前
Peter Bay Bastian 178bcf2b Save correct position to node drawState 7 年前
Peter Bay Bastian e46e896a Output stack trace along with "invalid edge" warning 7 年前
Peter Bay Bastian eed09312 When creating nodes by dropping edge, reposition the node after creating it such that the edge stays at the same position 7 年前
Peter Bay Bastian 8c82d94e - Dropping edge on graph (specifically not on a slot) now pops up the add node menu and auto-connects to the first compatible slot (only shows nodes where a slot is compatible) 7 年前
Peter Bay Bastian 31fd09c2 Update LW package version to 0.1.20 7 年前
Peter Bay Bastian 09db5bd9 - Remove NodeCreator 7 年前
Matt Dean 97df3812 Fixes for Blend node 7 年前
GitHub a5b781b9 Merge pull request #93 from Unity-Technologies/inspector-preview-mesh 7 年前
Jens Holm 682d177b Add zoom/scale to preview mesh and refactor preview data into seperate class 7 年前
Matt Dean db7fee2a Fix object and world position affine check 7 年前
Jens Holm 8acafef9 Add scroll mouse manipulator 7 年前
Matt Dean c827f632 Fix non-modifiable cubemap data 7 年前
Jens Holm cbc52afe Add rotation to inspector mesh preview 7 年前
Matt Dean 2775c78f Delete old nodes 7 年前
Matt Dean 298ac06f Missing from previous commit 7 年前
Jens Holm 3b723ead Merge remote-tracking branch 'origin/master' into inspector-preview-mesh 7 年前
Matt Dean f716bede Add Vertex Input generator 7 年前
Tim Cooper f799dd40 Really Rough working HD Unlit master node. 7 年前
Matt Dean fd5fa964 Merge Master 7 年前
Jens Holm 016cdba4 Remove mesh from preview render data and check for preview mesh in preview manager 7 年前
Matt Dean 63709067 Missing from previous commit 7 年前
Peter Bay Bastian db4185dc Oilish shader graph 7 年前
Jens Holm 67d2fd02 Merge master 7 年前
Matt Dean adae5870 Rename Hue input to Offset 7 年前
Peter Bay Bastian 6a070a04 More colory glowy party preview 7 年前
Matt Dean 9fcf8bc7 Transform node fixes 7 年前
Peter Bay Bastian 72c4bdea Move contextual actions from node search menu into actual context menu 7 年前
Matt Dean 5a69c812 Merge branch 'master' into node-bugfixes 7 年前
Peter Bay Bastian 211cf575 Refactor ColorspaceConversionControl to work on enums in general and implement it for TransformNode 7 年前
Matt Dean 1f9fe754 Move Scene Depth to WIP 7 年前
Matt Dean df7a48db Remove partial derivative precision 7 年前
Peter Bay Bastian 4f6b38b4 Bump package version 7 年前