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Fixed PS4 compiler error.

/main
Felipe Lira 7 年前
当前提交
b4b28fdf
共有 1 个文件被更改,包括 2 次插入1 次删除
  1. 3
      ScriptableRenderPipeline/LightweightPipeline/Shaders/LightweightInput.cginc

3
ScriptableRenderPipeline/LightweightPipeline/Shaders/LightweightInput.cginc


CBUFFER_END
CBUFFER_START(_PerCamera)
sampler2D _MainLightCookie;
float4 _MainLightPosition;
half4 _MainLightColor;
half4 _MainLightDistanceAttenuation;

half4 _AdditionalLightSpotDir[MAX_VISIBLE_LIGHTS];
half4 _AdditionalLightSpotAttenuation[MAX_VISIBLE_LIGHTS];
CBUFFER_END
sampler2D _MainLightCookie;
// These are set internally by the engine upon request by RendererConfiguration.
// Check GetRendererSettings in LightweightPipeline.cs

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