Peter Bay Bastian
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251f1d1b
|
Disable HD sub-shader and re-run graphics tests
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7 年前 |
GitHub
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6b96c163
|
Merge pull request #324 from Unity-Technologies/fix-tests
Fix tests
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7 年前 |
Peter Bay Bastian
|
d17dc935
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Add test templates for graphs and introduce LFS for *.png
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7 年前 |
Peter Bay Bastian
|
7bafacee
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Add support for folders in integration test graphs folder
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7 年前 |
Peter Bay Bastian
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e47e0538
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Added graph tests for
Math -> Round
Math -> Trigonometry
Math ->Vector
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7 年前 |
Jens Holm
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1703288d
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Make the property name text field delayed
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7 年前 |
Peter Bay Bastian
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4e004e8e
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Added
Math -> Interpolation
Math -> Matrix
Math -> Range
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7 年前 |
Jens Holm
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6aca31dc
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Check property referecne name when the property is created
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7 年前 |
Peter Bay Bastian
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72b605ed
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Adding tests graphs for Math ->Advanced and Math->Derivative
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7 年前 |
Jens Holm
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2e2f5f9e
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Simplify regex for checking valid property reference
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7 年前 |
Peter Bay Bastian
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79f6f9a8
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Added shader graphs for Math Basic
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7 年前 |
Jens Holm
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82435f05
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Enforce underscore in overriden property names and allow rest by supplying empty string
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7 年前 |
Peter Bay Bastian
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7f761cb8
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Add Float and Cubemap to test case
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7 年前 |
Jens Holm
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1ba516e7
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Make reset reference menu appear only when reference name is overridden
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7 年前 |
Peter Bay Bastian
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4c25a1ee
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Remove files that shouldn't have been added
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7 年前 |
Jens Holm
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02587bed
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Add conditional includes in MaterialGraphWindow and MaterialGraphView
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7 年前 |
Jens Holm
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42451460
|
Make reference names editable throught text field and add reference name sanitation
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7 年前 |
Peter Bay Bastian
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4e1798b6
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Update gitignore and fix compile warning and test
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7 年前 |
GitHub
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1536b7ef
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Merge pull request #316 from Unity-Technologies/fix-for-decimal-issue
Fix for issues regarding decimals / periods
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7 年前 |
Matt Dean
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cb9ab96f
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Prevent GC allocation when popup doesnt need to be recreated
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7 年前 |
Jens Holm
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ed5436e4
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Make custom property names dirty the graph
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7 年前 |
Peter Bay Bastian
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11c1b9be
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Fix all Shader Graph tests (including integration graphs)
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7 年前 |
GitHub
|
26deb2a4
|
Merge pull request #308 from Unity-Technologies/fixes/update-deprecated-resources-api
Update deprecated Resources API
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7 年前 |
Jens Holm
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b68215c9
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Add text field on properties to allow a custom reference name
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7 年前 |
Peter Bay Bastian
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0c641d4b
|
Fixed warnings from generated transform code
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7 年前 |
Matt Dean
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67827c5c
|
Remove unnecessary serialized properties
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7 年前 |
Matt Dean
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f20e7691
|
Update Gradient UIs to UIElements
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7 年前 |
Matt Dean
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90f19e2e
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Rename Gradient Asset Node > Gradient Node
|
7 年前 |
Matt Dean
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25fc05eb
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Rename GradientAssetNode.cs > GradientNode.cs
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7 年前 |
Martin Thorzen
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8f3d14dc
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Update with cleaning out unused code. And some formatting.
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7 年前 |
Martin Thorzen
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962fc981
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Removed the dependency on SRP so this is now self contained within Shadergraph.
Also removed the dependency on API changes that are note yet in trunk. Button Container on nodes.
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7 年前 |
Martin Thorzen
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3868cb59
|
Fixed so that the preview is not drawn ontop of the Settings Menu
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7 年前 |
Frédéric Vauchelles
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7203df22
|
wip Screen Space Reflection forward pass
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7 年前 |
Frédéric Vauchelles
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9fffc822
|
Unrolled first iteration
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7 年前 |
Felipe Lira
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d3b73d87
|
Removed unused Opaque RT.
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7 年前 |
Frédéric Vauchelles
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f3b17b2a
|
Fixed debug issue
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7 年前 |
GitHub
|
dadee06e
|
Merge pull request #1153 from Unity-Technologies/lw/shadergraph_fixes
ShaderGraph template fixes
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7 年前 |
Frédéric Vauchelles
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7c52d2d3
|
Renamed Flags.ForceUpdate => Flags.EditorForceUpdate
|
7 年前 |
GitHub
|
915767d4
|
Merge pull request #1084 from Unity-Technologies/LW-DistortionPass
Add Opaque Copy Texture functionality
|
7 年前 |
Frédéric Vauchelles
|
2169fc40
|
Added debug hints
|
7 年前 |
Frédéric Vauchelles
|
d658c0d9
|
Updated ScreenSpaceRefractionEditor
|
7 年前 |
Frédéric Vauchelles
|
c409dd0c
|
Updated changelog
|
7 年前 |
GitHub
|
87b74039
|
Merge pull request #1152 from Unity-Technologies/lw/multipass
Lw/multipass
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7 年前 |
Frédéric Vauchelles
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a324758e
|
Fixed test 1102, 1103, 1206
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7 年前 |
Felipe Lira
|
89c899a1
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Fixed newline endings in the files touched by this PR.
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7 年前 |
Frédéric Vauchelles
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789d90fe
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Fixed test 1203
|
7 年前 |
GitHub
|
55733747
|
Merge pull request #1164 from Unity-Technologies/hd-target-texture-flip
Fixed Y-flip in HD when a camera is rendering to a RT
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7 年前 |
Felipe Lira
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5bdadbbe
|
Addressed PR's comments.
|
7 年前 |
Frédéric Vauchelles
|
ff4ac7db
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Fixed test 9002
|
7 年前 |
Thomas
|
71e3e26a
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Fixed Y-flip in HD when a camera is rendering to a RT
|
7 年前 |