GitHub
2b211e7e
Merge pull request #205 from Unity-Technologies/tidy-master-preview
Tidied up the Master Preview View
7 年前
Martin Thorzen
2da1b93e
Updated with PR feedback
7 年前
Peter Bay Bastian
16db0624
* Hunt down code causing pixel cache dirtying every frame
* Put inline/port inputs in a shared pixel cache per node (rather than per input)
* Make preview and controls independent of node collapsed state
* Tidy up MaterialNodeView a bit
* Introduce PixelCacheProfiler for somewhat manually hunting down bad pixel caches
7 年前
Martin Thorzen
3778ba92
Hide and Unhide Previews for Material Graph
7 年前
Martin Thorzen
29361772
Merge branch 'master' into tidy-master-preview
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Inspector/MasterPreviewView.cs
7 年前
Peter Bay Bastian
cab9a4b5
Put preview in a separate pixel cache for performance
7 年前
Martin Thorzen
6e895b76
Tidied up the Master Preview View
Uni-36221
7 年前
GitHub
68eebf2f
Merge pull request #879 from Unity-Technologies/feature/PlanarReflection2
Planar Reflection
7 年前
GitHub
2654231e
Merge pull request #872 from Unity-Technologies/hdrp-msaa
HDRP + MSAA: Initial infrastructure
7 年前
sebastienlagarde
c3198024
Merge remote-tracking branch 'refs/remotes/origin/master' into hdrp-msaa
7 年前
Frédéric Vauchelles
e2c6eb6e
[ReflectionProbe] Added sphere offset in UI
7 年前
GitHub
60d0a1a7
Merge pull request #877 from Unity-Technologies/HDRP_GraphicTests
Fix cornel box materials
7 年前
Frédéric Vauchelles
ed247f18
[PlanarReflection] Added probe tests
7 年前
Remy
eafa077e
Fix cornel box materials
7 年前
sebastienlagarde
22b5d138
Add support of clearcoat mask map and change coat mask as material feature
7 年前
Frédéric Vauchelles
9db916f8
Merge branch 'master' into feature/PlanarReflection2
7 年前
GitHub
65fe370a
Merge pull request #868 from Unity-Technologies/lw-srgb-ldr_fix
In LW the color target should be created in SRGB
7 年前
Paul Melamed
19876ed2
Merge branch 'master' into prototype/decals_gpu_optimization
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Decal/DecalSystem.cs
7 年前
sebastienlagarde
6feb2d00
Merge remote-tracking branch 'refs/remotes/origin/master' into Updating-UI-for-material-feature-ID
7 年前
GitHub
865a869a
Merge pull request #874 from Unity-Technologies/Support-UV0-UV3-on-lit-for-base
Support uv0 uv3 on lit for base
7 年前
sebastienlagarde
e16cb2e3
Merge remote-tracking branch 'refs/remotes/origin/master' into Support-UV0-UV3-on-lit-for-base
7 年前
GitHub
ff7b81d9
Merge pull request #873 from Unity-Technologies/HDRP_GraphicTests
Hdrp graphic tests
7 年前
GitHub
fe0284c8
Merge branch 'master' into HDRP_GraphicTests
7 年前
GitHub
2c465d55
Update the comment
7 年前
sebastienlagarde
0b8efbbc
Add support of UV1 to UV3 set on base color
Note that if users select > UV1 this will have a perf impact as due to
surface gradient calculation
7 年前
Peter Bay Bastian
b41adc72
Bump package version for SRP and Postprocessing
7 年前
GitHub
1bd58e2f
Merge pull request #871 from Unity-Technologies/feature/PlanarReflection2
[PlanarPRobe] fixed freeze when adding planar probe with reflection p…
7 年前
GitHub
b5718762
Merge pull request #870 from EvgeniiG/master
Support asymmetry with reprojection
7 年前
Frédéric Vauchelles
f0fd0287
[PlanarProbe] Realtime texture are not serialized
7 年前
sebastienlagarde
8d732769
Update Postprocess version
7 年前
Frédéric Vauchelles
080bce7f
[PlanarPRobe] fixed freeze when adding planar probe with reflection probes
7 年前
GitHub
aa6acaea
Merge pull request #869 from Unity-Technologies/feature/PlanarReflection2
Planar reflection - fixes
7 年前
Frédéric Vauchelles
4c7c8a07
Merge branch 'master' into feature/PlanarReflection2
7 年前
Evgenii Golubev
b60509c2
Move VBuffer.hlsl
7 年前
Frédéric Vauchelles
a36e540f
[PlanarReflection] Fixed crash on PlanarReflectionProbe Add
7 年前
sebastienlagarde
3cbf4e3c
Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing
7 年前
Evgenii Golubev
7e4a3052
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline
7 年前
Frédéric Vauchelles
b4cc081b
[PlanarReflection] Add debug mode on both planar and reflection probe
7 年前
GitHub
a48c344e
Merge pull request #867 from Unity-Technologies/fix/ReflectionRenaming
Renamed reflection editor files
7 年前
Frédéric Vauchelles
c0511244
Renamed reflection editor files
7 年前
sebastienlagarde
2bae089c
Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/DeferredDirectionalShadow.compute
7 年前
GitHub
c2005034
Merge pull request #866 from Unity-Technologies/Move-few-files
Move few files for better organization
7 年前
sebastienlagarde
2610ae67
Move few files for better organization
7 年前
GitHub
84e022c3
Merge pull request #834 from Unity-Technologies/feature/PlanarReflection
Planar Reflection - #1 Use case Mirror
7 年前
Frédéric Vauchelles
0cf502ba
Merge branch 'master' into feature/PlanarReflection
7 年前
Frédéric Vauchelles
e330e3fa
[PlanarReflection] Reverted change (Lit.cs.hlsl)
7 年前
Frédéric Vauchelles
32945c22
[PlanarReflection] Zero Initialize for EnvLightData
7 年前
Frédéric Vauchelles
d9fd9f38
[PlanarReflection] Refactored custom getters and setters
7 年前
Frédéric Vauchelles
5b6484e5
[PlanarReflection] Updated HDRenderPipelineAsset
7 年前
Frédéric Vauchelles
122c5ff4
[PlanarReflection] small fixes
7 年前