Paul Melamed
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7eb40bcb
|
fix texture allocation success status tracking
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7 年前 |
Paul Melamed
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ff3c43c1
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add clamping by half a texel when sampling from decal atlas
only rebuild decal atlas if out of space
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7 年前 |
Paul Melamed
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15fc712f
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optimize texture lod calculation for decals
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7 年前 |
Julien Ignace
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c135df26
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Added first version of shader variant stripper for Lit* shaders in HDRP.
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7 年前 |
GitHub
|
8771660e
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Fix incorrect clamping
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7 年前 |
Evgenii Golubev
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ab45179f
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Improve integration with stereo rendering
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7 年前 |
Evgenii Golubev
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a3e9bdfc
|
Improve the support of orthographic rendering
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7 年前 |
Evgenii Golubev
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2202a083
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Remove UnityPerCamera, introduce UnityPerView
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7 年前 |
GitHub
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24edf725
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Merge pull request #314 from Unity-Technologies/channel-enum-control
Update ChannelEnumControl to UIElements and USS
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7 年前 |
Peter Bay Bastian
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251f1d1b
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Disable HD sub-shader and re-run graphics tests
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7 年前 |
GitHub
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6b96c163
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Merge pull request #324 from Unity-Technologies/fix-tests
Fix tests
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7 年前 |
Peter Bay Bastian
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d17dc935
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Add test templates for graphs and introduce LFS for *.png
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7 年前 |
Peter Bay Bastian
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7bafacee
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Add support for folders in integration test graphs folder
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7 年前 |
Peter Bay Bastian
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e47e0538
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Added graph tests for
Math -> Round
Math -> Trigonometry
Math ->Vector
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7 年前 |
Jens Holm
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1703288d
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Make the property name text field delayed
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7 年前 |
Peter Bay Bastian
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4e004e8e
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Added
Math -> Interpolation
Math -> Matrix
Math -> Range
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7 年前 |
Jens Holm
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6aca31dc
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Check property referecne name when the property is created
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7 年前 |
Peter Bay Bastian
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72b605ed
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Adding tests graphs for Math ->Advanced and Math->Derivative
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7 年前 |
Jens Holm
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2e2f5f9e
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Simplify regex for checking valid property reference
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7 年前 |
Peter Bay Bastian
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79f6f9a8
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Added shader graphs for Math Basic
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7 年前 |
Jens Holm
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810ea255
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Fix the node edges not being preserved when the property is actually copied along with the property node
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7 年前 |
Jens Holm
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82435f05
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Enforce underscore in overriden property names and allow rest by supplying empty string
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7 年前 |
Peter Bay Bastian
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7f761cb8
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Add Float and Cubemap to test case
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7 年前 |
Jens Holm
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c5caad3e
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Make edges preserved when copying a property node that is converted to a concrete node
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7 年前 |
Jens Holm
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1ba516e7
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Make reset reference menu appear only when reference name is overridden
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7 年前 |
Peter Bay Bastian
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4c25a1ee
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Remove files that shouldn't have been added
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7 年前 |
Jens Holm
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02587bed
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Add conditional includes in MaterialGraphWindow and MaterialGraphView
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7 年前 |
Jens Holm
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42451460
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Make reference names editable throught text field and add reference name sanitation
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7 年前 |
Peter Bay Bastian
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4e1798b6
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Update gitignore and fix compile warning and test
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7 年前 |
GitHub
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1536b7ef
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Merge pull request #316 from Unity-Technologies/fix-for-decimal-issue
Fix for issues regarding decimals / periods
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7 年前 |
Matt Dean
|
cb9ab96f
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Prevent GC allocation when popup doesnt need to be recreated
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7 年前 |
Jens Holm
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ed5436e4
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Make custom property names dirty the graph
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7 年前 |
Peter Bay Bastian
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11c1b9be
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Fix all Shader Graph tests (including integration graphs)
|
7 年前 |
GitHub
|
26deb2a4
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Merge pull request #308 from Unity-Technologies/fixes/update-deprecated-resources-api
Update deprecated Resources API
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7 年前 |
Jens Holm
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b68215c9
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Add text field on properties to allow a custom reference name
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7 年前 |
Peter Bay Bastian
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0c641d4b
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Fixed warnings from generated transform code
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7 年前 |
Matt Dean
|
67827c5c
|
Remove unnecessary serialized properties
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7 年前 |
Matt Dean
|
f20e7691
|
Update Gradient UIs to UIElements
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7 年前 |
Matt Dean
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90f19e2e
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Rename Gradient Asset Node > Gradient Node
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7 年前 |
Matt Dean
|
25fc05eb
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Rename GradientAssetNode.cs > GradientNode.cs
|
7 年前 |
Martin Thorzen
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8f3d14dc
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Update with cleaning out unused code. And some formatting.
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7 年前 |
Martin Thorzen
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962fc981
|
Removed the dependency on SRP so this is now self contained within Shadergraph.
Also removed the dependency on API changes that are note yet in trunk. Button Container on nodes.
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7 年前 |
Martin Thorzen
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3868cb59
|
Fixed so that the preview is not drawn ontop of the Settings Menu
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7 年前 |
Frédéric Vauchelles
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7203df22
|
wip Screen Space Reflection forward pass
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7 年前 |
Frédéric Vauchelles
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9fffc822
|
Unrolled first iteration
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7 年前 |
Felipe Lira
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d3b73d87
|
Removed unused Opaque RT.
|
7 年前 |
Frédéric Vauchelles
|
f3b17b2a
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Fixed debug issue
|
7 年前 |
GitHub
|
dadee06e
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Merge pull request #1153 from Unity-Technologies/lw/shadergraph_fixes
ShaderGraph template fixes
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7 年前 |
Frédéric Vauchelles
|
7c52d2d3
|
Renamed Flags.ForceUpdate => Flags.EditorForceUpdate
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7 年前 |
GitHub
|
915767d4
|
Merge pull request #1084 from Unity-Technologies/LW-DistortionPass
Add Opaque Copy Texture functionality
|
7 年前 |