Alex Lindman
34778d4a
added tex2d lod node
7 年前
Matt Dean
ad13e4b0
Add Face Sign functionality to LWRP, HDRP and preview subshaders
7 年前
GitHub
c64e11b4
Merge pull request #1426 from Unity-Technologies/corerp/scenerenderpipeline
Moved "SceneRenderPipeline.cs" out of editor folder
7 年前
GitHub
5a490473
Merge pull request #1427 from Unity-Technologies/Fix-issue-with-emissioncolor
Fix issue with emissionColor not reset to white in material reset
7 年前
sebastienlagarde
aed1c4eb
Fix issue with emissionColor not reset to white in material reset
fogbuzz https://fogbugz.unity3d.com/f/cases/1038511/
7 年前
GitHub
b3577726
Merge pull request #1424 from Unity-Technologies/sg/fix-create-node-using-spacebar
Fix for node creation on spacebar
7 年前
GitHub
9c824f2a
Merge pull request #1425 from Unity-Technologies/Fix-issue-with-motion-vector
Fix issue with motion vector in scene view
7 年前
sebastienlagarde
44bfcd3c
Fix issue with motion vector in scene view
7 年前
Martin Thorzen
05d6a1be
Removed old unneccessary code that prevented the spacebar to create node functionality to work as intended.
7 年前
Remy
8c6fd7ef
Moved "SceneRenderPipeline.cs" out of editor folder, and added proper compilation condition to avoid errors.
The component can now be attached back to gameobjects
7 年前
GitHub
41741f32
Merge pull request #1415 from Unity-Technologies/SG/language-review
Language review of changelog
7 年前
Martin Thorzen
5b53bdc8
Updated with PR feedback
7 年前
Tim Cooper
416f1e20
Disable integration test for now.
7 年前
GitHub
c3570fcf
Merge pull request #1413 from Unity-Technologies/sg-update-shader-graph-md-file
Updated changelog with show generated code section
7 年前
Martin Thorzen
d5c6fffc
Added changelog to my PR
7 年前
Peter Bay Bastian
ae31052b
Add PostProcessing package to build list
7 年前
GitHub
cb150c06
Merge pull request #1414 from Unity-Technologies/sg/fix-hd-lightmap
Fix HD subshader lightmap support
7 年前
Martin Thorzen
11cbbe0d
Removed the ObjectControl and added ( sub) to the name of the sub graph node
7 年前
sebastienlagarde
e2294860
Move PostProcessing submodule to com.unity.postprocessing
7 年前
Martin Thorzen
048a40af
Removed Legacy Code
7 年前
GitHub
24a25058
Merge pull request #1422 from Unity-Technologies/sg/update-test-project
Update Shader Graph test project
7 年前
Peter Bay Bastian
8c23ec53
Update package manifest to point to local packages
7 年前
Martin Thorzen
7c397424
Addded cache for subgraph. Before it was deserializing on every frame.
7 年前
GitHub
b0322fa0
Merge pull request #1421 from Unity-Technologies/sg/texture-array-control-trunk-compat
Fix trunk compatibility for TextureArrayControl
7 年前
Peter Bay Bastian
ca71f84b
Remove use of deprecated method Dirty()
7 年前
sebastienlagarde
8a335239
HDRP: Update changelog
7 年前
GitHub
616d9f8c
Merge pull request #1420 from Unity-Technologies/Solve-issue-with-motion-blur
HDRP: Solve issue with motion blur - Move object velocity render befo…
7 年前
sebastienlagarde
7b576061
HDRP: Solve issue with motion blur - Move object velocity render before camera velocity
7 年前
GitHub
02adf106
Merge pull request #1419 from Unity-Technologies/fix-issue-with-default-camera-enabling-MSAA
Disable allowMSAA on camera to remove warning in inspector
7 年前
sebastienlagarde
e99f8257
Disable allowMSAA on camera to remove warning in inspector
7 年前
sebastienlagarde
a4b9d27b
Update changelog
7 年前
GitHub
c2d39705
Merge pull request #1418 from Unity-Technologies/Update-veloicty-vector
Homegenize code of motion vector + fix discrepency between object and camera motion blur
7 年前
sebastienlagarde
e7211667
Add comment
7 年前
sebastienlagarde
ded6bbde
Homegenize code of motion vector + fix discrepency between object and camera motion blur
7 年前
GitHub
012f4b1f
Merge pull request #1417 from Unity-Technologies/Change-name-of-supportOnlyForward
HDRP: Change settigs name from supportForwardOnly to supportOnlyForward
7 年前
GitHub
8b21c89b
"systemlocale" -> "system locale"
7 年前
GitHub
fe4b3c81
Merge pull request #1416 from Unity-Technologies/sg/fix-default-textures
Fix default textures
7 年前
Peter Bay Bastian
81bf9819
Update SG importer version
7 年前
Martin Thorzen
2490d1e2
Updated with PR Feedback
7 年前
GitHub
b5b60107
Feedback implementation.
Edited sub graph bug fix according to Martin's change.
7 年前
Peter Bay Bastian
07a3cce6
Move line that initalized the configured textures into the catch block, so that it doesn't do it all the time
7 年前
Peter Bay Bastian
3bad9eab
Add `texCoord1` and `texCoord2` to required fields
7 年前
Martin Thorzen
8f91b2e4
Updated changelog with show generated code section
7 年前
GitHub
5dc1070b
Language review of changelog
Changed language from passive to active voice.
Streamlined Bug Fixes section to have the same style.
Added part about resetting name of reference property name.
7 年前
GitHub
baef1950
Merge pull request #1412 from Unity-Technologies/sg/fix-hd-serialization-compat
Fix HD sub-shader serialization backwards compatibility
7 年前
GitHub
1ab5c8d6
Merge pull request #1411 from Unity-Technologies/StackLit2
Add support of texture normal filtering to stacklit
7 年前
Sebastien Lagarde
079ea329
Add support of Texture filtering (seems to not work yet)
7 年前
Sebastien Lagarde
0dae4051
Add various comment on filtering + change from _variance to _NA for suffix
7 年前
GitHub
bdf1aae0
Merge pull request #1409 from Unity-Technologies/StackLit2
Add proper specularAA to stacklit
7 年前
Sebastien Lagarde
fc4da057
Clean UI for specularAA
7 年前