Frédéric Vauchelles
68489545
[PlanarReflection] Added plane mirror data
7 年前
Frédéric Vauchelles
668f65ae
[PlanarReflectionProbe] Added preview in scene view
7 年前
Frédéric Vauchelles
21df13ee
[PlanarReflection] Update mirrored position
7 年前
Frédéric Vauchelles
6611be52
[PlanarReflection] Update planar sampling
7 年前
Frédéric Vauchelles
95f0f6a5
[PlanarReflection] Fixed light list for planar reflection
7 年前
Julien Ignace
cdd44d73
Re-updated materials with new heightmap parametrization
7 年前
Frédéric Vauchelles
4a5cb1e8
[PlanarReflection] Fixed culling
7 年前
Julien Ignace
bb145a1c
Fixed heightmap update script.
7 年前
Frédéric Vauchelles
4baf2005
[PlanarReflection] Updated test scene and planar cache
7 年前
Evgenii Golubev
87df0278
Use real
7 年前
Frédéric Vauchelles
bc32f1eb
[PlanarReflection] Added planar reflection cache (wip)
7 年前
Evgenii Golubev
4f5f83bb
Add a warning regarding the thickness displacement
7 年前
Frédéric Vauchelles
35c34cb4
[PlanarReflection] Update capture camera clip planes
7 年前
Evgenii Golubev
0d923468
Pass the light position to the shadow code
7 年前
Frédéric Vauchelles
6882761f
[PlanarReflection] Updated baking
7 年前
Evgenii Golubev
64691f5a
Fix metallic for SSS
7 年前
Frédéric Vauchelles
8b7e311c
[PlanarReflectionProbe] Added frustrum calculation for capture camera
7 年前
Evgenii Golubev
2680050a
Optimize attenuation functions for ALU
7 年前
GitHub
2e07df5e
Update PixelHasSubsurfaceScattering()
7 年前
Evgenii Golubev
721af051
Fix the tile index used by TileVariantToFeatureFlags()
7 年前
Evgenii Golubev
449dff45
Better optimize at compile-time
7 年前
Evgenii Golubev
83cff96d
Remove attenuation of box lights and massage the code a bit
7 年前
Robert Srinivasiah
d3425de4
Temp updates to enable MSAA rendering w/o errors
Temp MSAA RTs cannot have UAVs generated (enableRandomWrite)
The depth textures need bindMS = true, otherwise, CopyTexture and related ops fail
Now, the light list gen needs to be fixed, and then we can start making progress!
7 年前
Paul Melamed
845cd5ab
Store decals in sets per material and do an instanced draw for each set
7 年前
Raymond Graham
e93f78ef
Bring over Instancing support to HDRP shaders.
7 年前
Matt Dean
352a061a
Merge branch 'master' into compare-and-branch
7 年前
GitHub
c763baf4
Merge pull request #163 from Unity-Technologies/node-bugfixes
Node bugfixes
7 年前
Matt Dean
97e5473e
Merge branch 'master' into node-bugfixes
7 年前
Matt Dean
ff6d2e4d
Change ComputeScreenPos to use projection sign as an argument
7 年前
Matt Dean
480fb3f5
Fix Flipbook node invert logic
7 年前
Matt Dean
4b962efc
Fix Subtract node default
7 年前
Matt Dean
20df2273
Add newlines
7 年前
Matt Dean
ccf55db8
Revert Master node changes
- Will put in separate PR
- Remove new blend modes
- Remove culling dropdown
7 年前
Matt Dean
fe197d85
Update Math node defaults
7 年前
Matt Dean
f767c268
Fix blend modes
7 年前
Matt Dean
76783350
Recode Flipbook node
- From Abstract
- Add Invert X and Y controls
7 年前
Matt Dean
6e105759
Fix toggle control defaults
7 年前
Matt Dean
8deedb5f
Add missing Sampler State types
- Trilinear
- Mirror
- MirrorOnce
7 年前
Matt Dean
41300be2
Fix Screen Position Tile mode
7 年前
Matt Dean
2ec75211
Fix Math node default values
7 年前
Matt Dean
2e568046
Fresnel node fixes
- Add default bindings
- Switch to 3D preview
7 年前
Matt Dean
7c4099ec
Fix Screen Position and Reflection Probe nodes
- Requires reorder of preview shader includes
- Requires adding EntityLighting.hlsl to preview shader includes (For DecodeHDREnvironment)
- Requires addeing unity_SpecCube0 (texture, sampler and instruction) to ShaderVariables.hlsl (for Preview shader)
- Added "legacy" ComputeScreenPos function
7 年前
Matt Dean
458bb9ee
Update RGBA slot width
7 年前
Matt Dean
7f9b3b2c
Remove eyedropper from Color fields
7 年前
Matt Dean
d2cd9dcf
Update Twirl defaults
7 年前
Matt Dean
9bc7e3e7
Fix looping of flipbook
7 年前
Matt Dean
25109a19
Extend PBR master functionality
- Add Fade and Multiply blend modes
- Expose culling options
- Change UV enum to caps
- Add camel case string converter to utils
- Convert camel case on CodeFunctionNode
7 年前
Matt Dean
e36e1fc8
Fix Sampler State property
- Update to new shader library
7 年前
Tim Cooper
feb5b785
Fix up instancing from graph.
7 年前
Matt Dean
f76d536a
Add CubemapControlView to USS
7 年前