46 次代码提交 (a0441eb8-c151-464b-8492-6cd738249420)

作者 SHA1 备注 提交日期
Arnaud Carre f9bee4e4 prepare HD shaders for new fast batcher compatibility 8 年前
Arnaud Carre 24796c7d add NewBatcherBench2 scene with dynamic move & shadows. NewBatcherBench1 now use static batching to test new batcher support 8 年前
Arnaud Carre a1f0c0eb fix additional lightdata stuff in NewBatcherBench test scenes (for shadows) 8 年前
GitHub e608702b Merge pull request #257 from Unity-Technologies/Branch_Batching2 8 年前
sebastienlagarde 0e9f5de7 Merge remote-tracking branch 'refs/remotes/origin/master' into Update-shadow 8 年前
Sebastien Lagarde 89a7c17b Clenaup of folders, renaming and warning fix (see details in description) 8 年前
GitHub c185048e Merge pull request #259 from Unity-Technologies/Shadow-debug-and-cleanup 8 年前
Filip Iliescu 8eef028b merged master 8 年前
Arnaud Carre 5b313e79 add some stats to mini-profiler 8 年前
Arnaud Carre 1b8ffc41 adding new skinned mesh scene 8 年前
Arnaud Carre 0e118bb0 change skinMesh scene with spiders 8 年前
Arnaud Carre 5b684631 new batcher test scenes updated 7 年前
Arnaud Carre fb1f6f8f update some new batcher test scenes 7 年前
Frédéric Vauchelles 8ad5930b [BC6H] Added test scene 7 年前
Frédéric Vauchelles 6e5f9e7e [BC6H] Renamed C# BC6H to EncodeBC6H 7 年前
GitHub 8e4cb10b Merge pull request #600 from Unity-Technologies/feature/BC6HOnGPU 7 年前
Evgenii Golubev 6be2053b Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Frédéric Vauchelles fe773302 Merge master 7 年前
Remy 39c80121 Merge remote-tracking branch 'origin/master' into HDRP-GraphicTests 7 年前
Julien Ignace 1308feb1 Merge branch 'feature/realtimeCubemap' of https://github.com/Unity-Technologies/ScriptableRenderLoop into feature/realtimeCubemap 7 年前
Frédéric Vauchelles b3297fb6 [Cubemap] Added BC6H support for ReflectionProbeCache 7 年前
Evgenii Golubev 8ee2d44f Merge 'master' 7 年前
Peter Andreasen b6423cf9 merge 7 年前
GitHub 56dbf3ce Merge pull request #614 from Unity-Technologies/feature/realtimeCubemapBC6H 7 年前
sebastienlagarde e89a930f Merge remote-tracking branch 'refs/remotes/origin/master' into Support-forward-SSS 7 年前
Robert Srinivasiah ea2646a5 Merge remote-tracking branch 'origin/master' into xr-hdrp_options 7 年前
Felipe Lira e45df6b6 Merge branch 'master' into LightweightPipeline 7 年前
Paul Melamed 68425c93 Merge branch 'master' into prototype/decals 7 年前
Evgenii Golubev 81d62eb8 Merge branch 'master' 7 年前
Raymond Graham 1118c956 Merge branch 'master' into motionVectorSupport 7 年前
Thomas a62d770c Added two animated sample scenes for testing 7 年前
GitHub 51d13b32 Merge pull request #698 from Unity-Technologies/anim-tests-hd 7 年前
runes 364ad2cc Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
Paul Melamed db6f48d8 Merge branch 'master' into prototype/decals 7 年前
Evgenii Golubev 2e30e761 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into volumetrics 7 年前
Peter Andreasen 87c36d52 merged with master 7 年前
Julien Ignace 65bd8e1d Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkyLightingOverride 7 年前
Frédéric Vauchelles e239e312 Merge branch 'master' into feature/ReflectionProbeEditor 7 年前
Robert Srinivasiah 0c9c55a9 Merge in master, with lots of fixups 7 年前
Remy ca0020dd Merge remote-tracking branch 'origin/master' into HDRP-GraphicTests 7 年前
Felipe Lira c6543428 Merge branch 'master' into LightweightPipeline 7 年前
Mike Wuetherick 767eac9b Merge branch 'LightweightPipeline' into projects/TheLastStand 7 年前
Evgenii Golubev 8a70dc3b Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Julien Ignace 4919b7ad Merge branch 'master' into Branch_ScreenSpaceShadows 7 年前
Arnaud Carre b5aa0bdd new SRP batcher scene test ( HD + LT ) 7 年前
Arnaud Carre 69a3f7fb new test scene with animated skin mesh 7 年前