Arnaud Carre
7 年前
当前提交
b5aa0bdd
共有 31 个文件被更改,包括 6672 次插入 和 55 次删除
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71SampleScenes/Common/Scripts/MiniProfiler.cs
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29SampleScenes/Common/Scripts/ObjMover.cs
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11SampleScenes/Common/Scripts/ObjMover.cs.meta
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1001SampleScenes/HDTest/NewBatcherBench1GPUInstance.unity
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7SampleScenes/HDTest/NewBatcherBench1GPUInstance.unity.meta
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1001SampleScenes/HDTest/NewBatcherBench1None.unity
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7SampleScenes/HDTest/NewBatcherBench1None.unity.meta
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1001SampleScenes/HDTest/NewBatcherBench3.unity
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7SampleScenes/HDTest/NewBatcherBench3.unity.meta
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1001SampleScenes/HDTest/NewBatcherBench4.unity
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7SampleScenes/HDTest/NewBatcherBench4.unity.meta
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1001SampleScenes/HDTest/NewBatcherBench5.unity
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7SampleScenes/HDTest/NewBatcherBench5.unity.meta
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1001SampleScenes/HDTest/NewBatcherBench6.unity
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7SampleScenes/HDTest/NewBatcherBench6.unity.meta
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268SampleScenes/HDTest/NewBatcherTest/matbench_1_GPU.mat
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8SampleScenes/HDTest/NewBatcherTest/matbench_1_GPU.mat.meta
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7SampleScenes/LightweightPipeline/LWBatcherBench1.unity.meta
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7SampleScenes/LightweightPipeline/LWBatcherBench2.unity.meta
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8SampleScenes/LightweightPipeline/Materials/PBR.meta
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82SampleScenes/LightweightPipeline/Materials/PBR/emissive_cyan.mat
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8SampleScenes/LightweightPipeline/Materials/PBR/emissive_cyan.mat.meta
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82SampleScenes/LightweightPipeline/Materials/PBR/emissive_pink.mat
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8SampleScenes/LightweightPipeline/Materials/PBR/emissive_pink.mat.meta
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82SampleScenes/LightweightPipeline/Materials/PBR/emissive_yellow.mat
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8SampleScenes/LightweightPipeline/Materials/PBR/emissive_yellow.mat.meta
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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public class ObjMover : MonoBehaviour { |
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public GameObject m_obj; |
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public float m_radius; |
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public float m_speed; |
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public float m_phase0; |
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private Vector3 m_origin; |
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private float m_angle; |
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// Use this for initialization
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void Start () |
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{ |
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m_origin = m_obj.transform.position; |
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m_angle = m_phase0; |
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} |
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// Update is called once per frame
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void Update () |
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{ |
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Vector3 pos = m_origin + new Vector3(m_radius * Mathf.Cos(m_angle), 0.0f, m_radius * Mathf.Sin(m_angle)); |
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m_obj.transform.position = pos; |
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m_angle += Time.deltaTime * m_speed; |
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} |
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} |
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SampleScenes/HDTest/NewBatcherBench1GPUInstance.unity
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文件差异内容过多而无法显示
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SampleScenes/HDTest/NewBatcherBench1None.unity
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文件差异内容过多而无法显示
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SampleScenes/HDTest/NewBatcherBench3.unity
文件差异内容过多而无法显示
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文件差异内容过多而无法显示
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SampleScenes/HDTest/NewBatcherBench4.unity
文件差异内容过多而无法显示
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文件差异内容过多而无法显示
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SampleScenes/HDTest/NewBatcherBench5.unity
文件差异内容过多而无法显示
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文件差异内容过多而无法显示
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SampleScenes/HDTest/NewBatcherBench6.unity
文件差异内容过多而无法显示
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文件差异内容过多而无法显示
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