浏览代码

adding new skinned mesh scene

/Branch_Batching2
Arnaud Carre 8 年前
当前提交
1b8ffc41
共有 40 个文件被更改,包括 6406 次插入0 次删除
  1. 3
      Assets/TestScenes/Common/Scripts/MiniProfiler.cs
  2. 1001
      Assets/TestScenes/HDTest/NewBatcherSkin.unity
  3. 8
      Assets/TestScenes/HDTest/NewBatcherSkin.unity.meta
  4. 9
      Assets/TestScenes/HDTest/NewBatcherTest/skin.meta
  5. 9
      Assets/TestScenes/HDTest/NewBatcherTest/skin/CMU Mocap.meta
  6. 1001
      Assets/TestScenes/HDTest/NewBatcherTest/skin/CMU Mocap/85_03.fbx
  7. 834
      Assets/TestScenes/HDTest/NewBatcherTest/skin/CMU Mocap/85_03.fbx.meta
  8. 9
      Assets/TestScenes/HDTest/NewBatcherTest/skin/CMU Mocap/Acknowledgement.txt
  9. 8
      Assets/TestScenes/HDTest/NewBatcherTest/skin/CMU Mocap/Acknowledgement.txt.meta
  10. 9
      Assets/TestScenes/HDTest/NewBatcherTest/skin/Models.meta
  11. 9
      Assets/TestScenes/HDTest/NewBatcherTest/skin/Models/Materials.meta
  12. 179
      Assets/TestScenes/HDTest/NewBatcherTest/skin/Models/Materials/ScientistClothes.mat
  13. 8
      Assets/TestScenes/HDTest/NewBatcherTest/skin/Models/Materials/ScientistClothes.mat.meta
  14. 179
      Assets/TestScenes/HDTest/NewBatcherTest/skin/Models/Materials/ScientistEquipment.mat
  15. 8
      Assets/TestScenes/HDTest/NewBatcherTest/skin/Models/Materials/ScientistEquipment.mat.meta
  16. 179
      Assets/TestScenes/HDTest/NewBatcherTest/skin/Models/Materials/ScientistEyes.mat
  17. 8
      Assets/TestScenes/HDTest/NewBatcherTest/skin/Models/Materials/ScientistEyes.mat.meta
  18. 179
      Assets/TestScenes/HDTest/NewBatcherTest/skin/Models/Materials/ScientistHair.mat
  19. 8
      Assets/TestScenes/HDTest/NewBatcherTest/skin/Models/Materials/ScientistHair.mat.meta
  20. 179
      Assets/TestScenes/HDTest/NewBatcherTest/skin/Models/Materials/ScientistSkin.mat
  21. 8
      Assets/TestScenes/HDTest/NewBatcherTest/skin/Models/Materials/ScientistSkin.mat.meta
  22. 1001
      Assets/TestScenes/HDTest/NewBatcherTest/skin/Models/Scientist@TposeGeo.fbx.meta
  23. 1001
      Assets/TestScenes/HDTest/NewBatcherTest/skin/Scientist@TposeGeo.prefab
  24. 9
      Assets/TestScenes/HDTest/NewBatcherTest/skin/Scientist@TposeGeo.prefab.meta
  25. 9
      Assets/TestScenes/HDTest/NewBatcherTest/skin/Test.meta
  26. 67
      Assets/TestScenes/HDTest/NewBatcherTest/skin/Test/Dance.controller
  27. 8
      Assets/TestScenes/HDTest/NewBatcherTest/skin/Test/Dance.controller.meta
  28. 196
      Assets/TestScenes/HDTest/NewBatcherTest/skin/Test/Filament.mat
  29. 8
      Assets/TestScenes/HDTest/NewBatcherTest/skin/Test/Filament.mat.meta
  30. 9
      Assets/TestScenes/HDTest/NewBatcherTest/skin/Test/Wig.meta
  31. 177
      Assets/TestScenes/HDTest/NewBatcherTest/skin/Test/Wig/Wig.asset
  32. 8
      Assets/TestScenes/HDTest/NewBatcherTest/skin/Test/Wig/Wig.asset.meta
  33. 78
      Assets/TestScenes/HDTest/NewBatcherTest/skin/Test/Wig/Wig.obj.meta

3
Assets/TestScenes/Common/Scripts/MiniProfiler.cs


new RecorderEntry() { name="RenderBatch.Count" },
new RecorderEntry() { name="ApplyGpuProgram.Count" },
new RecorderEntry() { name="UpdateBuiltinCBMainThread" },
};
void Awake()

1001
Assets/TestScenes/HDTest/NewBatcherSkin.unity
文件差异内容过多而无法显示
查看文件

8
Assets/TestScenes/HDTest/NewBatcherSkin.unity.meta


fileFormatVersion: 2
guid: 16583b725dc040141a48f7d56fc889e5
timeCreated: 1493136714
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

9
Assets/TestScenes/HDTest/NewBatcherTest/skin.meta


fileFormatVersion: 2
guid: a2750e0792ae36242922cc9502e1613c
folderAsset: yes
timeCreated: 1496161410
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

9
Assets/TestScenes/HDTest/NewBatcherTest/skin/CMU Mocap.meta


fileFormatVersion: 2
guid: dfd0a62d0c06d3945925e9742006714f
folderAsset: yes
timeCreated: 1496161730
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/TestScenes/HDTest/NewBatcherTest/skin/CMU Mocap/85_03.fbx
文件差异内容过多而无法显示
查看文件

834
Assets/TestScenes/HDTest/NewBatcherTest/skin/CMU Mocap/85_03.fbx.meta


fileFormatVersion: 2
guid: f6b427b2d88d09244b079ea6489cd065
timeCreated: 1471961520
licenseType: Pro
ModelImporter:
serializedVersion: 19
fileIDToRecycleName:
100000: 85_03
100002: //RootNode
100004: abdomen
100006: chest
100008: head
100010: hip
100012: lButtock
100014: lCollar
100016: leftEye
100018: lFoot
100020: lForeArm
100022: lHand
100024: lIndex1
100026: lIndex2
100028: lMid1
100030: lMid2
100032: lPinky1
100034: lPinky2
100036: lRing1
100038: lRing2
100040: lShin
100042: lShldr
100044: lThigh
100046: lThumb1
100048: lThumb2
100050: neck
100052: rButtock
100054: rCollar
100056: rFoot
100058: rForeArm
100060: rHand
100062: rightEye
100064: rIndex1
100066: rIndex2
100068: rMid1
100070: rMid2
100072: rPinky1
100074: rPinky2
100076: rRing1
100078: rRing2
100080: rShin
100082: rShldr
100084: rThigh
100086: rThumb1
100088: rThumb2
400000: 85_03
400002: //RootNode
400004: abdomen
400006: chest
400008: head
400010: hip
400012: lButtock
400014: lCollar
400016: leftEye
400018: lFoot
400020: lForeArm
400022: lHand
400024: lIndex1
400026: lIndex2
400028: lMid1
400030: lMid2
400032: lPinky1
400034: lPinky2
400036: lRing1
400038: lRing2
400040: lShin
400042: lShldr
400044: lThigh
400046: lThumb1
400048: lThumb2
400050: neck
400052: rButtock
400054: rCollar
400056: rFoot
400058: rForeArm
400060: rHand
400062: rightEye
400064: rIndex1
400066: rIndex2
400068: rMid1
400070: rMid2
400072: rPinky1
400074: rPinky2
400076: rRing1
400078: rRing2
400080: rShin
400082: rShldr
400084: rThigh
400086: rThumb1
400088: rThumb2
7400000: 85_03
9500000: //RootNode
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations:
- serializedVersion: 16
name: 85_03
takeName: 85_03
firstFrame: 85
lastFrame: 636
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 1
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 0
keepOriginalPositionXZ: 0
heightFromFeet: 1
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask:
- path:
weight: 1
- path: 85_03
weight: 1
- path: 85_03/hip
weight: 1
- path: 85_03/hip/abdomen
weight: 1
- path: 85_03/hip/abdomen/chest
weight: 1
- path: 85_03/hip/abdomen/chest/lCollar
weight: 1
- path: 85_03/hip/abdomen/chest/lCollar/lShldr
weight: 1
- path: 85_03/hip/abdomen/chest/lCollar/lShldr/lForeArm
weight: 1
- path: 85_03/hip/abdomen/chest/lCollar/lShldr/lForeArm/lHand
weight: 1
- path: 85_03/hip/abdomen/chest/lCollar/lShldr/lForeArm/lHand/lIndex1
weight: 1
- path: 85_03/hip/abdomen/chest/lCollar/lShldr/lForeArm/lHand/lIndex1/lIndex2
weight: 1
- path: 85_03/hip/abdomen/chest/lCollar/lShldr/lForeArm/lHand/lMid1
weight: 1
- path: 85_03/hip/abdomen/chest/lCollar/lShldr/lForeArm/lHand/lMid1/lMid2
weight: 1
- path: 85_03/hip/abdomen/chest/lCollar/lShldr/lForeArm/lHand/lPinky1
weight: 1
- path: 85_03/hip/abdomen/chest/lCollar/lShldr/lForeArm/lHand/lPinky1/lPinky2
weight: 1
- path: 85_03/hip/abdomen/chest/lCollar/lShldr/lForeArm/lHand/lRing1
weight: 1
- path: 85_03/hip/abdomen/chest/lCollar/lShldr/lForeArm/lHand/lRing1/lRing2
weight: 1
- path: 85_03/hip/abdomen/chest/lCollar/lShldr/lForeArm/lHand/lThumb1
weight: 1
- path: 85_03/hip/abdomen/chest/lCollar/lShldr/lForeArm/lHand/lThumb1/lThumb2
weight: 1
- path: 85_03/hip/abdomen/chest/neck
weight: 1
- path: 85_03/hip/abdomen/chest/neck/head
weight: 1
- path: 85_03/hip/abdomen/chest/neck/head/leftEye
weight: 1
- path: 85_03/hip/abdomen/chest/neck/head/rightEye
weight: 1
- path: 85_03/hip/abdomen/chest/rCollar
weight: 1
- path: 85_03/hip/abdomen/chest/rCollar/rShldr
weight: 1
- path: 85_03/hip/abdomen/chest/rCollar/rShldr/rForeArm
weight: 1
- path: 85_03/hip/abdomen/chest/rCollar/rShldr/rForeArm/rHand
weight: 1
- path: 85_03/hip/abdomen/chest/rCollar/rShldr/rForeArm/rHand/rIndex1
weight: 1
- path: 85_03/hip/abdomen/chest/rCollar/rShldr/rForeArm/rHand/rIndex1/rIndex2
weight: 1
- path: 85_03/hip/abdomen/chest/rCollar/rShldr/rForeArm/rHand/rMid1
weight: 1
- path: 85_03/hip/abdomen/chest/rCollar/rShldr/rForeArm/rHand/rMid1/rMid2
weight: 1
- path: 85_03/hip/abdomen/chest/rCollar/rShldr/rForeArm/rHand/rPinky1
weight: 1
- path: 85_03/hip/abdomen/chest/rCollar/rShldr/rForeArm/rHand/rPinky1/rPinky2
weight: 1
- path: 85_03/hip/abdomen/chest/rCollar/rShldr/rForeArm/rHand/rRing1
weight: 1
- path: 85_03/hip/abdomen/chest/rCollar/rShldr/rForeArm/rHand/rRing1/rRing2
weight: 1
- path: 85_03/hip/abdomen/chest/rCollar/rShldr/rForeArm/rHand/rThumb1
weight: 1
- path: 85_03/hip/abdomen/chest/rCollar/rShldr/rForeArm/rHand/rThumb1/rThumb2
weight: 1
- path: 85_03/hip/lButtock
weight: 1
- path: 85_03/hip/lButtock/lThigh
weight: 1
- path: 85_03/hip/lButtock/lThigh/lShin
weight: 1
- path: 85_03/hip/lButtock/lThigh/lShin/lFoot
weight: 1
- path: 85_03/hip/rButtock
weight: 1
- path: 85_03/hip/rButtock/rThigh
weight: 1
- path: 85_03/hip/rButtock/rThigh/rShin
weight: 1
- path: 85_03/hip/rButtock/rThigh/rShin/rFoot
weight: 1
maskType: 0
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importBlendShapes: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
importAnimation: 1
copyAvatar: 0
humanDescription:
human:
- boneName: hip
humanName: Hips
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: lThigh
humanName: LeftUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: rThigh
humanName: RightUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: lShin
humanName: LeftLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: rShin
humanName: RightLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: lFoot
humanName: LeftFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: rFoot
humanName: RightFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: abdomen
humanName: Spine
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: chest
humanName: Chest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: neck
humanName: Neck
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: head
humanName: Head
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: lCollar
humanName: LeftShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: rCollar
humanName: RightShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: lShldr
humanName: LeftUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: rShldr
humanName: RightUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: lForeArm
humanName: LeftLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: rForeArm
humanName: RightLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: lHand
humanName: LeftHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: rHand
humanName: RightHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: leftEye
humanName: LeftEye
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: rightEye
humanName: RightEye
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: lThumb1
humanName: Left Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: lThumb2
humanName: Left Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: lIndex1
humanName: Left Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: lIndex2
humanName: Left Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: lMid1
humanName: Left Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: lMid2
humanName: Left Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: lRing1
humanName: Left Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: lRing2
humanName: Left Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: lPinky1
humanName: Left Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: lPinky2
humanName: Left Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: rThumb1
humanName: Right Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: rThumb2
humanName: Right Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: rIndex1
humanName: Right Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: rIndex2
humanName: Right Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: rMid1
humanName: Right Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: rMid2
humanName: Right Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: rRing1
humanName: Right Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: rRing2
humanName: Right Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: rPinky1
humanName: Right Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: rPinky2
humanName: Right Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
skeleton:
- name: 85_03(Clone)
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
transformModified: 1
- name: 85_03
position: {x: -0, y: 0, z: 0}
rotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
transformModified: 1
- name: hip
position: {x: 0, y: -0.07588893, z: 0.84529424}
rotation: {x: 0.5, y: 0.5, z: -0.5, w: 0.5}
scale: {x: 0.9999999, y: 0.9999998, z: 0.9999999}
transformModified: 1
- name: abdomen
position: {x: -0.20610893, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1.0000001}
transformModified: 1
- name: chest
position: {x: -0.11714477, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1.0000001}
transformModified: 1
- name: lCollar
position: {x: -0.19842538, y: -0.026822338, z: -0.010655769}
rotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
scale: {x: 0.9999998, y: 1, z: 1.0000001}
transformModified: 1
- name: lShldr
position: {x: -0.09110622, y: 0.000000028014183, z: 0.000000052452087}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.9999999, z: 1}
transformModified: 1
- name: lForeArm
position: {x: -0.28230345, y: 0.00000015951693, z: 0.0000000011920929}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 1, z: 0.9999999}
transformModified: 1
- name: lHand
position: {x: -0.23681541, y: -0.000000038146972, z: 0.000000009536743}
rotation: {x: 0.033943802, y: 0.029351639, z: -0.023630291, w: 0.99871314}
scale: {x: 0.9999999, y: 0.99999994, z: 0.99999994}
transformModified: 1
- name: lIndex1
position: {x: -0.09312069, y: 0.012448525, z: 0.020685416}
rotation: {x: 0.09573078, y: 0.047164667, z: 0.014256689, w: 0.99418706}
scale: {x: 1, y: 1, z: 1}
transformModified: 1
- name: lIndex2
position: {x: -0.031123599, y: -0.000000095367426, z: 0.000000095367426}
rotation: {x: 0.045215406, y: 0.031934835, z: -0.0247892, w: 0.99815893}
scale: {x: 0.9999999, y: 0.9999998, z: 0.9999997}
transformModified: 1
- name: lMid1
position: {x: -0.089776725, y: 0.0067762802, z: -0.0009474182}
rotation: {x: -0.02337516, y: 0.007926153, z: 0.040619563, w: 0.99886984}
scale: {x: 0.99999994, y: 1, z: 1}
transformModified: 1
- name: lMid2
position: {x: -0.03331976, y: -0.0000000333786, z: 0.000000019073486}
rotation: {x: -0.0033165785, y: -0.0015662475, z: 0.0006075529, w: 0.9999931}
scale: {x: 0.9999998, y: 1, z: 1.0000001}
transformModified: 1
- name: lPinky1
position: {x: -0.075155, y: -0.017120857, z: -0.03037236}
rotation: {x: -0.39941782, y: -0.046608604, z: -0.004214077, w: 0.9155738}
scale: {x: 1, y: 1.0000002, z: 1}
transformModified: 1
- name: lPinky2
position: {x: -0.020614702, y: -0.000000076293944, z: 0.000000014305114}
rotation: {x: 0.01429717, y: 0.0075067272, z: 0.0036974708, w: 0.9998628}
scale: {x: 1.0000001, y: 1.0000001, z: 0.9999999}
transformModified: 1
- name: lRing1
position: {x: -0.087880135, y: -0.006282575, z: -0.017067794}
rotation: {x: -0.20938937, y: -0.035994235, z: 0.022938805, w: 0.9769004}
scale: {x: 0.99999994, y: 1, z: 1}
transformModified: 1
- name: lRing2
position: {x: -0.027351402, y: 0.000000004246831, z: -0.0000000023841857}
rotation: {x: 0.051607497, y: 0.0386381, z: -0.0011236797, w: 0.9979191}
scale: {x: 1.0000001, y: 0.99999994, z: 1}
transformModified: 1
- name: lThumb1
position: {x: -0.023515372, y: 0.004178648, z: 0.02770194}
rotation: {x: 0.17859614, y: 0.28640375, z: -0.16130003, w: 0.92739344}
scale: {x: 1, y: 1.0000001, z: 1}
transformModified: 1
- name: lThumb2
position: {x: -0.048257828, y: 0.0000000667572, z: -0.000000114440915}
rotation: {x: -0.07334449, y: 0.08143228, z: 0.17280978, w: 0.97883916}
scale: {x: 1, y: 0.9999998, z: 1}
transformModified: 1
- name: neck
position: {x: -0.22195587, y: 0, z: 0}
rotation: {x: 0, y: 0.191066, z: 0, w: 0.9815773}
scale: {x: 1, y: 0.9999999, z: 1}
transformModified: 1
- name: head
position: {x: -0.071798064, y: -0.00000006990507, z: 0.00000003322959}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 1.0000001, z: 0.99999976}
transformModified: 1
- name: leftEye
position: {x: -0.11465982, y: -0.039003745, z: -0.00034620523}
rotation: {x: -0.2705483, y: -0.27054825, z: 0.64505225, w: 0.6614491}
scale: {x: 0.99999976, y: 0.9999999, z: 0.9999997}
transformModified: 1
- name: rightEye
position: {x: -0.11298826, y: 0.039003994, z: 0.00034610747}
rotation: {x: -0.2705483, y: -0.27054825, z: 0.64505225, w: 0.6614491}
scale: {x: 0.99999976, y: 0.9999999, z: 0.9999997}
transformModified: 1
- name: rCollar
position: {x: -0.19842535, y: 0.026822452, z: -0.010655784}
rotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
scale: {x: 0.9999998, y: 1, z: 1.0000002}
transformModified: 1
- name: rShldr
position: {x: -0.09110602, y: -0.0000000011920929, z: -0.000000012516975}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999998, y: 0.9999998, z: 0.99999976}
transformModified: 1
- name: rForeArm
position: {x: -0.2823035, y: -0.00000010423362, z: 0.0000000011920929}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 0.9999999, z: 0.9999998}
transformModified: 1
- name: rHand
position: {x: -0.23681538, y: -0.000000009536743, z: 0}
rotation: {x: -0.03394377, y: 0.02935164, z: 0.023630299, w: 0.99871314}
scale: {x: 1, y: 1.0000001, z: 1}
transformModified: 1
- name: rIndex1
position: {x: -0.09312059, y: -0.012448539, z: 0.020685548}
rotation: {x: -0.09573042, y: 0.047166977, z: -0.01426029, w: 0.99418694}
scale: {x: 1, y: 0.9999999, z: 1}
transformModified: 1
- name: rIndex2
position: {x: -0.031123465, y: -0.000000069141386, z: 0.000000019073486}
rotation: {x: -0.045215365, y: 0.03193486, z: 0.024789175, w: 0.99815893}
scale: {x: 0.9999999, y: 0.9999998, z: 0.99999976}
transformModified: 1
- name: rMid1
position: {x: -0.089776546, y: -0.006776185, z: -0.0009472656}
rotation: {x: 0.023375208, y: 0.007926819, z: -0.04061924, w: 0.99886984}
scale: {x: 0.99999994, y: 1, z: 0.9999999}
transformModified: 1
- name: rMid2
position: {x: -0.033319667, y: 0.000000104904174, z: 0.000000028610229}
rotation: {x: 0.0033165494, y: -0.0015662344, z: -0.0006075659, w: 0.9999931}
scale: {x: 0.9999999, y: 0.99999994, z: 1}
transformModified: 1
- name: rPinky1
position: {x: -0.07515489, y: 0.017120805, z: -0.030372333}
rotation: {x: 0.39941558, y: -0.046603013, z: 0.0042099715, w: 0.9155751}
scale: {x: 1, y: 1, z: 1}
transformModified: 1
- name: rPinky2
position: {x: -0.020614631, y: -0.000000085830685, z: -0.000000023841856}
rotation: {x: -0.014297152, y: 0.0075067133, z: -0.0036974456, w: 0.9998628}
scale: {x: 0.9999999, y: 1.0000001, z: 0.9999999}
transformModified: 1
- name: rRing1
position: {x: -0.087880075, y: 0.0062825773, z: -0.017067757}
rotation: {x: 0.20938876, y: -0.035992652, z: -0.02294287, w: 0.9769005}
scale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
transformModified: 1
- name: rRing2
position: {x: -0.027351473, y: -0.00000019058585, z: 0.000000010430813}
rotation: {x: -0.051607493, y: 0.038638122, z: 0.0011236314, w: 0.9979191}
scale: {x: 0.99999994, y: 0.9999999, z: 0.99999994}
transformModified: 1
- name: rThumb1
position: {x: -0.02351521, y: -0.004178777, z: 0.027701978}
rotation: {x: -0.17822385, y: 0.28598604, z: 0.16278441, w: 0.9273346}
scale: {x: 0.9999999, y: 1, z: 1}
transformModified: 1
- name: rThumb2
position: {x: -0.048257742, y: 0, z: -0.000000028610229}
rotation: {x: 0.073344514, y: 0.08143224, z: -0.17280981, w: 0.97883916}
scale: {x: 1, y: 0.9999998, z: 1}
transformModified: 1
- name: lButtock
position: {x: -0.044142116, y: -0.087782525, z: 0.009648902}
rotation: {x: 0, y: -0.86602545, z: 0, w: 0.49999994}
scale: {x: 1, y: 1, z: 1}
transformModified: 1
- name: lThigh
position: {x: -0.02780205, y: -0.00000004434707, z: -0.000000038146972}
rotation: {x: 0, y: -0.5, z: 0, w: 0.8660254}
scale: {x: 0.9999999, y: 1, z: 0.9999998}
transformModified: 1
- name: lShin
position: {x: -0.3682716, y: -0.000000057388096, z: 0.000000019967555}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000002, z: 1.0000001}
transformModified: 1
- name: lFoot
position: {x: -0.45406002, y: 0.000000089555975, z: -0.000000025629996}
rotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
scale: {x: 1, y: 1.0000001, z: 1}
transformModified: 1
- name: rButtock
position: {x: -0.04414211, y: 0.08778243, z: 0.009648902}
rotation: {x: 0, y: -0.86602545, z: 0, w: 0.49999994}
scale: {x: 1, y: 1, z: 1}
transformModified: 1
- name: rThigh
position: {x: -0.027802035, y: -0.00000004434707, z: -0.000000038146972}
rotation: {x: 0, y: -0.5, z: 0, w: 0.8660254}
scale: {x: 0.9999999, y: 1, z: 0.9999998}
transformModified: 1
- name: rShin
position: {x: -0.36827174, y: 0.00000003112713, z: 0.0000000035017729}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999998, y: 1.0000002, z: 1}
transformModified: 1
- name: rFoot
position: {x: -0.45406002, y: 0.0000001031626, z: -8.9406965e-10}
rotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
scale: {x: 1, y: 0.99999994, z: 1}
transformModified: 1
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 3
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

9
Assets/TestScenes/HDTest/NewBatcherTest/skin/CMU Mocap/Acknowledgement.txt


The motion-captured animation data in this directory is originally created by
Carnegie Mellon University Graphics Lab.
http://mocap.cs.cmu.edu
cMonkeys converted these mocap data into FBX files for ease of importing into
Unity. These FBX files are distributed on Unity Asset Store.
http://u3d.as/8An

8
Assets/TestScenes/HDTest/NewBatcherTest/skin/CMU Mocap/Acknowledgement.txt.meta


fileFormatVersion: 2
guid: 27db350ce406f9049bfcaf7ec8035180
timeCreated: 1471960629
licenseType: Pro
TextScriptImporter:
userData:
assetBundleName:
assetBundleVariant:

9
Assets/TestScenes/HDTest/NewBatcherTest/skin/Models.meta


fileFormatVersion: 2
guid: 9cd4fd3351acd6a479354991d30d85aa
folderAsset: yes
timeCreated: 1496161737
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

9
Assets/TestScenes/HDTest/NewBatcherTest/skin/Models/Materials.meta


fileFormatVersion: 2
guid: 0bad8ff291ae94146bb3b0eef27e46a6
folderAsset: yes
timeCreated: 1432640501
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

179
Assets/TestScenes/HDTest/NewBatcherTest/skin/Models/Materials/ScientistClothes.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: ScientistClothes
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _ALPHACUTOFFENABLE_OFF _DEPTHOFFSETENABLE_OFF _DISTORTIONDEPTHTEST_OFF
_DISTORTIONENABLE_OFF _DISTORTIONONLY_OFF _DOUBLESIDEDENABLE_OFF _EMISSION _ENABLEPERPIXELDISPLACEMENT_OFF
_ENABLEWIND_OFF
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _AnisotropyMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DistortionVectorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissiveColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HeightMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularOcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TangentMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ThicknessMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaCutoff: 0.5
- _AlphaCutoffEnable: 0
- _Anisotropy: 0
- _BlendMode: 0
- _BumpScale: 1
- _CullMode: 2
- _Cutoff: 0.5
- _DepthOffsetEnable: 0
- _DetailAlbedoScale: 1
- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DistortionDepthTest: 0
- _DistortionEnable: 0
- _DistortionOnly: 0
- _DoubleSidedEnable: 0
- _DoubleSidedMirrorEnable: 1
- _Drag: 1
- _DstBlend: 0
- _EmissionScaleUI: 0
- _EmissiveColorMode: 1
- _EmissiveIntensity: 0
- _EnablePerPixelDisplacement: 0
- _EnableWind: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _HeightAmplitude: 0.01
- _HeightCenter: 0.5
- _HorizonFade: 1
- _InitialBend: 1
- _MaterialID: 1
- _Metallic: 0
- _Mode: 0
- _NormalMapSpace: 0
- _NormalScale: 1
- _OcclusionStrength: 1
- _PPDLodThreshold: 5
- _PPDMaxSamples: 15
- _PPDMinSamples: 5
- _Parallax: 0.02
- _ShiverDirectionality: 0.5
- _ShiverDrag: 0.2
- _Smoothness: 1
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _StencilRef: 2
- _Stiffness: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0
- _TexWorldScale: 1
- _Thickness: 1
- _UVBase: 0
- _UVDetail: 0
- _UVSec: 0
- _ZTestMode: 8
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}

8
Assets/TestScenes/HDTest/NewBatcherTest/skin/Models/Materials/ScientistClothes.mat.meta


fileFormatVersion: 2
guid: ac66711987a4f475491a14bc0c245159
timeCreated: 1427956574
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

179
Assets/TestScenes/HDTest/NewBatcherTest/skin/Models/Materials/ScientistEquipment.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: ScientistEquipment
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _ALPHACUTOFFENABLE_OFF _DEPTHOFFSETENABLE_OFF _DISTORTIONDEPTHTEST_OFF
_DISTORTIONENABLE_OFF _DISTORTIONONLY_OFF _DOUBLESIDEDENABLE_OFF _EMISSION _ENABLEPERPIXELDISPLACEMENT_OFF
_ENABLEWIND_OFF
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _AnisotropyMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DistortionVectorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissiveColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HeightMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularOcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TangentMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ThicknessMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaCutoff: 0.5
- _AlphaCutoffEnable: 0
- _Anisotropy: 0
- _BlendMode: 0
- _BumpScale: 1
- _CullMode: 2
- _Cutoff: 0.5
- _DepthOffsetEnable: 0
- _DetailAlbedoScale: 1
- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DistortionDepthTest: 0
- _DistortionEnable: 0
- _DistortionOnly: 0
- _DoubleSidedEnable: 0
- _DoubleSidedMirrorEnable: 1
- _Drag: 1
- _DstBlend: 0
- _EmissionScaleUI: 0
- _EmissiveColorMode: 1
- _EmissiveIntensity: 0
- _EnablePerPixelDisplacement: 0
- _EnableWind: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _HeightAmplitude: 0.01
- _HeightCenter: 0.5
- _HorizonFade: 1
- _InitialBend: 1
- _MaterialID: 1
- _Metallic: 0
- _Mode: 0
- _NormalMapSpace: 0
- _NormalScale: 1
- _OcclusionStrength: 1
- _PPDLodThreshold: 5
- _PPDMaxSamples: 15
- _PPDMinSamples: 5
- _Parallax: 0.02
- _ShiverDirectionality: 0.5
- _ShiverDrag: 0.2
- _Smoothness: 1
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _StencilRef: 2
- _Stiffness: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0
- _TexWorldScale: 1
- _Thickness: 1
- _UVBase: 0
- _UVDetail: 0
- _UVSec: 0
- _ZTestMode: 8
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}

8
Assets/TestScenes/HDTest/NewBatcherTest/skin/Models/Materials/ScientistEquipment.mat.meta


fileFormatVersion: 2
guid: c8a1a7972c44642a3b72c7e7087b87f3
timeCreated: 1427956574
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

179
Assets/TestScenes/HDTest/NewBatcherTest/skin/Models/Materials/ScientistEyes.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: ScientistEyes
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _ALPHACUTOFFENABLE_OFF _DEPTHOFFSETENABLE_OFF _DISTORTIONDEPTHTEST_OFF
_DISTORTIONENABLE_OFF _DISTORTIONONLY_OFF _DOUBLESIDEDENABLE_OFF _EMISSION _ENABLEPERPIXELDISPLACEMENT_OFF
_ENABLEWIND_OFF
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _AnisotropyMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DistortionVectorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissiveColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HeightMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularOcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TangentMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ThicknessMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaCutoff: 0.5
- _AlphaCutoffEnable: 0
- _Anisotropy: 0
- _BlendMode: 0
- _BumpScale: 1
- _CullMode: 2
- _Cutoff: 0.5
- _DepthOffsetEnable: 0
- _DetailAlbedoScale: 1
- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DistortionDepthTest: 0
- _DistortionEnable: 0
- _DistortionOnly: 0
- _DoubleSidedEnable: 0
- _DoubleSidedMirrorEnable: 1
- _Drag: 1
- _DstBlend: 0
- _EmissionScaleUI: 0
- _EmissiveColorMode: 1
- _EmissiveIntensity: 0
- _EnablePerPixelDisplacement: 0
- _EnableWind: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _HeightAmplitude: 0.01
- _HeightCenter: 0.5
- _HorizonFade: 1
- _InitialBend: 1
- _MaterialID: 1
- _Metallic: 0
- _Mode: 0
- _NormalMapSpace: 0
- _NormalScale: 1
- _OcclusionStrength: 1
- _PPDLodThreshold: 5
- _PPDMaxSamples: 15
- _PPDMinSamples: 5
- _Parallax: 0.02
- _ShiverDirectionality: 0.5
- _ShiverDrag: 0.2
- _Smoothness: 1
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _StencilRef: 2
- _Stiffness: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0
- _TexWorldScale: 1
- _Thickness: 1
- _UVBase: 0
- _UVDetail: 0
- _UVSec: 0
- _ZTestMode: 8
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}

8
Assets/TestScenes/HDTest/NewBatcherTest/skin/Models/Materials/ScientistEyes.mat.meta


fileFormatVersion: 2
guid: 71e7a0a32576c477e8d02b9d80b771e3
timeCreated: 1427956574
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

179
Assets/TestScenes/HDTest/NewBatcherTest/skin/Models/Materials/ScientistHair.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: ScientistHair
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _ALPHACUTOFFENABLE_OFF _DEPTHOFFSETENABLE_OFF _DISTORTIONDEPTHTEST_OFF
_DISTORTIONENABLE_OFF _DISTORTIONONLY_OFF _DOUBLESIDEDENABLE_OFF _EMISSION _ENABLEPERPIXELDISPLACEMENT_OFF
_ENABLEWIND_OFF
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _AnisotropyMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DistortionVectorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissiveColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HeightMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularOcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TangentMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ThicknessMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaCutoff: 0.5
- _AlphaCutoffEnable: 0
- _Anisotropy: 0
- _BlendMode: 0
- _BumpScale: 1
- _CullMode: 2
- _Cutoff: 0.5
- _DepthOffsetEnable: 0
- _DetailAlbedoScale: 1
- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DistortionDepthTest: 0
- _DistortionEnable: 0
- _DistortionOnly: 0
- _DoubleSidedEnable: 0
- _DoubleSidedMirrorEnable: 1
- _Drag: 1
- _DstBlend: 0
- _EmissionScaleUI: 0
- _EmissiveColorMode: 1
- _EmissiveIntensity: 0
- _EnablePerPixelDisplacement: 0
- _EnableWind: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _HeightAmplitude: 0.01
- _HeightCenter: 0.5
- _HorizonFade: 1
- _InitialBend: 1
- _MaterialID: 1
- _Metallic: 0
- _Mode: 0
- _NormalMapSpace: 0
- _NormalScale: 1
- _OcclusionStrength: 1
- _PPDLodThreshold: 5
- _PPDMaxSamples: 15
- _PPDMinSamples: 5
- _Parallax: 0.02
- _ShiverDirectionality: 0.5
- _ShiverDrag: 0.2
- _Smoothness: 1
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _StencilRef: 2
- _Stiffness: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0
- _TexWorldScale: 1
- _Thickness: 1
- _UVBase: 0
- _UVDetail: 0
- _UVSec: 0
- _ZTestMode: 8
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}

8
Assets/TestScenes/HDTest/NewBatcherTest/skin/Models/Materials/ScientistHair.mat.meta


fileFormatVersion: 2
guid: 9ff3400fa1ec14f6bbb8f228b3075ef9
timeCreated: 1427956576
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

179
Assets/TestScenes/HDTest/NewBatcherTest/skin/Models/Materials/ScientistSkin.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: ScientistSkin
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _ALPHACUTOFFENABLE_OFF _DEPTHOFFSETENABLE_OFF _DISTORTIONDEPTHTEST_OFF
_DISTORTIONENABLE_OFF _DISTORTIONONLY_OFF _DOUBLESIDEDENABLE_OFF _EMISSION _ENABLEPERPIXELDISPLACEMENT_OFF
_ENABLEWIND_OFF
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _AnisotropyMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DistortionVectorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissiveColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HeightMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularOcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TangentMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ThicknessMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaCutoff: 0.5
- _AlphaCutoffEnable: 0
- _Anisotropy: 0
- _BlendMode: 0
- _BumpScale: 1
- _CullMode: 2
- _Cutoff: 0.5
- _DepthOffsetEnable: 0
- _DetailAlbedoScale: 1
- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DistortionDepthTest: 0
- _DistortionEnable: 0
- _DistortionOnly: 0
- _DoubleSidedEnable: 0
- _DoubleSidedMirrorEnable: 1
- _Drag: 1
- _DstBlend: 0
- _EmissionScaleUI: 0
- _EmissiveColorMode: 1
- _EmissiveIntensity: 0
- _EnablePerPixelDisplacement: 0
- _EnableWind: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _HeightAmplitude: 0.01
- _HeightCenter: 0.5
- _HorizonFade: 1
- _InitialBend: 1
- _MaterialID: 1
- _Metallic: 0
- _Mode: 0
- _NormalMapSpace: 0
- _NormalScale: 1
- _OcclusionStrength: 1
- _PPDLodThreshold: 5
- _PPDMaxSamples: 15
- _PPDMinSamples: 5
- _Parallax: 0.02
- _ShiverDirectionality: 0.5
- _ShiverDrag: 0.2
- _Smoothness: 1
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _StencilRef: 2
- _Stiffness: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0
- _TexWorldScale: 1
- _Thickness: 1
- _UVBase: 0
- _UVDetail: 0
- _UVSec: 0
- _ZTestMode: 8
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}

8
Assets/TestScenes/HDTest/NewBatcherTest/skin/Models/Materials/ScientistSkin.mat.meta


fileFormatVersion: 2
guid: a4f24effdaf4509459b1725a7419ba1a
timeCreated: 1423853687
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/TestScenes/HDTest/NewBatcherTest/skin/Models/Scientist@TposeGeo.fbx.meta
文件差异内容过多而无法显示
查看文件

1001
Assets/TestScenes/HDTest/NewBatcherTest/skin/Scientist@TposeGeo.prefab
文件差异内容过多而无法显示
查看文件

9
Assets/TestScenes/HDTest/NewBatcherTest/skin/Scientist@TposeGeo.prefab.meta


fileFormatVersion: 2
guid: 84c264c38d3760b45b9489dab25b580a
timeCreated: 1496161841
licenseType: Pro
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:

9
Assets/TestScenes/HDTest/NewBatcherTest/skin/Test.meta


fileFormatVersion: 2
guid: 852c8f75f3bf486479fe21427d7efa87
folderAsset: yes
timeCreated: 1496161688
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

67
Assets/TestScenes/HDTest/NewBatcherTest/skin/Test/Dance.controller


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Dance
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: 1107000012199452092}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1102 &1102000010923906978
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: 85_03
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 1
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_Motion: {fileID: 7400000, guid: f6b427b2d88d09244b079ea6489cd065, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
--- !u!1107 &1107000012199452092
AnimatorStateMachine:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 1102000010923906978}
m_Position: {x: 336, y: 132, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 1102000010923906978}

8
Assets/TestScenes/HDTest/NewBatcherTest/skin/Test/Dance.controller.meta


fileFormatVersion: 2
guid: 5cef257da884fcf4ea94d1186367010c
timeCreated: 1471789783
licenseType: Pro
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

196
Assets/TestScenes/HDTest/NewBatcherTest/skin/Test/Filament.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Filament
m_Shader: {fileID: 4800000, guid: 5976ea646a28dd34ca270c7f10efbbed, type: 3}
m_ShaderKeywords: _EMISSION
m_LightmapFlags: 1
m_CustomRenderQueue: -1
stringTagMap: {}
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
- first:
name: _BasisBuffer
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _BumpMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _DetailAlbedoMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _DetailMask
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _DetailNormalMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _EmissionMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _MainTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _MetallicGlossMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _NormalBuffer
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _OcclusionMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _ParallaxMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _PositionBuffer
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _PositionTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- first:
name: _BaseBrightness
second: 1
- first:
name: _BaseHue
second: 0.514
- first:
name: _BaseRandom
second: 1
- first:
name: _BumpScale
second: 1
- first:
name: _ColorAdd
second: 1
- first:
name: _Cutoff
second: 0.5
- first:
name: _DetailNormalMapScale
second: 1
- first:
name: _DstBlend
second: 0
- first:
name: _GlossMapScale
second: 1
- first:
name: _Glossiness
second: 0.5
- first:
name: _GlossyReflections
second: 1
- first:
name: _GlowColorAdd
second: 0
- first:
name: _GlowIntensity
second: 3.3
- first:
name: _GlowProb
second: 0.071
- first:
name: _GlowRandom
second: 1
- first:
name: _HueAdd
second: 1
- first:
name: _Metallic
second: 0.22
- first:
name: _Mode
second: 0
- first:
name: _OcclusionStrength
second: 1
- first:
name: _Parallax
second: 0.02
- first:
name: _RandomThick
second: 0.374
- first:
name: _Smoothness
second: 0.754
- first:
name: _SmoothnessTextureChannel
second: 0
- first:
name: _SpecularHighlights
second: 1
- first:
name: _SrcBlend
second: 1
- first:
name: _ThickRandom
second: 0.61
- first:
name: _Thickness
second: 0.022
- first:
name: _UVSec
second: 0
- first:
name: _ZWrite
second: 1
m_Colors:
- first:
name: _BaseColor
second: {r: 0.27205884, g: 0.06801471, b: 0.06801471, a: 1}
- first:
name: _Color
second: {r: 0.5147059, g: 0.056769025, b: 0.056769025, a: 1}
- first:
name: _EmissionColor
second: {r: 0, g: 0, b: 0, a: 1}
- first:
name: _GlowColor
second: {r: 0.4044118, g: 0.67961466, b: 1, a: 1}

8
Assets/TestScenes/HDTest/NewBatcherTest/skin/Test/Filament.mat.meta


fileFormatVersion: 2
guid: b96efb97666a3ed4ea484f9110cbb961
timeCreated: 1472279447
licenseType: Pro
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

9
Assets/TestScenes/HDTest/NewBatcherTest/skin/Test/Wig.meta


fileFormatVersion: 2
guid: 707830d43621bb7459f9c505da374a6f
folderAsset: yes
timeCreated: 1471962077
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

177
Assets/TestScenes/HDTest/NewBatcherTest/skin/Test/Wig/Wig.asset
文件差异内容过多而无法显示
查看文件

8
Assets/TestScenes/HDTest/NewBatcherTest/skin/Test/Wig/Wig.asset.meta


fileFormatVersion: 2
guid: ccecb93095239df4dba3edea650dfbe2
timeCreated: 1472375423
licenseType: Pro
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

78
Assets/TestScenes/HDTest/NewBatcherTest/skin/Test/Wig/Wig.obj.meta


fileFormatVersion: 2
guid: 6b85a80641576024994a2b81fb74c161
timeCreated: 1471790422
licenseType: Pro
ModelImporter:
serializedVersion: 19
fileIDToRecycleName:
100000: default
100002: //RootNode
400000: default
400002: //RootNode
2300000: default
3300000: default
4300000: default
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 0.9
meshCompression: 0
addColliders: 0
importBlendShapes: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
importAnimation: 0
copyAvatar: 0
humanDescription:
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

部分文件因为文件数量过多而无法显示

正在加载...
取消
保存