5962 次代码提交 (9eddf969-b4c6-4c1a-9e58-cbf5a7412200)

作者 SHA1 备注 提交日期
Frédéric Vauchelles 076a8aca Fixed debug modes 6 年前
sebastien lagarde 9eddf969 HD: Fix scripting part of light intensity 6 年前
Frédéric Vauchelles 8434e359 Small SSR fixes 6 年前
GitHub f2f40b33 Merge pull request #1246 from Unity-Technologies/Move-SpotReflector-in-UI 6 年前
Frédéric Vauchelles 41dc00b0 Various fixes 6 年前
sebastien lagarde 3e16cb5d Move SpotReflector in UI 6 年前
Frédéric Vauchelles a7658549 Various fixes 6 年前
Frédéric Vauchelles 65bdc3e4 Cleaning in BufferedRTHandleSystem 6 年前
GitHub d0d3cc67 Merge pull request #1240 from Unity-Technologies/tizen-warning-fix 6 年前
Frédéric Vauchelles d9f5b4f5 Merge branch 'master' into feature/SSR 6 年前
GitHub 3b055ddf Merge pull request #1242 from Unity-Technologies/fix/BufferPyramid2 6 年前
Frédéric Vauchelles aa415585 Fixed DepthPyramid computation 6 年前
GitHub 15beba41 Merge pull request #1241 from Unity-Technologies/fix/BufferPyramid2 6 年前
Frédéric Vauchelles 00f79517 Fixed PyramidBuffer out of range copy 6 年前
Tim Cooper 143fcc5f Tizen not supported on 18.2+ 6 年前
GitHub a84a0dc0 Merge pull request #1239 from Unity-Technologies/decals/better_atlas_allocation 6 年前
Paul Melamed 35466812 Only store decal textures to atlas if decal is visible, debounce out of memory decal atlas warning. 6 年前
GitHub 0fe78bf1 Merge pull request #1237 from Unity-Technologies/enableShadow-mask-in-framesettings 6 年前
sebastienlagarde 25132fb3 Update changelog 6 年前
sebastienlagarde 3f4100e4 EnableShadowMask in FrameSettings (But shadowMaskSupport still disable by default) 6 年前
GitHub 50c728b8 Merge pull request #1236 from Unity-Technologies/Fix-sky-in-preview-and-fog-in-sceneView 6 年前
GitHub 4a9bfb82 Merge pull request #1230 from Unity-Technologies/feature/BufferedRTHistoryPerCamera 6 年前
Frédéric Vauchelles 369c2b46 Moved changelog entries to proper location 6 年前
Frédéric Vauchelles 055fe308 Updated changelog 6 年前
GitHub 43da7100 Merge pull request #1234 from Unity-Technologies/update-submodule 6 年前
Frédéric Vauchelles 3eb55fa2 Some fixes of RTHandleSystem 6 年前
Thomas e6d2c244 Update postprocessing submodule 6 年前
sebastienlagarde 5f9a0791 Fix sky in preview and fog in sceneView 6 年前
Frédéric Vauchelles ac28cd41 Fixed buffered RT handle system 6 年前
GitHub f6390b6c Fix a typo 6 年前
Frédéric Vauchelles 3f5b485e Cleaning cherry-picked commits 6 年前
GitHub a7cca691 Update the changelog of HDRP 6 年前
Frédéric Vauchelles e8ed630b Moved buffered history system to HDCamera 6 年前
GitHub 413e6a25 Merge pull request #1232 from Unity-Technologies/remove-sampleDirectionDiscardWS 6 年前
Frédéric Vauchelles 32f00e77 Fixed history buffer binding 6 年前
sebastienlagarde 3f91b8e1 HDRenderPipeline: Remove sampleDirectionDiscardWS in reflection (not used) 6 年前
GitHub 79bd45da Merge pull request #1231 from Unity-Technologies/stacklit 6 年前
Stephane Laroche 8a39a724 Fix roughness transfer from bsdfdata to precalculated data. 6 年前
Frédéric Vauchelles c65c8258 Updated beffered RTHandle system 6 年前
GitHub 003f425b Merge pull request #1229 from Unity-Technologies/stacklit 6 年前
Stephane Laroche 1294c23a Merge branch 'master' into stacklit 6 年前
Frédéric Vauchelles e97721e9 wip buffered RTHandle system for cameras 6 年前
GitHub 19df472b Merge pull request #1228 from Unity-Technologies/decals/debug_atlas_view 6 年前
Paul Melamed cef12462 Add debug decal atlas view. 6 年前
Frédéric Vauchelles e98f1b57 Updated RTHandle class to an instance class 6 年前
Stephane Laroche 959a0e88 -Add environment lighting that accounts for our 2 lobes base layer, for reflections only for now. 6 年前
GitHub 4858dea7 Merge pull request #1227 from Unity-Technologies/stacklit 6 年前
Stephane Laroche 8cf60948 Merge remote-tracking branch 'mainrepo/master' into stacklit 6 年前
Stephane Laroche 32c8ec15 -Add slight changes from similar Lit material code changes. 6 年前
GitHub 3a0290a2 Merge pull request #1225 from EvgeniiG/master 6 年前