7537 次代码提交 (9ca2f35e-64a9-411a-bcd1-78c70135c5e5)

作者 SHA1 备注 提交日期
Julien Ignace ac1230bd Changes based on review feedback 7 年前
GitHub 6824165d Merge pull request #1703 from Unity-Technologies/Move-debug-windows 7 年前
sebastienlagarde e6c8b461 HDRP: Update changelog 7 年前
Julien Ignace 3155275f Update ChangeLog 7 年前
sebastienlagarde 367f433e Move debug windows to Analysis sub menu 7 年前
Julien Ignace be5922ef Refactor of constant buffers in HDRP 7 年前
Aleksandr Kirillov 69afdaf4 Updated CHANGELOG.md 7 年前
GitHub 1fbde3ba Merge pull request #1691 from Unity-Technologies/IntVersionNumberForLightData 7 年前
Remy 5dd0ee6b Cleanup and re-addition of GI tests 7 年前
Jennifer Nordwall 0e161243 Renamed Area to Rectangle 7 年前
Aleksandr Kirillov 4695f235 Merge branch 'master' into lw/terrain_optimization 7 年前
GitHub caba6f88 Merge pull request #1692 from Unity-Technologies/fix/update-version-HDRP-components 7 年前
Remy 1bce3600 Merge branch 'master' into tests/hdrp/distortion 7 年前
GitHub 7c6394fe Merge pull request #1702 from Unity-Technologies/HDRP/staging 7 年前
sebastienlagarde f1433af6 HDRP: Update change log 7 年前
RSlysz b6807743 update PlanarReflectionProbe version handling 7 年前
sebastienlagarde 39b17747 HDRP: Revert postprocess version to master 7 年前
RSlysz dec06ee2 update HDAdditionalReflectionData version handling 7 年前
sebastienlagarde e935bb53 HDRP: Use "lineargrey" texture for detail map on stacklit instead of grey 7 年前
RSlysz 42f97d2c update HDAdditionalCameraData version handling 7 年前
sebastienlagarde 05f36802 Merge branch 'master' into HDRP/staging 7 年前
GitHub 010c21b8 Reflection probe capture material (#1700) 7 年前
GitHub c1a68b41 Merge pull request #1698 from Unity-Technologies/decal-projector-material-clearing 7 年前
sebastienlagarde 4d57c566 HDRP: Update Changelog 7 年前
sebastienlagarde fb0f1b1f Fix DecalProjector material editor release (64 preview issue) 7 年前
GitHub 355693fa Merge pull request #1697 from Unity-Technologies/fix-coupling-of-camera-workflow 7 年前
sebastienlagarde 9e61669d Fix/coupling hdcamera workflow 7 年前
Antoine Lelievre 650d41df Hide current version for HDAdditionalLightData 7 年前
GitHub a5969e40 Merge pull request #1694 from Unity-Technologies/light-loop-clear-dispatch-fix 7 年前
Antoine Lelievre 6ac4d983 Forgot FormerlySerializedAs 7 年前
sebastienlagarde 6421d0ae Only initialize indirect buffer to size 7 年前
Antoine Lelievre edbeee31 Changed version from float to int for AdditionalShadowData 7 年前
sebastienlagarde 73949620 remove useless file 7 年前
Antoine Lelievre 34405216 Changed version in HDAdditionalLightData from float to int 7 年前
sebastienlagarde 81c9bc7a Merge branch 'master' into HDRP/staging 7 年前
GitHub 5f1e8213 Merge pull request #1680 from Unity-Technologies/Branch_FixPPCopy 7 年前
Julien Ignace e93b061e Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into Branch_FixPPCopy 7 年前
sebastienlagarde e8783378 Remove Changelog.md.orig 7 年前
sebastienlagarde 17749894 Merge branch 'master' into HDRP/staging 7 年前
sebastienlagarde 5bdb07b4 Update postprocess to latest 7 年前
Julien Ignace 176e4109 Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into Branch_FixPPCopy 7 年前
GitHub a94b9fdf Merge pull request #1677 from Unity-Technologies/Branch_FixPreIntegratedFGD 7 年前
GitHub bbaf4dfd Merge pull request #1678 from Unity-Technologies/Branch_FrameSettingFoldout 7 年前
GitHub d15f54fd Update comment 7 年前
Julien Ignace 1d575195 - Frame Settings debug panel now uses foldouts 7 年前
Julien Ignace 0188d2f6 PostProcess input buffers are not copied anymore on PC if the viewport size matches the final render target size 7 年前
Julien Ignace a66ac281 Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into Branch_FixPreIntegratedFGD 7 年前
sebastienlagarde eebff28e Update ResetLight name to ResetCamera 7 年前
sebastienlagarde 674c8bba HDRP: Update changelog 7 年前
Yao Xiaoling bf0d8504 Make Density blend an option on the TerrainLayer. 7 年前