7760 次代码提交 (9459387b-8d84-4381-aee0-2a325166dcc3)

作者 SHA1 备注 提交日期
Remi Slysz 43d98473 Small clean up in HDReflectionProbe 7 年前
Remi Slysz 584a71fd Fix serialization of HDReflectionProbe 7 年前
RSlysz cef85bcb [WIP] Serializing editor only parameters for advance/simplified mode of influence settings box 7 年前
RSlysz 3becbe60 Gizmo6FacesBox: added all handle controled by one hability 7 年前
RSlysz 43968136 Capitalize header of HDReflectionProbe 7 年前
RSlysz 7e65ce84 Add toolbar quick reminder in InfluenceVolume section of PlanarReflectionProbe 7 年前
RSlysz 885eadde Clean CoreEditorUtils unused method 7 年前
RSlysz 73c63c5b Missmatch error message match between HDReflectionProbe and PlanarReflectionProbe 7 年前
RSlysz df1a0f20 Change Gizmo6FacesBox namespace 7 年前
RSlysz cda72349 HDReflectionProbe editor: clamp offset to contain object center 7 年前
RSlysz 59e133f3 Hide PlanarReflexionProbe Influence box's offset 7 年前
RSlysz 42c843f7 Cleaning HDReflectionProbe editor code 7 年前
RSlysz fb83837e Cleaning Gizmo6FacesBox 7 年前
RSlysz c3a60224 Use Gizmo6FacesBox in PlanarReflectionProbe 7 年前
RSlysz 8be9d87b fix Gizmo6FacesBox missing wireframe in DrawHull 7 年前
RSlysz 0066baad Add same editor refactor to PlanarReflectionProbe 7 年前
RSlysz 75331918 Grouping advanced properties toggle inside the same header 7 年前
RSlysz 29adc88e Remove multiple gizmo display (used for test) 7 年前
RSlysz dd9e9bb2 Fix new gismo usage 7 年前
RSlysz 62bbd31e Remove Legacy Unity changed visibility dependence for new gizmo 7 年前
RSlysz a28801d0 Add monochrome support for new gizmo 7 年前
Aleksandr Kirillov f9292a0e A bit more renaming of splat_control. 6 年前
Aleksandr Kirillov fbdeb254 Renamed splat_control to splatControl. 6 年前
Aleksandr Kirillov 3beb9a60 Added viewDir to vertexOutput and reused the functions from Standard LWRP shader for normal and viewDirection calculation. 6 年前
Evgenii Golubev f7ce098c Add an option to the HDRP asset to increase the resolution of volumetric lighting 7 年前
GitHub 46078c05 Merge pull request #1608 from EvgeniiG/volumetrics_bugfixes 7 年前
Evgenii Golubev a5b000b4 More bugfixes for volume texture sampling 7 年前
Evgenii Golubev 6c2d5efb Rename SSS quality levels 7 年前
GitHub 30eac094 Implement SafeDiv() 7 年前
Evgenii Golubev 4045bcef Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Evgenii Golubev 327eed88 Change single scattering albedo defaults to 1 7 年前
GitHub caff3ee2 Merge pull request #1603 from EvgeniiG/master 7 年前
Evgenii Golubev 81381397 Further clean up the code 7 年前
Evgenii Golubev 5cdfa033 Clean up the code 7 年前
Evgenii Golubev b2334fa2 Remove comment 7 年前
Evgenii Golubev 9abc300c Improve the quality of trilinear filtering of density volume textures 7 年前
GitHub bc5ccbcc Add a comment 7 年前
GitHub 6ed08e25 Use a trilinear sampler to filter across MIP levels 7 年前
GitHub e6de5c82 Add a comment 7 年前
GitHub 1cf3ed86 Merge pull request #1582 from Unity-Technologies/switch-support 7 年前
Antoine Lelievre 4beb4329 Fix light intensity update and nullref on undo 7 年前
GitHub b3b053d1 Merge pull request #1602 from Unity-Technologies/volumetric-updates 7 年前
Antoine Lelievre 21feec05 Fixed a lot of bugs on light intensity and emissive mesh updates 7 年前
Raymond Graham 16662e75 Add License info 7 年前
Antoine Lelievre a452a9db Merge branch 'master' into LightUnits 7 年前
GitHub 3b7d93f1 Merge pull request #1585 from Unity-Technologies/EmissiveMeshForAreaLight 7 年前
Sebastien Lagarde 75993083 Fix issue with light intensity not matching area emissive mesh intensity + some renaming 7 年前
GitHub 3201cb35 Merge pull request #1589 from Unity-Technologies/ios-texture-format 7 年前
Sebastien Lagarde 5196e7ed Merge branch 'master' into EmissiveMeshForAreaLight 7 年前
Sebastien Lagarde 34ae5a69 Merge branch 'master' into ios-texture-format 7 年前