3258 次代码提交 (7389ca21-3f77-4ee9-bcac-36dd6b79cd81)

作者 SHA1 备注 提交日期
Julien Ignace 182cb19b Disabled all profiling cameras in some scenes to avoid them to be rendered unnecessarily. 7 年前
Robert Srinivasiah 4d68ed1f Integrate PR feedback to unify some code in UpdateRenderingPathState 7 年前
Evgenii Golubev 41563dba Scalarize SSS transmission 7 年前
Robert Srinivasiah 981474c5 Hook up forward-only checks 7 年前
Evgenii Golubev 613d7de3 Reduce the number of feature variants from 27 to 14 7 年前
Robert Srinivasiah aae9568f Generate stereo and forward-rendering state in HDCamera 7 年前
Evgenii Golubev 5ed87a9c Optimize anisotropic GGX 7 年前
Robert Srinivasiah 450bb70b Fix mismatched option name and debug menu item 7 年前
Robert Srinivasiah d71a9b3a Debug option to disable stereo paths 7 年前
Felipe Lira b4b28fdf Fixed PS4 compiler error. 7 年前
Felipe Lira c137b6fb Fixed an issue that was causing lightweight resource file to be added in every build. 7 年前
Felipe Lira 0a8c1dae Small refactor of soft particles to RequireDepth as that is more general. 7 年前
Felipe Lira 2387e5a5 Added GI to unlit standard shader. 7 年前
Felipe Lira f8a9d47a Updated inspectors to 2018.1 and remove pipeline warnings. 7 年前
GitHub a5b781b9 Merge pull request #93 from Unity-Technologies/inspector-preview-mesh 7 年前
Jens Holm 682d177b Add zoom/scale to preview mesh and refactor preview data into seperate class 7 年前
Matt Dean db7fee2a Fix object and world position affine check 7 年前
Jens Holm 8acafef9 Add scroll mouse manipulator 7 年前
Matt Dean c827f632 Fix non-modifiable cubemap data 7 年前
Jens Holm cbc52afe Add rotation to inspector mesh preview 7 年前
Matt Dean 2775c78f Delete old nodes 7 年前
Jens Holm 3b723ead Merge remote-tracking branch 'origin/master' into inspector-preview-mesh 7 年前
Matt Dean f716bede Add Vertex Input generator 7 年前
Tim Cooper f799dd40 Really Rough working HD Unlit master node. 7 年前
Jens Holm 016cdba4 Remove mesh from preview render data and check for preview mesh in preview manager 7 年前
Matt Dean 63709067 Missing from previous commit 7 年前
Peter Bay Bastian db4185dc Oilish shader graph 7 年前
Jens Holm 67d2fd02 Merge master 7 年前
Matt Dean adae5870 Rename Hue input to Offset 7 年前
Peter Bay Bastian 6a070a04 More colory glowy party preview 7 年前
Matt Dean 9fcf8bc7 Transform node fixes 7 年前
Peter Bay Bastian 72c4bdea Move contextual actions from node search menu into actual context menu 7 年前
Matt Dean 5a69c812 Merge branch 'master' into node-bugfixes 7 年前
Peter Bay Bastian 211cf575 Refactor ColorspaceConversionControl to work on enums in general and implement it for TransformNode 7 年前
Matt Dean df7a48db Remove partial derivative precision 7 年前
Peter Bay Bastian 4f6b38b4 Bump package version 7 年前
Peter Bay Bastian 2a77bb5f Transparent background for controls 7 年前
Matt Dean 2a6ef764 Fix Camera node direction slot 7 年前
Peter Bay Bastian c467fab5 Make color space conversion node controls a bit neater 7 年前
Matt Dean ae1bad65 Fixes pre-PR 7 年前
Peter Bay Bastian 0b1d9efe Minor style changes to fix spacing between node controls 7 年前
Matt Dean 1449994e Comment out Scene Normals and Scene Velocity nodes 7 年前
Peter Bay Bastian ab14181b Make PortInputView use pre-multiplied alpha background color and put its edge behind itself and node (still need to make it render behind other nodes) 7 年前
Matt Dean d1e59e63 Moved Scene Normals and Scene Velocity nodes to WIP 7 年前
Peter Bay Bastian 508ec3ef Workarounds for float formatting (e.g. 0.6 becoming a mess of decimal points) and label draggers (dragging not working on anything but first label on slot control) 7 年前
Matt Dean 2d57b390 Add Orthographic slots to Camera node 7 年前
Matt Dean 4512dff0 Started work on Rounded Rectangle node 7 年前
Peter Bay Bastian 458c34e2 Make beachball more neat 7 年前
Matt Dean fb3d355b Removed uneeded Fog enum 7 年前
Matt Dean 68dcee06 Renamed Repeating Dot node > Ellipse node 7 年前