1650 次代码提交 (58f36f39-4e83-475d-bb2e-9085b3ef3439)

作者 SHA1 备注 提交日期
Evgenii Golubev 2e758936 Improve comments 8 年前
Evgenii Golubev c8b45c1e Improve the comment 8 年前
Evgenii Golubev db54ab05 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Evgenii Golubev 8b44deea Implement correct ellipsoidal attenuation for area lights which scales with the area 8 年前
Evgenii Golubev d2b6dafd Fix clamping in GetBoxToSphereMapDistanceAttenuation() 8 年前
Evgenii Golubev db1a3661 Implement box-to-sphere-map distance attenuation 8 年前
sebastienlagarde 261e7fe1 HDRenderLoop: Missing file 8 年前
Evgenii Golubev a08f90a4 Update comments 8 年前
sebastienlagarde 898ec83d HDRenderLoop: Misc fix for making cluster FPTL work, still not working 8 年前
Felipe Lira ef0ffe6f OnValidate now working and not necesary to call CleanUp on disable anymore. 8 年前
Evgenii Golubev b6c3976f Move the dominant specular direction to PreLightData 8 年前
vlad-andreev 61c18528 fixed editor grid/gizmo/selection rendering 8 年前
Felipe Lira 65f8427b update github project to reflect refactored SRL changes in engine code. 8 年前
Evgenii Golubev 80814477 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Felipe Lira d713ce87 Fixed Inspector Exception when drawing HDRenderLoop 8 年前
sebastienlagarde 1bf1067a HDRenderLoop: use a envLightSky structure to feed sky information 8 年前
Evgenii Golubev 64c5cdc1 Correctly enable/disable the sky light 8 年前
GitHub 3fb12546 Merge pull request #25 from EvgeniiG/master 8 年前
Evgenii Golubev 8535f07e Move InitSkyEnvLightData() to LightUtilities.hlsl 8 年前
Evgenii Golubev 48afa10b Fix code formatting 8 年前
Evgenii Golubev 52904c1b Correct the factual error in the comment 8 年前
Evgenii Golubev 1d409736 Add InitSkyEnvLightData() function 8 年前
Evgenii Golubev 2df9af84 Merge branch 'SkySystem' 8 年前
Evgenii Golubev 134c25b5 Re-enable sky parameters in the editor 8 年前
Evgenii Golubev 16b21b8b Fix the cubemap GGX convolution 8 年前
Evgenii Golubev 4c335811 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into SkySystem 8 年前
Evgenii Golubev 12311af9 Enable sky IBL 8 年前
Felipe Lira d2f48b79 Updated project and SRLs to use new GraphicsSettings registration interface. 8 年前
GitHub 59bd5b18 Merge pull request #24 from Unity-Technologies/Split-LitUI-and-UnlitUI-with-BaseClass 8 年前
Paul Demeulenaere 4f7e51fb Split LitUI and UnlitUI with base class to share behavior with the MaterialGraph 8 年前
Julien Ignace 7e712073 Fixed LayeredLit detail maps and improved the LayeredLitTest scene. 8 年前
joce 9a543d90 update to latest GraphView 8 年前
joce b965052b update to latest canvas2d branch 8 年前
joce bdd758ff Add GraphView as submodule 8 年前
joce 0b37ab28 Remove GraphView copy 8 年前
joce f4fad3a8 Update to latest GraphView 8 年前
Peter Bay Bastian ab990b62 TypeMapper and ScriptableObjectFactory 8 年前
joce 4702ac61 Updated graphs 8 年前
joce 2a1b5b99 TypeMapper => GraphTypeMapper 8 年前
joce c5baafe7 Integrate latest GraphView 8 年前
joce 7ab5cea2 Update shader graphs (placement was broken) 8 年前
joce cfc167d9 TypeMapper now derives from BaseDataMapper 8 年前
joce 134a3007 Update to latest GraphView 8 年前
joce 3e485a48 DrawData be gone 8 年前
joce 574bc97d First implementation of node collapsing for MG 8 年前
joce af7694ae GraphView update 8 年前
joce 66dac0cd Fix GraphView editorconfig file. 8 年前
joce 64bf0c23 Fix MaterialGraph to match updated Unity changes 8 年前
Peter Bay Bastian 36c08357 Commandable manipulator for #11 8 年前
joce 98e645eb Make Node and NodePresenter members private 8 年前