3602 次代码提交 (5442aee1-5f75-448b-92ea-1e65fd606614)

作者 SHA1 备注 提交日期
Peter Bay Bastian cab03796 Update Shader graph importer to properly register shaders 7 年前
Peter Bay Bastian 03aee46f Add null check for OnDestroy 7 年前
Peter Bay Bastian 0ac8d160 Fix for DDXY node 7 年前
Tim Cooper f79b8aa2 Add alpha clip threshold to PRB master. 7 年前
GitHub 6f046031 Merge pull request #127 from Unity-Technologies/procedural-shape 7 年前
Tim Cooper f2413918 fix up typo. 7 年前
Peter Bay Bastian 3edd948a Updates to party preview 7 年前
Tim Cooper 7995a0e9 upgrading to new shader library. 7 年前
Peter Bay Bastian c0c7450c Saturate dot product result in fresnel effect node to avoid negative values 7 年前
Tim Cooper 7a9a255f More work on porting node library across to new shader library. 7 年前
GitHub 6a80fdeb Merge pull request #122 from Unity-Technologies/node-bugfixes 7 年前
GitHub 5546123e Merge branch 'master' into node-bugfixes 7 年前
Tim Cooper e3bd536c Merge branch 'master' into HDMaster 7 年前
Tim Cooper 9d765833 Update Shader graph importer to properly register shaders. 7 年前
GitHub 1a3f590c Merge pull request #99 from Unity-Technologies/node-input-scene 7 年前
Peter Bay Bastian ce26a5b8 Copy node title or property name for properties created inside sub-graph when converting to sub-graph (fixes #114) 7 年前
Peter Bay Bastian 81940dcd Add object control back to SubGraphNode for now (fixes #112) 7 年前
Peter Bay Bastian 02c12a94 Fix order of things when adding slots (fixes #111) 7 年前
Peter Bay Bastian 27c461e8 Make sure that new properties do not alias the names of other properties (#fix 102) 7 年前
Peter Bay Bastian 8fb4d936 Update package version 7 年前
Tim Cooper ae8e0962 starting to update nodes to new library. 7 年前
Peter Bay Bastian c4db054d Update gitignore to make sure that people don't commit npmrc files 7 年前
Tim Cooper a197968f Merge remote-tracking branch 'origin/master' into HDMaster 7 年前
GitHub ef9bd86c Merge pull request #124 from Unity-Technologies/color-rgb 7 年前
Matt Dean a8be8e67 Fix slot value type 7 年前
Peter Bay Bastian 951a9b04 Add license 7 年前
Matt Dean 00d8b6e8 Rename ColorMaterialSlot > ColorRGBAMaterialSlot and add ColorRGB slot 7 年前
Peter Bay Bastian 53517148 Even better node repositioning 7 年前
Peter Bay Bastian 178bcf2b Save correct position to node drawState 7 年前
Peter Bay Bastian e46e896a Output stack trace along with "invalid edge" warning 7 年前
Peter Bay Bastian eed09312 When creating nodes by dropping edge, reposition the node after creating it such that the edge stays at the same position 7 年前
Peter Bay Bastian 8c82d94e - Dropping edge on graph (specifically not on a slot) now pops up the add node menu and auto-connects to the first compatible slot (only shows nodes where a slot is compatible) 7 年前
Peter Bay Bastian 31fd09c2 Update LW package version to 0.1.20 7 年前
Peter Bay Bastian 09db5bd9 - Remove NodeCreator 7 年前
Matt Dean 97df3812 Fixes for Blend node 7 年前
Tim Cooper 16406a1d Working on conversion to new library 7 年前
Matt Dean 298ac06f Missing from previous commit 7 年前
Matt Dean fd5fa964 Merge Master 7 年前
Matt Dean 1f9fe754 Move Scene Depth to WIP 7 年前
Matt Dean 10685e95 Fixes for PR 7 年前
Matt Dean 0364097d Fix Rounded Rectangle 7 年前
Julien Ignace daaa1360 Update SkyFog test scenes with (disabled by default) volumes for fog and cleaned up some materials. 7 年前
Julien Ignace 033abbd6 More fixes with latest master. 7 年前
Julien Ignace 1ce75e59 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkySettingsVolume 7 年前
Felipe Lira 9a3adabe Bumped package version 7 年前
Felipe Lira fa504521 Runned auto format tool. 7 年前
Felipe Lira 711a16fb Merge branch 'master' into LightweightPipeline 7 年前
Julien Ignace 7389ca21 Rewrote Sky/fog component with latest Volume APIs after merge. 7 年前
Julien Ignace 256c35aa Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkySettingsVolume 7 年前
Felipe Lira 44b0d028 Fixed spot shadows. Updated template scenes to account for the new shadow filtering. 7 年前