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Update SkyFog test scenes with (disabled by default) volumes for fog and cleaned up some materials.

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Julien Ignace 7 年前
当前提交
daaa1360
共有 10 个文件被更改,包括 411 次插入745 次删除
  1. 730
      SampleScenes/HDTest/SkyFogTest.unity
  2. 6
      SampleScenes/HDTest/SkyFogTest/Lit_Transparent_PreMultipliedAlpha.mat
  3. 2
      SampleScenes/HDTest/SkyFogTest/Unlit_Transparent_Add.mat
  4. 2
      SampleScenes/HDTest/SkyFogTest/Unlit_Transparent_Add_NoFog.mat
  5. 2
      SampleScenes/HDTest/SkyFogTest/Unlit_Transparent_Alpha.mat
  6. 2
      SampleScenes/HDTest/SkyFogTest/Unlit_Transparent_PreMultipliedAlpha.mat
  7. 10
      SampleScenes/HDTest/SkyFogTest/Lit_Transparent_Multiply.mat.meta
  8. 10
      SampleScenes/HDTest/SkyFogTest/Unlit_Transparent_Multiply.mat.meta
  9. 204
      SampleScenes/HDTest/SkyFogTest/Lit_Transparent_Multiply.mat
  10. 188
      SampleScenes/HDTest/SkyFogTest/Unlit_Transparent_Multiply.mat

730
SampleScenes/HDTest/SkyFogTest.unity
文件差异内容过多而无法显示
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6
SampleScenes/HDTest/SkyFogTest/Lit_Transparent_PreMultipliedAlpha.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Transparent_PreMultipliedAlpha
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRE_MULTIPLY _ENABLE_FOG_ON_TRANSPARENT _NORMALMAP_TANGENT_SPACE
_SURFACE_TYPE_TRANSPARENT
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _BLENDMODE_PRE_MULTIPLY
_ENABLE_FOG_ON_TRANSPARENT _NORMALMAP_TANGENT_SPACE _SURFACE_TYPE_TRANSPARENT
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

- _EmissiveColorMode: 1
- _EmissiveIntensity: 0
- _EnableBlendModeAccurateLighting: 1
- _EnableBlendModePreserveSpecularLighting: 0
- _EnableBlendModePreserveSpecularLighting: 1
- _EnableFog: 1
- _EnableFogOnTransparent: 1
- _EnablePerPixelDisplacement: 0

2
SampleScenes/HDTest/SkyFogTest/Unlit_Transparent_Add.mat


- _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
- _UnlitColor: {r: 1, g: 1, b: 1, a: 1}
- _UnlitColor: {r: 1, g: 0, b: 0, a: 0.49803922}

2
SampleScenes/HDTest/SkyFogTest/Unlit_Transparent_Add_NoFog.mat


- _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
- _UnlitColor: {r: 1, g: 1, b: 1, a: 1}
- _UnlitColor: {r: 1, g: 0, b: 0, a: 0.49803922}

2
SampleScenes/HDTest/SkyFogTest/Unlit_Transparent_Alpha.mat


- _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
- _UnlitColor: {r: 1, g: 1, b: 1, a: 1}
- _UnlitColor: {r: 1, g: 0, b: 0, a: 0.49803922}

2
SampleScenes/HDTest/SkyFogTest/Unlit_Transparent_PreMultipliedAlpha.mat


- _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
- _UnlitColor: {r: 1, g: 1, b: 1, a: 1}
- _UnlitColor: {r: 1, g: 0, b: 0, a: 0.49803922}

10
SampleScenes/HDTest/SkyFogTest/Lit_Transparent_Multiply.mat.meta


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10
SampleScenes/HDTest/SkyFogTest/Unlit_Transparent_Multiply.mat.meta


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timeCreated: 1507906791
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userData:
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204
SampleScenes/HDTest/SkyFogTest/Lit_Transparent_Multiply.mat


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_ENABLE_FOG_ON_TRANSPARENT _NORMALMAP_TANGENT_SPACE _SURFACE_TYPE_TRANSPARENT
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- _CoatCoverage: 1
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- _CullMode: 2
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- _Cutoff: 0.5
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- _DisplacementLockObjectScale: 1
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- _EnableFog: 1
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- _EnableTransparentFog: 1
- _EnableVertexDisplacement: 0
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- _HeightAmplitude: 0.01
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- _VertexDisplacementObjectScale: 1
- _VertexDisplacementTilingScale: 1
- _ZTestMode: 8
- _ZWrite: 0
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- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}

188
SampleScenes/HDTest/SkyFogTest/Unlit_Transparent_Multiply.mat


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- _UnlitColor: {r: 1, g: 1, b: 1, a: 1}
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