4255 次代码提交 (395c3ec5-7233-4446-9da7-4d80e5daebcc)

作者 SHA1 备注 提交日期
Tim Cooper 98264874 Use proper UV channel for lightmap coordinates. 7 年前
Matt Dean 352a061a Merge branch 'master' into compare-and-branch 7 年前
Matt Dean f43e0a6f Merge branch 'master' into node-input 7 年前
GitHub c763baf4 Merge pull request #163 from Unity-Technologies/node-bugfixes 7 年前
Matt Dean 97e5473e Merge branch 'master' into node-bugfixes 7 年前
Matt Dean ff6d2e4d Change ComputeScreenPos to use projection sign as an argument 7 年前
Matt Dean 480fb3f5 Fix Flipbook node invert logic 7 年前
Matt Dean 4b962efc Fix Subtract node default 7 年前
Matt Dean 20df2273 Add newlines 7 年前
Matt Dean ccf55db8 Revert Master node changes 7 年前
Matt Dean fe197d85 Update Math node defaults 7 年前
Matt Dean f767c268 Fix blend modes 7 年前
Matt Dean 76783350 Recode Flipbook node 7 年前
Matt Dean 6e105759 Fix toggle control defaults 7 年前
Matt Dean 8deedb5f Add missing Sampler State types 7 年前
Matt Dean 41300be2 Fix Screen Position Tile mode 7 年前
Matt Dean 2ec75211 Fix Math node default values 7 年前
Matt Dean 2e568046 Fresnel node fixes 7 年前
Matt Dean 7c4099ec Fix Screen Position and Reflection Probe nodes 7 年前
Martin Thorzen 06553d81 updated with PR feedback 7 年前
Tim Cooper feb5b785 Fix up instancing from graph. 7 年前
Martin Thorzen fc1154db [FIX] #162 Checking if the texture has changed or not and updating accordingly. 7 年前
Tim Cooper 216c2b0a Fix shader template issue + bump release. 7 年前
Martin Thorzen ee72228e [FIX] Matching the color request from the UI team 7 年前
GitHub 2927625a Merge pull request #169 from Unity-Technologies/SRP-0.1.25 7 年前
Martin Thorzen f243e1cf [FIX] #157 Removed the check for Master node which casued the Exception. 7 年前
Tim Cooper 7d55fdcb Bump pacage to 0.1.12 7 年前
Matt Dean f7209064 Switch control's HDR argument to enum 7 年前
Martin Thorzen 450a5759 [FIX] #88 Added a forcedRedrawPreviews flag that will redraw the graph and update the nodes to reflect changes properly when an external source has been re-imported. 7 年前
Tim Cooper 21984136 LW working with new SRP release. 7 年前
Matt Dean 81985612 Fix/change slider property view UI 7 年前
Martin Thorzen 29920efb [FIX] #159 Added a utility node method for converting float to shader value. To catch Infinity text string. 7 年前
GitHub b3954895 Merge pull request #155 from Unity-Technologies/CreateNodeOnSpace 7 年前
Matt Dean 28df6957 Upgrade Slider UI to UIElements 7 年前
Matt Dean ab60aa3e Update Triplanar slot label 7 年前
Matt Dean 641ea895 Fix IntegerControlView styling 7 年前
Matt Dean 6d66cb6a Revert Screen Position node changes 7 年前
GitHub 5c8eae15 Merge pull request #806 from Unity-Technologies/update-ontile-shadow 7 年前
sebastienlagarde b09620e7 Update shadow files 7 年前
GitHub 98c2ae69 Merge pull request #805 from Unity-Technologies/Add-real-support-to-ontile 7 年前
sebastienlagarde de305043 Add real support to ontile 7 年前
sebastienlagarde a4916499 first draft 7 年前
GitHub 0bf26d26 Merge pull request #804 from Unity-Technologies/HDRP_GraphicTests 7 年前
Remy 2289f880 Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
GitHub 5ebc5ca8 Merge pull request #802 from Unity-Technologies/Clean-Meta 7 年前
GitHub ea509246 Merge pull request #803 from Unity-Technologies/Update-tessellation-factor-limit-to-64 7 年前
sebastienlagarde 52ad48ce Update tessellation factor limit to 64 7 年前
Remy b092479b Delete remaining meta files and empty folders 7 年前
Sebastien Lagarde b0afd329 Remove FormerlySerializedAs from HDAdditionalData to not pollute with dev stuff 7 年前
Sebastien Lagarde a8808353 Update UI for GPU instancing 7 年前