Evgenii Golubev
|
a80afa3a
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into mainline
|
7 年前 |
Sebastien Lagarde
|
e3effde7
|
Update comment
|
7 年前 |
sebastienlagarde
|
4727ac84
|
HDRenderPipeline: Update graphic test 2401
|
7 年前 |
Evgenii Golubev
|
a5a04d6b
|
Fix the clip-space bug (+ add explanation)
|
7 年前 |
Sebastien Lagarde
|
bd45bb5a
|
Fix missing code for texture
|
7 年前 |
GitHub
|
249256e5
|
Merge pull request #923 from Unity-Technologies/fix/RemoveAnimationFoldouts
[UI] Removed animation on foldouts
|
7 年前 |
Robert Srinivasiah
|
d3363c5b
|
Add initial stereo hookups to ScriptableRenderContext
Currently, these only live in HDRenderPipepline.Render. In the future, there might be other hookup locations, especially wrt the debug displays.
|
7 年前 |
Sebastien Lagarde
|
89523a68
|
First non working but compiling draft
|
7 年前 |
GitHub
|
c5f1b40c
|
Merge pull request #924 from Unity-Technologies/Test-RTHandleNaming
Add RenderTarget Memory information
|
7 年前 |
Alex Lian
|
c941a18c
|
robocopy tweaks
|
7 年前 |
sebastienlagarde
|
cd3c2788
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Test-RTHandleNaming
|
7 年前 |
Robert Srinivasiah
|
84dcd92c
|
Plug-in stereo matrices plus bind new stereo matrices
Won't really take effect until stereo SRP APIs are activated
|
7 年前 |
Sebastien Lagarde
|
25ea152b
|
REmove unused meta
|
7 年前 |
Alex Lian
|
139ff007
|
Attempt switching to robocopy
|
7 年前 |
sebastienlagarde
|
4f9577d3
|
Various fix
|
7 年前 |
Frédéric Vauchelles
|
0aed191f
|
[UI] Removed animation on foldouts
|
7 年前 |
Robert Srinivasiah
|
6cf5119c
|
Configure frame settings dependent on stereo
|
7 年前 |
Sebastien Lagarde
|
106566dc
|
Update the UI for iridescence
|
7 年前 |
Alex Lian
|
3b1ef367
|
Windows file copy fix
|
7 年前 |
sebastienlagarde
|
116379ee
|
Add memory RT name/information everywhere
|
7 年前 |
GitHub
|
d7d2cde3
|
Merge pull request #922 from Unity-Technologies/decals/forward_fix
Bind decal HTile as a global texture, fixes decals in forward rendering path.
|
7 年前 |
Alex Lian
|
58234b8e
|
Fix up single file copy calls too
|
7 年前 |
sebastienlagarde
|
d416e6e3
|
test RTHanbdle naming
|
7 年前 |
Alex Lian
|
35f03c7a
|
Merge remote-tracking branch 'origin/master' into build/automation
|
7 年前 |
Remy
|
fe34a794
|
Fix reflection probe layout in test 2401
Try to accelerate tests by greatly reducing the number of wait frames. Seems stable.
|
7 年前 |
Remy
|
f8b82f37
|
Move animated cookie scene to play mode tests
Update Light on tesselcation scene (shadows in reflection probes are fixed now)
|
7 年前 |
Alex Lian
|
17629e50
|
Modify copy step for Windows
Windows is failing for copying a tree. Try direct copying
|
7 年前 |
uygar
|
7528e3f3
|
Replaced the two clear shadow passes with one using the platform far plane define.
|
7 年前 |
uygar
|
34443229
|
Separated light and cascade data loading for directional lights.
Introduced clear rect rendering to avoid clearing the entire shadowmap.
|
7 年前 |
Remy
|
fa8d58d8
|
Material upgrader working quite fine now :)
|
7 年前 |
Evgenii Golubev
|
1c1f07a0
|
Terminate the loop sooner
|
7 年前 |
Evgenii Golubev
|
7f5a785a
|
Use bsdfData.materialFeatures to store the transmission mode
|
7 年前 |
Evgenii Golubev
|
e6540dfa
|
Implement clustering of density volumes
|
7 年前 |
Evgenii Golubev
|
88a993dd
|
Store SSS flags inside bsdfData.materialFeatures
|
7 年前 |
Evgenii Golubev
|
621d0c61
|
Rename
|
7 年前 |
Evgenii Golubev
|
0c573a4a
|
Rename "HomogeneousMediumVolume" to "HomogeneousDensityVolume"
|
7 年前 |
Evgenii Golubev
|
19824028
|
Use ClampNdotV() everywhere except where vector addition/subtraction is involved
|
7 年前 |
Paul Melamed
|
8668ed75
|
decals working on transparency
|
7 年前 |
Jens Holm
|
12543f9b
|
Add vertex color input label to bound input type
|
7 年前 |
Jens Holm
|
27242a3d
|
Add slot type for bound types to be used in PBR Master node
|
7 年前 |
Jens Holm
|
bcf4854e
|
Change normal slot in PBR Master node to display default space binding rather than a vector3 control
|
7 年前 |
Jens Holm
|
3bff7ec6
|
Make bound input types have a default slot label that identifies the space of the default input
|
7 年前 |
Keijiro Takahashi
|
bcc36851
|
Antialiasing with procedural shapes.
|
7 年前 |
Jens Holm
|
532c8de0
|
Add control view for bound input types
|
7 年前 |
GitHub
|
286d82a6
|
Merge pull request #249 from Unity-Technologies/submodularize
Submodularize
|
7 年前 |
Peter Bay Bastian
|
aa81dc20
|
Remove old integration test graphs
|
7 年前 |
Peter Bay Bastian
|
e52fb9ee
|
Move tests outside package folder
|
7 年前 |
Peter Bay Bastian
|
794336a7
|
TestAssets -> TestbedAssets
|
7 年前 |
Peter Bay Bastian
|
8af999a0
|
Fix paths for integration tests
|
7 年前 |
Peter Bay Bastian
|
00564880
|
Fix shader include paths, update gitignore, add meta files and replace UNITY_SHADERGRAPH_DEVMODE with an optional DebugOutput directory
|
7 年前 |