GitHub
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0eec5e4e
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Merge pull request #95 from Unity-Technologies/node-validate-current
Validate all current nodes
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7 年前 |
Matt Dean
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00f3fcff
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Merge branch 'master' into node-validate-current
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7 年前 |
Matt Dean
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7c2a62b0
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Add Normal Strength node
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7 年前 |
Matt Dean
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134e68b6
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Fix Normal nodes
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7 年前 |
Matt Dean
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d0950f2d
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Rename Normal nodes
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7 年前 |
Matt Dean
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e1814d28
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Renamed noise nodes
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7 年前 |
Matt Dean
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7017122a
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Fixes to noise nodes
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7 年前 |
Matt Dean
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3157dc84
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Move Noise nodes to Noise folder
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7 年前 |
Matt Dean
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83230e2c
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Comment out old procedural nodes
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7 年前 |
Matt Dean
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5ce62a7e
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Move old procedural to WIP
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7 年前 |
Matt Dean
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21f4a1ac
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Fix Property node output names
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7 年前 |
Matt Dean
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a7e7a333
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Move Property node into Input
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7 年前 |
Matt Dean
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3f34639b
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Fixes for subgraph, preview and property nodes
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7 年前 |
Matt Dean
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7301ac69
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Moving more nodes
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7 年前 |
Matt Dean
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e9fb8030
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Comment out vertex interpolator node
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7 年前 |
Matt Dean
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7857730f
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Move vertex interpolator node to WIP
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7 年前 |
Matt Dean
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65e40578
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Delete old normal folder
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7 年前 |
Matt Dean
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3d06be46
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Moved Normal nodes
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7 年前 |
Matt Dean
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ed55de08
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Remove logic folder
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7 年前 |
Matt Dean
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3604c2f5
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Move old logic nodes to WIP
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7 年前 |
Matt Dean
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c6d1844b
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Comment out old nodes
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7 年前 |
Matt Dean
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24863ece
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Remove old colorspace conversion nodes and fix part preview graph
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7 年前 |
Matt Dean
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bcfd7b47
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Fix Blend node naming conventions
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7 年前 |
Matt Dean
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e6dcc45d
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Comment out old artistic nodes
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7 年前 |
Matt Dean
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7c7d7604
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Add Colorspace Conversion node
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7 年前 |
Matt Dean
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5f368a29
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Move old Artistic nodes back to WIP folder
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7 年前 |
Matt Dean
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4d3bb030
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Rename BlendMode
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7 年前 |
Matt Dean
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8cdf0c8f
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Move BlendModesEnum
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7 年前 |
Matt Dean
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b60e8b5a
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Update Blend node
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7 年前 |
Matt Dean
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484cbca7
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Renamed Blend node
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7 年前 |
Tim Cooper
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d2e30d64
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Update right click menu.
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7 年前 |
Matt Dean
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a19f5b15
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Moved BlendMode node
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7 年前 |
Peter Bay Bastian
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da0d10c8
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Massively decreased amount of allocations in preview rendering (~440 kB -> ~23 kB per frame)
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7 年前 |
Tim Cooper
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2f0a0145
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Remove layer graph + remap graph for beta1
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7 年前 |
Peter Bay Bastian
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c421de0a
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Update use of EdgeControl to non-obsolete properties
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7 年前 |
Peter Bay Bastian
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4a06bed4
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Remove last bit of toolbar
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7 年前 |
Peter Bay Bastian
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02e4d882
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Move "update asset" button to blackboard
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7 年前 |
Peter Bay Bastian
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90868fe3
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Move "convert to subgraph" to context menu
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7 年前 |
Peter Bay Bastian
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b4404ee6
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Remove preview rate limitation button
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7 年前 |
Peter Bay Bastian
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2c5ae2d4
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Move "Copy shader" into context menu
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7 年前 |
Peter Bay Bastian
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128c6db4
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Add sub-graphs to node search menu
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7 年前 |
Peter Bay Bastian
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25b4e7b2
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Remove GeneratedShader
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7 年前 |
Peter Bay Bastian
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1cf9ffde
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Update node titles to use new array-based grouping `[Title("UV/Flipbook")]` -> `[Title("UV", "Flipbook")]`
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7 年前 |
Jens Holm
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e5a6f66e
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Serialize preview mesh in graph asset instead of through GraphInspectorView persistent data
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7 年前 |
Peter Bay Bastian
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e91932f8
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Node selector / search
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7 年前 |
Jens Holm
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d52d83b7
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Add SerializableMesh
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7 年前 |
Tim Cooper
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e26f02bc
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remove non needed logs
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7 年前 |
Tim Cooper
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1eba56e9
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run reformat tool
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7 年前 |
Tim Cooper
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ff93dfe2
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update package version
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7 年前 |
Tim Cooper
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2731487c
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Merge branch 'master' into node-input-scene
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Data/Nodes/Math/Vector/TransformNode.cs
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7 年前 |