Alex Lian
85558908
Add local build option
Allow build.py to be invoked and utilize commands from automation tools
7 年前
GitHub
ce5e1a23
Merge pull request #904 from Unity-Technologies/HDRP_GraphicTests
Hdrp graphic tests
7 年前
Julien Ignace
84e7c5e0
Indent + Remove useless comment.
7 年前
Alex Lian
0ac23c32
Add PostProcessing to editor test copy step
Seems needed to succeed
7 年前
Remy
b63c5c79
Finish deferred/forward comparison scene.
Changed debug view test to albedo (more stable)
7 年前
Sebastien Lagarde
a8ca73e1
test2
7 年前
Julien Ignace
2c282969
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_RTRefactoring
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Camera/HDCamera.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/RenderLoopSettings/RenderPipelineSettingsUI.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/RenderLoopSettings/SerializedRenderPipelineSettings.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/RenderPipeline/FrameSettings.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/RenderPipeline/RenderPipelineSettings.cs
7 年前
Alex Lian
950e29d3
Merge remote-tracking branch 'origin/master' into build/automation
7 年前
Remy
44eb9802
Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests
7 年前
Sebastien Lagarde
ec5aa695
test
7 年前
sebastienlagarde
f8cb8a66
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline
7 年前
Julien Ignace
b7720c36
Fixed an issue with debug menu item for Pyramid mips and another one with planar reflection render texture initialization.
7 年前
GitHub
401bf040
Merge pull request #900 from Unity-Technologies/hdrp-msaa-ui
Add MSAA sample count support thru RenderPipelineSettings
7 年前
Sebastien Lagarde
1e28cf53
change clampNdotV and only affect BSDF (i.e only analytic specular)
7 年前
Julien Ignace
a4625b1c
Fixed Depth/Color pyramid after last merge
7 年前
Remy
1772e0a0
Update Deferred VS Forward test
7 年前
Robert Srinivasiah
11c6aed3
Add MSAA sample count support thru RenderPipelineSettings
RenderPipelineSettings owns the global MSAA sample count level. Each camera can control whether MSAA is supported or not, and if the camera's FrameSettings enable MSAA, then it will use the RenderPipelineSettings value for MSAA sample count.
7 年前
Sebastien Lagarde
7c47762c
Remove GetViewReflectedNormal that is incorrect
7 年前
sebastienlagarde
209e9f74
HDRenderPipeline: Remove shadow warning about "loop 1 iteration"
7 年前
Julien Ignace
85039c4d
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_RTRefactoring
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Debug/DebugFullScreen.shader
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs
7 年前
Remy
dd1d4224
Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests
7 年前
Sebastien Lagarde
1f0393f6
HDRenderPipeline: Remove unsued variables
7 年前
Sebastien Lagarde
4473a443
HDRenderPipeline: Rename DistanceAttenuation => InfluenceAttenuation
7 年前
GitHub
2e038337
Merge pull request #842 from Unity-Technologies/Update-material-features-performance-
Update material features performance
7 年前
sebastienlagarde
0f03cddd
Update + comment
7 年前
sebastienlagarde
b8604365
Merge remote-tracking branch 'refs/remotes/origin/master' into Update-material-features-performance-
7 年前
GitHub
1bdc9335
Merge pull request #899 from Unity-Technologies/Suppress-various-hlsl-warning
Suppress various hlsl warning
7 年前
sebastienlagarde
360cf23b
Remove potentially unitialized variable message
7 年前
sebastienlagarde
985e604a
Various warning fix
7 年前
sebastienlagarde
bdc460b0
fix signed/unsigned warning
7 年前
Paul Melamed
cf795cc1
intermediate commit, switching to another branch
7 年前
sebastienlagarde
b8d92693
Remove unsued code in lit.hlsl
7 年前
Paul Melamed
c4bad05f
decal cluster debugging
7 年前
sebastienlagarde
fc1dcdf1
HDRenderPipeline: update
7 年前
sebastienlagarde
78ef1fc7
Fix SampleEnv warning in deferred.compute
7 年前
Paul Melamed
ffd9f57f
intermediate commit, decals pass info to gpu light culling
7 年前
Sebastien Lagarde
eca15a2d
Merge remote-tracking branch 'refs/remotes/origin/master' into Update-material-features-performance-
7 年前
sebastienlagarde
a1481492
HDRenderPipeline: Fix naming issue
7 年前
GitHub
22cb3935
Merge pull request #884 from Unity-Technologies/Update-Menu-location-and-label
Update menu item location and label
7 年前
sebastienlagarde
18cd3660
Merge remote-tracking branch 'refs/remotes/origin/master' into Update-Menu-location-and-label
7 年前
Remy
fe85f0a8
Secure data in test result window
7 年前
GitHub
671c5dac
Merge pull request #897 from Unity-Technologies/HDRP_GraphicTests
Templates updates (fixed bugs)
7 年前
Remy
a5884c7a
A nimated cookie texture
Deferred / forward comparison
7 年前
GitHub
6157d668
Merge pull request #896 from Unity-Technologies/decals/distance_culling
Decals/distance culling
7 年前
Remy
aa273d7e
Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests
7 年前
GitHub
a3f9fb6c
Merge pull request #895 from Unity-Technologies/Fix-framesettings-and-preview
Fix framesettings and preview
7 年前
sebastienlagarde
b5aa10da
Fix framesettings and preview
Fix issue with preview render many undesired stuff
fix issue with debug camera menu
7 年前
sebastienlagarde
5498f33f
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline
7 年前
GitHub
7d777161
Merge pull request #894 from Unity-Technologies/Fix-display-of-depth-pyramid
HDRenderPipeline: Fix display of debug pyramid
7 年前
sebastienlagarde
aea87dab
HDRenderPipeline: Fix display of debug pyramid
7 年前