Matt Dean
b3551b81
Master node improvements part 1
- Add two sided option
- Add multiply blend mode
- Rename blend modes
- Add master node parameter labels
7 年前
Martin Thorzen
584d2bb4
[FIX] #251 Nodes are now selected again after pasted
7 年前
Martin Thorzen
0a72fe97
When saving a sub graph, we now go through all the shader graphs and updated them if they are using this sub graph.
Not allowed to have sub graph inside a sub graph
Removed sub graph from searh window when in subgraph
Prompting the user when removing slots and properties from the sub graph.
7 年前
Peter Bay Bastian
714075ca
Update WindowDraggable to work with the latest changes to PostLayoutEvent in Editor code
7 年前
GitHub
1c543e17
Merge pull request #255 from Unity-Technologies/build/automation
Get package validation tests green
7 年前
Martin Thorzen
f5ae4e88
Merge with master
7 年前
Alex Lian
344de37f
Incorrect file path fix up
7 年前
Jens Holm
bcf4854e
Change normal slot in PBR Master node to display default space binding rather than a vector3 control
7 年前
Peter Bay Bastian
784a50f8
Bump package version
7 年前
Alex Lian
bc13c460
Package validation test fixups
- Add appropriate files and meta files
- Add first level doc
7 年前
Jens Holm
3bff7ec6
Make bound input types have a default slot label that identifies the space of the default input
7 年前
Peter Bay Bastian
1a928389
Regenerate a few meta files
7 年前
Alex Lian
2bb3b271
Update build automation for changes to directory structures
Re-aligning to new organization
7 年前
Keijiro Takahashi
bcc36851
Antialiasing with procedural shapes.
7 年前
Jens Holm
532c8de0
Add control view for bound input types
7 年前
Peter Bay Bastian
5399d0b1
Update LW master nodes to work with latest SRP repo
7 年前
GitHub
286d82a6
Merge pull request #249 from Unity-Technologies/submodularize
Submodularize
7 年前
Peter Bay Bastian
aa81dc20
Remove old integration test graphs
7 年前
Peter Bay Bastian
e52fb9ee
Move tests outside package folder
7 年前
Peter Bay Bastian
794336a7
TestAssets -> TestbedAssets
7 年前
Peter Bay Bastian
8af999a0
Fix paths for integration tests
7 年前
Peter Bay Bastian
00564880
Fix shader include paths, update gitignore, add meta files and replace UNITY_SHADERGRAPH_DEVMODE with an optional DebugOutput directory
7 年前
Martin Thorzen
6456ff21
Updated Unlit settings master node to also have the new stylish settings view
7 年前
Martin Thorzen
bf9b4a4c
Updated the Settings UI.
7 年前
Martin Thorzen
e1d9b584
Added a Settings Menu for Nodes.
7 年前
Robert Srinivasiah
2e77d205
Merge remote-tracking branch 'origin/master' into hdrp-xr-lighting
7 年前
Robert Srinivasiah
521990b1
Fix up camera-relative rendering wrt stereo
Find center position between left and right eye, and use that to generate camera-relative offsets for the other view matrices.
7 年前
Thomas Hourdel
0d419ead
Update PostFX submodule
7 年前
GitHub
b33ffb82
Merge pull request #954 from Unity-Technologies/line-endings-warning
Fixed mismatched line-endings warning
7 年前
Robert Srinivasiah
8218bb9a
Use HDCamera modified stereo view matrices
This is to support camera relative rendering in stereo. The modified view matrix propogates to the stereo versions of InvView and ViewProj.
7 年前
Thomas Hourdel
168ef2f1
Fixed taaFrameIndex in edit mode
7 年前
GitHub
1bf2e816
Merge pull request #953 from Unity-Technologies/domain-reload-optim
Faster domain reload
7 年前
Robert Srinivasiah
a47cdb72
Notations of places to examine for proper stereo VP usage
7 年前
Thomas Hourdel
ddda2ecb
Cached the result of GetAllAssemblyTypes per domain reload
7 年前
Thomas Hourdel
3236b136
Fixed mismatched line-endings warning
7 年前
Thomas Hourdel
01412043
Fixed TAA only partially working in edit mode
7 年前
GitHub
4bbe5773
Merge pull request #951 from Unity-Technologies/HDRP_GraphicTests
Big graphic test framework update.
7 年前
Robert Srinivasiah
a3ddcd05
Merge remote-tracking branch 'origin/master' into hdrp-xr-lighting
7 年前
Remy
6252406b
Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests
7 年前
GitHub
dc047614
Merge pull request #950 from Unity-Technologies/fix-asmdef-unsafe
Fix errors about unsafe code
7 年前
Remy
0ac4d650
Make the tests more sensitive (tile average comparison instead of full image average).
Update templates.
Compare with Lab colorspace
7 年前
GitHub
52afac50
Merge pull request #948 from Groovounet/fog-bug
Fixed LW fog with OpenGL/ES APIs
7 年前
Evgenii Golubev
0220b716
Fix OrientedBBox.Create()
7 年前
Remy
d56ea57d
Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests
7 年前
Peter Bay Bastian
fc78e5ae
Update asmdef files to work with changes to assembly definition files wrt unsafe code
7 年前
GitHub
f618fcd9
Merge pull request #944 from Unity-Technologies/support-iridescence
Add support for Iridescence in Lit
7 年前
Evgenii Golubev
e768893e
Merge branch 'master'
7 年前
GitHub
9c4fcdf9
Update comment
7 年前
GitHub
3318531c
Make the transmission tint an HDR color
Motivation:
- transmission is modulated by the albedo, which controls reflectance, not transmittance
- we do not model specular transmission, so the resulting intensity is lower
7 年前
GitHub
055e0a51
Merge pull request #943 from Unity-Technologies/LW-FixLightMaps
Fix up lightmapping shader variants.
7 年前