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def packages_list(): |
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return [ |
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("com.unity.shadergraph", os.path.join("MaterialGraphProject", "Assets", "UnityShaderEditor")) |
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("com.unity.shadergraph", os.path.join("com.unity.shadergraph")) |
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unity_package_build.copy_path_to_project(os.path.join("MaterialGraphProject", "Assets", "NewNodes"), repo_path, project_path, logger) |
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unity_package_build.copy_path_to_project(os.path.join("MaterialGraphProject", "Assets", "TestAssets"), repo_path, project_path, logger) |
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unity_package_build.copy_path_to_project(os.path.join("MaterialGraphProject", "Assets", "UnityShaderEditor", "Editor", "Testing"), repo_path, project_path, logger) |
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unity_package_build.copy_path_to_project(os.path.join("TestAssets"), repo_path, project_path, logger) |
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unity_package_build.copy_path_to_project(os.path.join("Testing"), repo_path, project_path, logger) |
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if __name__ == "__main__": |
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import sys |
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