128 次代码提交 (eafe952e-b47e-4685-9a21-f6bba7a83656)

作者 SHA1 备注 提交日期
Andre McGrail e5cf59be Init branch push 6 年前
Andre McGrail 48578b71 Water foam work 6 年前
GitHub bd60d1e2 Merge pull request #7 from Verasl/MiscWork 6 年前
Andre McGrail 62ad6831 Updated Shadegraphs, Vegetation and WaterFX shaders to new API 6 年前
GitHub d58b7d71 Merge pull request #10 from Verasl/lw/api-review-v4 6 年前
Andre McGrail 8b65ed9b Update work for API v5 6 年前
GitHub 672c6f5f Merge pull request #12 from Verasl/lw/file-renames 6 年前
Andre McGrail e79c320d Some more water shader tweaks 6 年前
GitHub 41727060 Merge pull request #13 from Verasl/lw/api-review-v6 6 年前
Andre McGrail ed67b62e Latest changes 6 年前
Andre McGrail 2be28b1a Slight tweaks 6 年前
Felipe Lira 1866b7bb stripping mixed lighting variants 6 年前
GitHub e0fcb680 Merge pull request #20 from Verasl/srp-api-changes 6 年前
Andre McGrail 9c167dec Small fixes/tweaks 6 年前
GitHub 599cccf6 Merge pull request #21 from Verasl/optimization 6 年前
André McGrail ed284400 Fixed Timeline/Cinemachine issues 6 年前
André McGrail d221bcac Updated to work with shader cleanup PR on SRP 6 年前
André McGrail 98dcb308 Assorted changes 6 年前
GitHub 03081f47 Merge pull request #23 from Verasl/shader-api-cleanup 6 年前
André McGrail 52368f2b Minor updates 6 年前
André McGrail 175825d8 Fixed planar reflections 6 年前
André McGrail 11eb0468 Tweaks 6 年前
André McGrail 5e65d97b SRP batcher on 6 年前
GitHub a6991323 Merge pull request #29 from Verasl/art-tweaks 6 年前
André McGrail 81134287 Init changes 6 年前
André McGrail 699942a9 Small updates 6 年前
André McGrail b61025fb Updated render passes to newest changes on SRP repo 6 年前
André McGrail 192ef3fc Final tweaks to branch 6 年前
GitHub 28758d0f Merge pull request #31 from Verasl/lw/passes-in-objects 6 年前
André McGrail a539a28b Updates to scene 6 年前
André McGrail 1b25cca4 InitCommit 6 年前
André McGrail 791347ab Added light map corrector to avoid NaNs 6 年前
André McGrail da3485f6 Merge branch 'GDC-temporary' 6 年前
André McGrail 3de9266d Merge branch 'master' into release/2019.1 6 年前
André McGrail 8c8bf892 Final Cleanup 6 年前
André McGrail 2dfa66c1 Merge branch 'release/2019.3' 6 年前
André McGrail 99f806a8 Updated burst package, fixed missing renderer shaders 5 年前
André McGrail a5cd0dc0 Merge branch 'master' into lw/post-v3 6 年前
André McGrail df2b7a4a Fix planar reflections from rendering post v3 6 年前
André McGrail aac85ebe edits 5 年前
André McGrail 7b564e6c Update to Universal 5 年前
André McGrail fde4e690 Added new Input System 5 年前
GitHub c05078fa Merge pull request #47 from Verasl/Update-to-package-7.0.0 5 年前
katem 1d4b81d9 init commit from B&D 5 年前
André McGrail bdc8378b Changes 5 年前
GitHub 635d9497 Demo work merge (#64) 5 年前
André McGrail be7b8294 Fixed typo in welcome screen 5 年前
André McGrail d2264a9f Merge branch 'master' into release/2019.3 5 年前
GitHub 3b5e5ca2 Bug fixes (#70) 5 年前
André McGrail f606bd5a Fixed typo in welcome screen 5 年前
André McGrail a5f69ffc Organise data files 5 年前
GitHub b5164358 Bug fixes (#71) 5 年前
Andre McGrail 625fd653 Tweaks to water shader and fixed lifetime issue for caustics material 4 年前
André McGrail b6b0ecb9 Random Deferred changes 5 年前
andytouch f54a33a6 Graphics: Added Scriptable Render Features for Webinar Demo 5 年前
Andre McGrail bfaabc16 Assorted bug fixes and improvements 4 年前
andytouch 678137e6 Graphics: Adding XRay Dither Effect for Checkpoints 5 年前
Marc Tanenbaum cb55f57d Added a fire control for guns 5 年前
andytouch baa541e9 Upgrade: Project is now using Unity 2020.1.0b8 5 年前
andytouch 83bb51a8 Upgrade: 2019.3.13. Added Gradient Fog Render Pass 5 年前
andytouch fec0e4c0 Structure: Tweaking Asset Names and Setup 5 年前
Mike Geig 5f1126f8 Merge branch 'merge-branch' into dots-physics 5 年前
André McGrail c018758f Clean up 4 年前
André McGrail 2e8074d7 Assorted changes 5 年前
Mike Geig a4269de5 Merge branch 'demo-work' into dots-physics 5 年前
Andre McGrail 2d3b0e44 Clean up 4 年前
André McGrail 67e830f4 Merge remote-tracking branch 'origin/demo_brandanddesign' into demo-work 5 年前
Andre McGrail 62f4e58f Benchmark base 4 年前
Felipe Lira d7feba3b Added custom renderer 5 年前
André McGrail b5841bcb Init commit 5 年前
GitHub 20c32484 Feature/benchmark (#126) 4 年前
Andre McGrail 163f5887 Added skybox feature to render objects at scaled size 4 年前
Felipe Lira 57959252 updated branch to use custom renderer 5 年前
André McGrail 219e8688 Squashed commit of the following: 4 年前
André McGrail 937258d5 Merge branch 'master' into feature/new-clouds 4 年前
Felipe Lira d47cf909 Added caustics 5 年前
André McGrail b3469914 Solved culling issue by having skybox follow camera, downside is shader code(world position etc) 4 年前
Mike Geig 4f1f8aa4 Merge branch 'dots-physics' into merge-branch 5 年前
André McGrail 9e450aeb added pointlights to demo scene for testing purposes 4 年前
Andre McGrail 33fdb9a8 Small updates 4 年前
Mike Geig 95da86b0 Merge remote-tracking branch 'origin/demo-work-customrenderer' into merge-branch 5 年前
Mike Geig 57dc9798 Merge branch 'merge-branch' into dots-physics 5 年前
Mike Geig 37a8cc96 Revert "Merge branch 'merge-branch' into dots-physics" 5 年前
thomas-zeng fecdb864 Added XR WaterSettings and turned off XR water off by default. 4 年前
Andre McGrail 9b7c02b9 Squashed commit of the following: 4 年前
Felipe Lira f5e6d084 More work to the renderer 5 年前
Felipe Lira 261a073f updated pipeline asset list 5 年前
Andre McGrail 3bb55631 pipeline assets updated 4 年前
Andrem 036f8f82 More work 4 年前
Felipe Lira fb8de9e2 Updated Asset to include custom renderer. 5 年前
mikegeig bd44dad8 Merge branch 'demo-work' into prep-for-merge 5 年前
David Llewelyn 4f13e96a Added initial realtime gi setup 4 年前
Andre McGrail 4c8ebd71 Assorted cleanup and fixes 4 年前
David Llewelyn f2a5c27b Beginning work to divide up the world into gi param groups 4 年前
Andre McGrail 896f9025 Fixed volume quality levels 4 年前
André McGrail 1c0adb5c Merge branch 'demo-work-temp' into demo-work 5 年前
David Llewelyn 5346d992 Made assignments of Lightmap Params to nested prfab hierarchies. Got a draft video with super-dumb reflection setup for a quick update 4 年前
André McGrail acc5c0e7 Updates for clouds 5 年前
Sam Bickley 4142ec1f Minor Fixes 5 年前
André McGrail b8b2f3c5 Improvements to the Buoyant system 5 年前
André McGrail 34f1f05f General lookdev update 5 年前
André McGrail eb377391 Assorted tweaks 5 年前
André McGrail fbe96a9c Merge branch 'demo-work' of https://github.com/Verasl/BoatAttack into demo-work 5 年前
André McGrail f65adef5 Assorted fixes 5 年前
André McGrail ae1ff984 Assorted fixes 5 年前
Andre McGrail 90b4b3a3 Switch updates 5 年前
André McGrail 06d87551 Merge branch 'demo-work' of https://github.com/Verasl/BoatAttack into demo-work 5 年前
Andre McGrail 4206ca48 changed low quality to have full LODs 5 年前
André McGrail 49320f4a Assorted Changes 5 年前
Andre McGrail 8517dfff Assorted changes for Unite 5 年前
Andre McGrail b624bdf7 Updated input manager 5 年前
André McGrail 73f3a10b Init commit 5 年前
Elvar Örn Unnþórsson a938cf1c Enabling require depth texture in the pipeline assets 5 年前
André McGrail 3148cc39 added volume quality levels 5 年前
Felipe Lira 12945025 Reduced shader variants 5 年前
André McGrail 48934340 Merged renderer features into one 5 年前
André McGrail 7e67e768 Assorted cleanup and UI work 5 年前
André McGrail dfacfd94 updates 5 年前
André McGrail 71d76279 Project cleanup 5 年前
André McGrail a60e6f47 Merge branch 'demo-work-temp' into demo-work 5 年前
André McGrail e590f923 Main menu baked light data, cleaned up some expensive calls in the water shader 5 年前
André McGrail 3d8e8756 Project files cleanup 5 年前
André McGrail f0505931 missed files from last commit 5 年前
Andrem 8529b5bd misc files 3 年前
Andre McGrail fe0c7d8e Re-worked DefaultVolume system to make use of the RenderFeatures 3 年前
Andrem 8b5b3f33 Merge branch 'master' into testing/automation 3 年前
Dieter De Baets 4002fc10 enable nrp for perf testing 3 年前
tim 2cdaf4a8 GPU driven boat attack. 3 年前