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updated branch to use custom renderer

/demo-work-customrenderer
Felipe Lira 5 年前
当前提交
57959252
共有 2 个文件被更改,包括 2 次插入2 次删除
  1. 2
      Assets/Data/UniversalRP/CustomBoatDemoRenderer.asset
  2. 2
      Assets/Data/UniversalRP/PipelineAsset.asset

2
Assets/Data/UniversalRP/CustomBoatDemoRenderer.asset


m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 580815c7b01f60e429065cd2e33f7e1d, type: 3}
m_Name: Custom Boat Renderer Data
m_Name: CustomBoatDemoRenderer
m_EditorClassIdentifier:
m_RendererFeatures:
- {fileID: 6778594283966551180}

2
Assets/Data/UniversalRP/PipelineAsset.asset


m_RendererType: 0
m_RendererData: {fileID: 11400000, guid: fa301df1a78cf4a9ebe2a3139dc8be8f, type: 2}
m_RendererDataList:
- {fileID: 11400000, guid: fa301df1a78cf4a9ebe2a3139dc8be8f, type: 2}
- {fileID: 11400000, guid: 9bab193ea15b8314184732322e8c9073, type: 2}
- {fileID: 11400000, guid: da5d03fd77333493b9b9d22f90c457ef, type: 2}
m_DefaultRenderer: 0
m_RequireDepthTexture: 0

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