Mike Geig
|
4446a97b
|
Fixed pirate prefab
|
5 年前 |
Mike Geig
|
33ce3e59
|
Merge branch 'demo/artist_tools' of https://github.com/Verasl/BoatAttack into demo/artist_tools
|
5 年前 |
HouseinCornell
|
191ebb5a
|
Ready for showtime.. final tweaks done!
|
5 年前 |
Mike Geig
|
7305c566
|
Added new pirate ship
|
5 年前 |
Mike Geig
|
7dc5bd8c
|
More cleanup
|
5 年前 |
Mike Geig
|
eaf4c547
|
Merge branch 'temp' into demo/artist_tools
# Conflicts:
# Assets/_Artist Tools Demo/Artist tools demo_Start.meta
# Assets/_Artist Tools Demo/Materials/BoatShadergraph_Complete.mat
# Assets/_Artist Tools Demo/Materials/BoatSkin.shadergraph
# Assets/_Artist Tools Demo/Prefabs/_BoatPrototype.prefab
# Assets/_Artist Tools Demo/Prefabs/_BoatPrototype.prefab.meta
|
5 年前 |
Mike Geig
|
e8ec38c4
|
Project cleanup
|
5 年前 |
HouseinCornell
|
64f47f0d
|
removed prefabs from demo_start to keep it clean and cleaned up Shader graph demo
|
5 年前 |
Mike Geig
|
b7965b3d
|
Added starting scene
|
5 年前 |
HouseinCornell
|
cd163715
|
more stuff
|
5 年前 |
HouseinCornell
|
8784e5a5
|
added new fbx exporter and other stuff..
|
5 年前 |
HouseinCornell
|
a5593550
|
Added dissolve to Shader Graph.. much simpler.. added FBX Package as well..
|
5 年前 |
HouseinCornell
|
8745bff1
|
gun map tweaks
|
5 年前 |
HouseinCornell
|
b04f9d51
|
Shader Graph and Gun changes WIP Beta
|
5 年前 |
Mike Geig
|
5f3ae2d3
|
Collider and material changes
|
5 年前 |
Mike Geig
|
b9f8dda0
|
Added pirate animation and scripts to support
|
5 年前 |
HouseinCornell
|
b578406c
|
more fun
|
5 年前 |
HouseinCornell
|
16f0ec9c
|
added some copy paste shader graph nodes I found, and made a hybrid that was
|
5 年前 |
HouseinCornell
|
41a05634
|
new changes with base materials
|
5 年前 |
HouseinCornell
|
1104f891
|
quick map fixes etc..
|
5 年前 |
Mike Geig
|
5cbfe1d8
|
forgot to save scene
|
5 年前 |
Mike Geig
|
47a4a17c
|
Added post processing
added timeline and signals
|
5 年前 |
Mike Geig
|
42625df3
|
Boat will enable it's own collider
Cleaned up boat hierarchy
|
5 年前 |
HouseinCornell
|
18b6c141
|
better Maps.. ;-)
|
5 年前 |
HouseinCornell
|
f09f99d1
|
new maps, models, organized for Demo
|
5 年前 |
Mike Geig
|
d4c063af
|
Latest folder changes
|
5 年前 |
Mike Geig
|
65d7153b
|
Merge branch 'demo/artist_tools' of https://github.com/Verasl/BoatAttack into demo/artist_tools
|
5 年前 |
HouseinCornell
|
4a913c84
|
newMap
|
5 年前 |
HouseinCornell
|
4d5f3022
|
new assets for Artist Tools
|
5 年前 |
Mike Geig
|
f2d6a661
|
Added demo asset folder
|
5 年前 |
Mike Geig
|
daf819d7
|
Merge branch '2019.3/marc' into mikesbranch
# Conflicts:
# ProjectSettings/Packages/com.unity.probuilder/Settings.json
|
5 年前 |
Mike Geig
|
52c9b79b
|
working through the game hierarchy
|
5 年前 |
Mike Geig
|
c2fc4940
|
merged files in
|
5 年前 |
Mike Geig
|
6957e6b1
|
Merge branch '2019.3/marc' into mikesbranch
|
5 年前 |
Mike Geig
|
6d821478
|
Merge branch '2019.3/marc' into mikesbranch
# Conflicts:
# Assets/scenes/Artist tools demo.unity.meta
|
5 年前 |
Mike Geig
|
41ccbee6
|
creating artist tools specific scene
|
5 年前 |