浏览代码

removed prefabs from demo_start to keep it clean and cleaned up Shader graph demo

/demo-artist_tools
HouseinCornell 4 年前
当前提交
64f47f0d
共有 6 个文件被更改,包括 21 次插入1222 次删除
  1. 115
      Assets/_Artist Tools Demo/Materials/BoatSkin.shadergraph
  2. 2
      Assets/_Artist Tools Demo/Materials/ShaderGraph_test.mat
  3. 7
      Assets/_Artist Tools Demo/Models/_BoatPrototype.prefab.meta
  4. 1001
      Assets/_Artist Tools Demo/Models/_BoatPrototype.prefab
  5. 111
      Assets/_Artist Tools Demo/Models/WaterCanon .prefab
  6. 7
      Assets/_Artist Tools Demo/Models/WaterCanon .prefab.meta

115
Assets/_Artist Tools Demo/Materials/BoatSkin.shadergraph
文件差异内容过多而无法显示
查看文件

2
Assets/_Artist Tools Demo/Materials/ShaderGraph_test.mat


m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- Vector1_583D2ED: -0.75
- Vector1_583D2ED: 0.41
- Vector1_5CD4C7DB: 0.69
- Vector1_90C99A1E: 0
- Vector1_DC8CC8BD: 0

7
Assets/_Artist Tools Demo/Models/_BoatPrototype.prefab.meta


fileFormatVersion: 2
guid: 0d47cf11bf103e245ac3db124552450d
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/_Artist Tools Demo/Models/_BoatPrototype.prefab
文件差异内容过多而无法显示
查看文件

111
Assets/_Artist Tools Demo/Models/WaterCanon .prefab


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!64 &6489326631699398060
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1768974945338001041}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 3
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 2491876097339079629, guid: c047f27eed499204bbabf26e7cc8fe2c, type: 3}
--- !u!1001 &7758932780326543256
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: -4216859302048453862, guid: c047f27eed499204bbabf26e7cc8fe2c,
type: 3}
propertyPath: m_LocalPosition.x
value: -22.547
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: c047f27eed499204bbabf26e7cc8fe2c,
type: 3}
propertyPath: m_LocalPosition.y
value: 0.98526
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: c047f27eed499204bbabf26e7cc8fe2c,
type: 3}
propertyPath: m_LocalPosition.z
value: 36.582
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: c047f27eed499204bbabf26e7cc8fe2c,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: c047f27eed499204bbabf26e7cc8fe2c,
type: 3}
propertyPath: m_LocalRotation.y
value: 1
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: c047f27eed499204bbabf26e7cc8fe2c,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: c047f27eed499204bbabf26e7cc8fe2c,
type: 3}
propertyPath: m_LocalRotation.w
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: c047f27eed499204bbabf26e7cc8fe2c,
type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: c047f27eed499204bbabf26e7cc8fe2c,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: c047f27eed499204bbabf26e7cc8fe2c,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 180
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: c047f27eed499204bbabf26e7cc8fe2c,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: c047f27eed499204bbabf26e7cc8fe2c,
type: 3}
propertyPath: m_LocalScale.x
value: 0.62893283
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: c047f27eed499204bbabf26e7cc8fe2c,
type: 3}
propertyPath: m_LocalScale.y
value: 0.62893283
objectReference: {fileID: 0}
- target: {fileID: -4216859302048453862, guid: c047f27eed499204bbabf26e7cc8fe2c,
type: 3}
propertyPath: m_LocalScale.z
value: 0.62893283
objectReference: {fileID: 0}
- target: {fileID: -1504981713932161579, guid: c047f27eed499204bbabf26e7cc8fe2c,
type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
- target: {fileID: -927199367670048503, guid: c047f27eed499204bbabf26e7cc8fe2c,
type: 3}
propertyPath: m_Name
value: 'WaterCanon '
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c047f27eed499204bbabf26e7cc8fe2c, type: 3}
--- !u!1 &1768974945338001041 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -927199367670048503, guid: c047f27eed499204bbabf26e7cc8fe2c,
type: 3}
m_PrefabInstance: {fileID: 7758932780326543256}
m_PrefabAsset: {fileID: 0}

7
Assets/_Artist Tools Demo/Models/WaterCanon .prefab.meta


fileFormatVersion: 2
guid: a121c81c812c9cb439e96e03548b9f90
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
正在加载...
取消
保存