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Added pirate animation and scripts to support

/demo-artist_tools
Mike Geig 4 年前
当前提交
b9f8dda0
共有 20 个文件被更改,包括 1225 次插入5 次删除
  1. 172
      Assets/_Artist Tools Demo/Artist tools demo.unity
  2. 9
      Assets/_Artist Tools Demo/Scripts/GunController.cs
  3. 8
      Assets/_Artist Tools Demo/Animations.meta
  4. 8
      Assets/_Artist Tools Demo/Maps/Materials.meta
  5. 448
      Assets/_Artist Tools Demo/Maps/Pirate Ship.png
  6. 91
      Assets/_Artist Tools Demo/Maps/Pirate Ship.png.meta
  7. 8
      Assets/_Artist Tools Demo/Scripts.meta
  8. 133
      Assets/_Artist Tools Demo/Animations/Pirates.controller
  9. 8
      Assets/_Artist Tools Demo/Animations/Pirates.controller.meta
  10. 217
      Assets/_Artist Tools Demo/Animations/Sink.anim
  11. 8
      Assets/_Artist Tools Demo/Animations/Sink.anim.meta
  12. 90
      Assets/_Artist Tools Demo/Maps/Materials/Pirate Ship.mat
  13. 8
      Assets/_Artist Tools Demo/Maps/Materials/Pirate Ship.mat.meta
  14. 11
      Assets/_Artist Tools Demo/Scripts/PirateScript.cs
  15. 11
      Assets/_Artist Tools Demo/Scripts/PirateScript.cs.meta
  16. 0
      /Assets/_Artist Tools Demo/Scripts/GunController.cs
  17. 0
      /Assets/_Artist Tools Demo/Scripts/GunController.cs.meta

172
Assets/_Artist Tools Demo/Artist tools demo.unity
文件差异内容过多而无法显示
查看文件

9
Assets/_Artist Tools Demo/Scripts/GunController.cs


void FireGuns(InputAction.CallbackContext ctx)
{
Debug.Log("Fire guns!");
RaycastHit hit;
if (Physics.Raycast(transform.position + new Vector3(0, 0, 5), transform.forward, out hit, 100))
{
PirateScript p = hit.transform.GetComponent<PirateScript>();
if (p != null)
p.Sink();
}
ps1.Play();
ps2.Play();
}

8
Assets/_Artist Tools Demo/Animations.meta


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Assets/_Artist Tools Demo/Maps/Pirate Ship.png

之前 之后
宽度: 860  |  高度: 675  |  大小: 112 KiB

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Assets/_Artist Tools Demo/Scripts/PirateScript.cs


using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PirateScript : MonoBehaviour
{
public void Sink()
{
GetComponent<Animator>().SetTrigger("Sink");
}
}

11
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/Assets/Objects/boats/Guns/GunController.cs → /Assets/_Artist Tools Demo/Scripts/GunController.cs

/Assets/Objects/boats/Guns/GunController.cs.meta → /Assets/_Artist Tools Demo/Scripts/GunController.cs.meta

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