浏览代码

Merge branch 'demo/artist_tools' of https://github.com/Verasl/BoatAttack into demo/artist_tools

/demo-artist_tools
Mike Geig 5 年前
当前提交
33ce3e59
共有 6 个文件被更改,包括 111 次插入9 次删除
  1. 4
      Assets/_Artist Tools Demo/Artist tools demo_Start.unity
  2. 12
      Assets/_Artist Tools Demo/Materials/Base_boat.mat
  3. 6
      Assets/_Artist Tools Demo/Materials/BoatSkin.shadergraph
  4. 7
      Assets/_Artist Tools Demo/_Complete/NewBoat03.fbx.meta
  5. 91
      Assets/_Artist Tools Demo/Maps/NewBoatAO_occlusion.tiff.meta

4
Assets/_Artist Tools Demo/Artist tools demo_Start.unity
文件差异内容过多而无法显示
查看文件

12
Assets/_Artist Tools Demo/Materials/Base_boat.mat


m_PrefabAsset: {fileID: 0}
m_Name: Base_boat
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: _METALLICSPECGLOSSMAP _NORMALMAP _OCCLUSIONMAP
m_ShaderKeywords: _NORMALMAP _OCCLUSIONMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 1

m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: b25357dbc09bb0b42abc63457aa97d68, type: 3}
m_Texture: {fileID: 0}
m_Texture: {fileID: 2800000, guid: b25357dbc09bb0b42abc63457aa97d68, type: 3}
m_Texture: {fileID: 2800000, guid: 12f8402b3e8cca742930065398f3f7d3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:

- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0.596
- _OcclusionStrength: 0.686
- _Metallic: 0.492
- _OcclusionStrength: 1
- _Smoothness: 0.323
- _Smoothness: 0.582
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1

6
Assets/_Artist Tools Demo/Materials/BoatSkin.shadergraph
文件差异内容过多而无法显示
查看文件

7
Assets/_Artist Tools Demo/_Complete/NewBoat03.fbx.meta


ModelImporter:
serializedVersion: 19300
internalIDToNameTable: []
externalObjects: {}
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: aiStandardSurface1
second: {fileID: 2100000, guid: 05b70e4f27fa12440959f96524432c88, type: 2}
materials:
materialImportMode: 1
materialName: 0

91
Assets/_Artist Tools Demo/Maps/NewBoatAO_occlusion.tiff.meta


fileFormatVersion: 2
guid: 12f8402b3e8cca742930065398f3f7d3
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 10
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

部分文件因为文件数量过多而无法显示

正在加载...
取消
保存