Chema Damak
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fab44b36
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Merge fixes completed
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4 年前 |
Chema Damak
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e7bcdcfd
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Fixing the merge
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4 年前 |
uChema
|
dd1963d1
|
[Bot] Automated dotnet-format update
|
4 年前 |
uChema
|
7f7c4818
|
Fix Merge
|
4 年前 |
uChema
|
7ece782e
|
Merge branch 'main' into QuestSystem
|
4 年前 |
uChema
|
47ad6cc8
|
[Bot] Automated dotnet-format update
|
4 年前 |
uChema
|
2f8fcd7c
|
Merge branch 'QuestSystem' of https://github.com/UnityTechnologies/open-project-1 into QuestSystem
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4 年前 |
uChema
|
821d5ccf
|
[Bot] Automated dotnet-format update
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4 年前 |
uChema
|
837d24dd
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Fix Shared Tables (Localization) conflict.
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4 年前 |
uChema
|
0f397e96
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Merge branch 'main' into QuestSystem
|
4 年前 |
uChema
|
b48675a8
|
Add italian locale
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4 年前 |
uChema
|
4995dad7
|
Merge branch 'pr/290' into QuestSystem
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4 年前 |
uChema
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3ab7bd4b
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Remove test questline
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4 年前 |
Dan Young
|
eb670224
|
Merge remote-tracking branch 'upstream/art-assets' into art-assets
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4 年前 |
uChema
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4e8cb14b
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Replace Dialogue lines with Localized string, Fix Quest System with questline
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4 年前 |
uChema
|
964f7361
|
New Quest System with Questlines
|
4 年前 |
uChema
|
13a140e3
|
[Bot] Automated dotnet-format update
|
4 年前 |
uChema
|
008bad73
|
Fix Merge
|
4 年前 |
uChema
|
c28d9833
|
Merge branch 'main' into QuestSystem
|
4 年前 |
Amel Negra
|
76588955
|
moved script to scripts scene management folder
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4 年前 |
Amel Negra
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a6b2a938
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Using bool instead of event because on the same GO
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4 年前 |
Amel Negra
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a60986ee
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updated loading screen
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4 年前 |
Amel Negra
|
d78abfcb
|
to do added
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4 年前 |
Amel Negra
|
03bdc2e4
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Now loading screen works
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4 年前 |
Amel Negra
|
03efa5a6
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renamed the prefab in the scene to SceneLoader
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4 年前 |
Amel Negra
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eb568505
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renamed LocationLoader to SceneLoader
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4 年前 |
Amel Negra
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d00568b8
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Added the event for editor initializer and updated prefabs to ref it
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4 年前 |
Amel Negra
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1fe9c023
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Added method to broadcast that scene is ready (Press play from any sc)
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4 年前 |
Amel Negra
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f558e77c
|
removed unused variable in location loader
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4 年前 |
Amel Negra
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38fdca31
|
Made GameSceneSo TextArea to better see scenes descriptions
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4 年前 |
Amel Negra
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62cef1ec
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renamed LocationLoader prefab to SceneLoader
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4 年前 |
Amel Negra
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a98227d6
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images for loading screen tests
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4 年前 |
Amel Negra
|
403824da
|
major changes on location loader to fit the new scene re architecture
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4 年前 |
Amel Negra
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466ba8a5
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added event ref to spawn prefab
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4 年前 |
Amel Negra
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33c5fde8
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Added listener to scene ready event in spawn manager
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4 年前 |
Amel Negra
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5d87a633
|
Pushing scenes
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4 年前 |
Amel Negra
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35619468
|
Added onSceneReady event to inform when scene is loaded and set active
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4 年前 |
Amel Negra
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a2507600
|
removed unused class
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4 年前 |
Amel Negra
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fca4d219
|
Menu and location specific editor initializers
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4 年前 |
Amel Negra
|
decd485f
|
Added persistentManagers and gameplay scenes to build settings
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4 年前 |
Amel Negra
|
1492ed7f
|
Added PersistentManagers scene
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4 年前 |
Amel Negra
|
f86d071b
|
Added LoadMenu specific channel
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4 年前 |
Amel Negra
|
553316ab
|
Made SceneLoader a prefab
|
4 年前 |
Amel Negra
|
cddb1132
|
Added GameplaySO to be able to create gameplay scene
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4 年前 |
Amel Negra
|
645a2f43
|
Added Gameplay and PersistentManagers scenes SO
|
4 年前 |
Amel Negra
|
d485d9c8
|
Added ToggleLoadingScreen event channel
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4 年前 |
Amel Negra
|
9bd8609f
|
Added filled circle sprite
|
4 年前 |
Amel Negra
|
2cfbb2ea
|
Spinning UI element script for loading screen
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4 年前 |
uChema
|
f826d844
|
Merge branch 'QuestSystem' of https://github.com/UnityTechnologies/open-project-1 into QuestSystem
|
4 年前 |
Amel Negra
|
424f4bdf
|
Added loadingScreenManager to listen to UI toggle events
|
4 年前 |