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Added LoadMenu specific channel

/main
Amel Negra 4 年前
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f86d071b
共有 2 个文件被更改,包括 25 次插入0 次删除
  1. 17
      UOP1_Project/Assets/ScriptableObjects/EventChannels/LoadMenu_Channel.asset
  2. 8
      UOP1_Project/Assets/ScriptableObjects/EventChannels/LoadMenu_Channel.asset.meta

17
UOP1_Project/Assets/ScriptableObjects/EventChannels/LoadMenu_Channel.asset


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m_Name: LoadMenu_Channel
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description: Raised to change scene, and load one or multiple new scenes. Usually
as a result of the player selecting an option to go to a menu or when the game
starts

8
UOP1_Project/Assets/ScriptableObjects/EventChannels/LoadMenu_Channel.asset.meta


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