uChema
6434aa7b
Renaming and cleaning folders
4 年前
rainaldisatria
3bf061d4
Use CustomBaseEditor class in AnimatorParameterActionSOEditor.cs
4 年前
Ciro Continisio
7438112a
Reworked the CM camera, added collider, noise
4 年前
rainaldisatria
0cc94ef8
Use CustomBaseEditor class in GameSceneSOEditor.cs
4 年前
Ciro Continisio
2b770690
ClearSky skybox
4 年前
rainaldisatria
aeba46f4
Create CustomBaseEditor.cs
Custom base editor class. Inherited from Editor class.
Contains handy method to use.
4 年前
Ciro Continisio
6c55468b
Skybox experiments
4 年前
Dan Young
268ab82e
Merge remote-tracking branch 'upstream/art-assets' into art-assets
4 年前
Ciro Continisio
9d3fb89a
Merge remote-tracking branch 'tech-mkt/state-machine-improvements' into main
4 年前
Amel Negra
770c4301
setup IK for the pig on the arms
4 年前
GitHub
76062a54
Fix/LocationSO not serialized properly ( #258 )
* Fix GameSceneSO not serialized properly.
* Add a reference to the script as a ObjectField in the GameSceneSO
To edit the code faster
* Fix typo
4 年前
Ciro Continisio
e7b2e446
New art assets
4 年前
Ciro Continisio
de0da3ef
ChefHat accessory
4 年前
Smurjo
c6862e6f
palm leaf set and lobster
Prefabs for the cooking festival
4 年前
GitHub
5c82e99e
Merge pull request #2 from UnityTechnologies/main
import changes from main
4 年前
MTrecozzi
c97e9c6b
[Bot] Automated dotnet-format update
4 年前
GitHub
5fd25192
Added small internal cooldown to the PlayLandParticlesAction StateAction ( #260 )
* Added small internal cooldown to PlayLandParticlesAction StateAction
https://open.codecks.io/unity-open-project-1/decks/15-code/card/18k-avoid-spamming-particles-on-sliding
Whenever the PlayLandParticlesAction StateAction is exited by the state machine, it checks if total elapsed time is greater then the total elapsed time of the last particle call + a small amount.
If so, only then do we tell the DustParticle Controller to play, and we also set the new time to beat to be the current time.
* Update PlayLandParticlesActionSO.cs
Removed the unnecessarily verbose extra function
Co-authored-by: Ciro Continisio <ciro@unity3d.com>
4 年前
Amel Negra
77df437f
Removed old comments from InteractionManager
4 年前
Amel Negra
47e3af25
Renamed UI scene to gameplay scene
4 年前
Amel
9c207f58
testing ground scene cleaning
4 年前
Amel
fe4de3b9
updated example scene for interaction
4 年前
Amel
ceeb6c1e
Added collider on bard hare prefab
4 年前
Chema Damak
eaac2446
[Bot] Automated dotnet-format update
4 年前
Chema Damak
1cd68b6d
Add an on Interaction Ended Event raise
4 年前
Amel
f194e62b
[Bot] Automated dotnet-format update
4 年前
Amel
1fa4000f
Adding initialization script
4 年前
Amel
f8264168
updated event name for interaction ended
4 年前
Chema Damak
e3274c8d
[Bot] Automated dotnet-format update
4 年前
Chema Damak
76c0c04b
Fix last commit
4 年前
Chema Damak
8a166bf0
Merge branch 'interaction' of https://github.com/UnityTechnologies/open-project-1 into interaction
4 年前
Amel
2c9810c9
Merge branch 'main' into interaction
4 年前
Chema Damak
2051a72a
Adding interaction UI + Events
4 年前
Amel
2807218f
bard hare in interaction example scene for talk interaction test
4 年前
Amel
be977071
[Bot] Automated dotnet-format update
4 年前
Amel
5418926e
added null check before event raise on interaction
4 年前
Chema Damak
e73d3ecf
[Bot] Automated dotnet-format update
4 年前
Chema Damak
8871d820
Changed Events to Event Channels
4 年前
Amel
525d3f4e
Fixed event for interaction pick up
4 年前
Amel
8d423ac9
post merge fixes
4 年前
Ciro Continisio
13879ada
Small fixes
4 年前
Amel
90998767
Merge remote-tracking branch 'origin/Inventory' into interaction
4 年前
Ciro Continisio
648aa035
First setup
4 年前
Amel
3357822c
start talking interaction event name updated
4 年前
Ciro Continisio
443b4a6c
New FryKing animations and prefab
4 年前
Amel
4a5985db
[Bot] Automated dotnet-format update
4 年前
Ciro Continisio
2e18946e
Imported ground textures
4 年前
Amel
8c488723
updated pig chef animator controller for pick up animation
4 年前
Ciro Continisio
6a16876d
Relocated stray assets
4 年前
Amel
6180d823
Added pick up trigger action to state machine
4 年前
Ciro Continisio
429592f6
Leftover lightmaps
4 年前