739 次代码提交 (a6b2a938-18dc-4530-9329-4ea70474238c)

作者 SHA1 备注 提交日期
Amel c7031006 Added timer pick animation condition and is picking up condition 4 年前
Ciro Continisio 1fadd410 Merge branch 'add-testscene-trap' into main 4 年前
Amel 6d8abc2f Added pickup state to state machine 4 年前
Ciro Continisio 4ea5a7a5 [Bot] Automated dotnet-format update 4 年前
Amel cc52237b Added isPickingUp SO condition to state machine 4 年前
Ciro Continisio 5aaad3c6 Merge branch 'Location-Loader-issue-229-fix' into main 4 年前
Amel 71613a40 pushing interaction example scene 4 年前
Ciro Continisio 019c7796 Merge branch 'art-assets' into main 4 年前
Amel 582ea351 Added interaction events and updated interaction manager 4 年前
Ciro Continisio de401a73 Shader tweaks and reorganisation 4 年前
GitHub 3bc90607 Add files via upload 4 年前
Amel 0425ffa3 removed comment from Interaction UI event channel 4 年前
Ciro Continisio e7641175 Merge branch 'art-assets' of https://github.com/daneobyrd/open-project-1 into daneobyrd-art-assets 4 年前
GitHub 1cf74e5d Shading style wiki images 4 年前
Amel 7b9aca97 Added dialogue event type 4 年前
John McAllister 8c6e7df0 [Bot] Automated dotnet-format update 4 年前
Amel ae316a87 Added item event type 4 年前
GitHub e9c2c909 State Machine - Proposed fix for Issue 228 (#227) 4 年前
Amel 54956501 pickUp state in states folder 4 年前
Ciro Continisio 7303c4fe Merge branch 'main' into art-assets 4 年前
Amel 775466b3 Added pick up state to the state machine 4 年前
GitHub 8c61e1d3 Updated furnishing texture and colliders on furniture (#251) 4 年前
Amel 4f58bf1c Added pick up sfx and play sound action 4 年前
GitHub 74658126 Added Frying Pan asset (#252) 4 年前
Amel 9918fbce Interaction go on the pig is now a prefab 4 年前
GitHub 1564f41c Issue #245 simple fix for camera erratic behaviour (#250) 4 年前
Ciro Continisio efd5063f Imported latest town assets 4 年前
Amel c4c8c250 Updates on interaction manager 4 年前
Ciro Continisio 2700464f [Bot] Automated dotnet-format update 4 年前
Amel 132a377e Added enable UI action map from InputReader 4 年前
Jan Urbanec 9d0b1667 Changed shader node flow using branchless nodes. 4 年前
Ciro Continisio 8da148bf Introduced RuntimeAnchors 4 年前
Amel d9da131e Added interaction UI when interaction ends 4 年前
Jan Urbanec 6b5816a6 Rebase + updated previous changes to update light if there is no baked GI. 4 年前
Ciro Continisio 2ced0ef9 Added description to EventChannels 4 年前
Amel 6683aa86 [Bot] Automated dotnet-format update 4 年前
Jan Urbanec 5443fa25 Changed All to Any. 4 年前
Jan Urbanec 03b337f2 Updated prefabs 4 年前
Amel f37966df interaction ui event 4 年前
Jan Urbanec 94efafb1 Updated "Light and Shadows" subgraph to check whether there is some light and if none, supply full light. 4 年前
Jan Urbanec 347a978e Initial decoupling of CameraManager and SpawnSystem. Spawn system still needs reference to CameraManager, because it must provide it to Protagonist. 4 年前
Amel 17dfe054 updated interaction manager 4 年前
GitHub 2e3a40a9 Update README.md 4 年前
Amel Negra 51557327 [Bot] Automated dotnet-format update 4 年前
GitHub 3cb180d5 Update README.md 4 年前
Amel Negra 586d8486 Game input update after interaction key change 4 年前
Dan Young 8b8fa145 Create Pack_Basket_SOFT-v2a.psd 4 年前
Ciro Continisio 18315a8b Wiki and Readme images 4 年前
Amel Negra d3d514e2 Added examples to interaction example scene 4 年前
Ciro Continisio 11189097 Merge remote-tracking branch '_tech-mkt/art-assets' into art-assets 4 年前