Amel
90998767
Merge remote-tracking branch 'origin/Inventory' into interaction
4 年前
Amel
8d423ac9
post merge fixes
4 年前
Chema Damak
8871d820
Changed Events to Event Channels
4 年前
uChema
c852ab5b
Update Cutscenes to use Event Channels
4 年前
uChema
c128feff
Fix Dialogue branching and add UI
4 年前
uChema
a16fe655
Dialogue And Quest Managers + Refractoring some scripts
4 年前
uChema
748ff00f
Add a quest, and test; WIP
4 年前
uChema
edca0f63
Rename Task to Step
4 年前
uChema
b2cf2c5b
Refractoring
4 年前
Amel Negra
d485d9c8
Added ToggleLoadingScreen event channel
4 年前
Amel Negra
e8d73e33
Merge branch 'scenes-re-architecture' into main
4 年前
IroncladLandship
ac869e64
UI Fade in and out code and implementation
This implements the UI fader to black card using events and scriptable objects. To use, add a FadeChannelSO to the relevant script, assign the scriptable object, the call either Fade, FadeIn, or FadeOut. Has parameters for duration and target color. This is usable anywhere and at any time, but contains no safeguards besides preventing multiple fades from happening at the same time.
Note: This modifies the PersistentManagers scene and adds an Image UI element that it depends on.
4 年前
uChema
c28d9833
Merge branch 'main' into QuestSystem
4 年前
Dan Young
eb670224
Merge remote-tracking branch 'upstream/art-assets' into art-assets
4 年前
Ciro Continisio
c691552b
Merge branch 'pr-bash' into whiteboxing
# Conflicts:
# UOP1_Project/Assets/Samples.meta
4 年前
Ciro Continisio
b0118308
Merge branch 'main' of https://github.com/ZombieNub/open-project-1 into pr-bash
4 年前
Ciro Continisio
c799113a
Small tweaks to UI Fader
Still not functional
4 年前
uChema
7ece782e
Merge branch 'main' into QuestSystem
4 年前
Ciro Continisio
7cd4ce12
Merge remote-tracking branch 'tech-mkt/main' into pr-bash
4 年前
GitHub
d07ee56f
Merge pull request #1 from UnityTechnologies/main
Latest changes
4 年前
GitHub
b5417125
Merge pull request #7 from UnityTechnologies/main
Updating my local repository
4 年前
GitHub
c0b2931f
Merge pull request #1 from UnityTechnologies/main
Update fork
4 年前
uChema
09ec279d
Fix Input when closing Inventory
4 年前
uChema
d1f0a9e1
Add healthbar logic
4 年前
Ciro Continisio
2d718f1c
Merge branch 'main' into vegetation-tweaks
# Conflicts:
# UOP1_Project/Assets/Scenes/WIP/TestingGround.unity
4 年前
Amel Negra
e0ede3d5
Merge branch 'main' into AmelMain
4 年前
uChema
cf9b5d2c
WIP Settings menu
4 年前
uChema
b52c1a1f
Add UI to Main Menu + Add Popup + Working on Settings
4 年前
uChema
30ea906a
Add close button to Settings and Credits screens
4 年前
uChema
78eac924
Pause Screen
4 年前
uChema
7828a4fe
Asset folder Clean up
4 年前
uChema
c3699920
Fix Subscribe/unsubscribe issue in UI. Implement Pause Menu with all its functions
4 年前
Amel Negra
8151f1b5
Merge remote-tracking branch 'origin/main' into AmelMain
4 年前
Amel Negra
c7f86452
Merge remote-tracking branch 'origin/main' into main
4 年前
uChema
9e6b5587
Remove unused Events
4 年前
Ciro Continisio
e6dcfc27
Merge branch 'main' into whiteboxing
4 年前
Amel Negra
65d30a33
Merge remote-tracking branch 'origin/main' into AmelMain
4 年前
uChema
283617f7
Creating Win/Lose quests and how to handle - Saving quests WIP
4 年前
Ciro Continisio
709521fa
Merge branch 'main' into worldbuilding
4 年前
GitHub
9fd51f47
Add camera shake on protagonist hit. ( #454 )
* Add camera shake on protagonist hit.
* add cam shake on critters hit
4 年前
Wiecio
7a89c938
First implementation of fading during loading scenes
4 年前
Wiecio
6208f362
Deleted while loop
Deleted while loop, changed _onFadeComplete to BoolEventChannel
4 年前
uChema
b768a7dc
Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main
4 年前
Ciro Continisio
065751a8
Merge branch 'main' of https://github.com/Wiecio/open-project-1 into ciro
# Conflicts:
# UOP1_Project/Assets/Scenes/Managers/PersistentManagers.unity
# UOP1_Project/Assets/Scripts/Events/ScriptableObjects/LoadEventChannelSO.cs
# UOP1_Project/Assets/Scripts/SaveSystem/SaveSystem.cs
# UOP1_Project/Assets/Scripts/SceneManagement/LocationExit.cs
# UOP1_Project/Assets/Scripts/SceneManagement/SceneLoader.cs
4 年前
uChema
09ae3bfc
Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main
4 年前
uChema
e022f2ee
Rework on questline naming
4 年前
uChema
d7205d06
Add all questlines and rework Dialogue structure and Dialogue/Quest System. Winning and losing outcome WIP
4 年前
uChema
4413ebd5
Adding missing items + missing questline to a finite quest. Fixing errors.
Use TestingInventory with TestingGround_Questline scene to test the full quest
4 年前
Ciro Continisio
056f6536
Merge branch 'main' into worldbuilding
# Conflicts:
# UOP1_Project/Assets/Prefabs/Characters/InGameNPCs/BardHare.prefab
# UOP1_Project/Assets/Prefabs/Characters/InGameNPCs/BardHare.prefab.meta
# UOP1_Project/Assets/Prefabs/Characters/InGameNPCs/FryKing.prefab
# UOP1_Project/Assets/Prefabs/Characters/InGameNPCs/FryKing.prefab.meta
# UOP1_Project/Assets/Prefabs/Characters/InGameNPCs/Townsfolk_1.prefab.meta
# UOP1_Project/Assets/Prefabs/Characters/InGameNPCs/Townsfolk_2.prefab.meta
# UOP1_Project/Assets/Prefabs/Characters/InGameNPCs/Townsfolk_3.prefab
# UOP1_Project/Assets/Prefabs/Characters/InGameNPCs/Townsfolk_3.prefab.meta
# UOP1_Project/Assets/Prefabs/Characters/InGameNPCs/Townsfolk_4.prefab.meta
# UOP1_Project/Assets/Prefabs/Characters/NPCs_Unique/Ayud.prefab.meta
# UOP1_Project/Assets/Prefabs/Characters/NPCs_Unique/BardHare-Maqam.prefab
# UOP1_Project/Assets/Prefabs/Characters/NPCs_Unique/BardHare-Maqam.prefab.meta
# UOP1_Project/Assets/Prefabs/Characters/NPCs_Unique/BardHare.pr...
4 年前
itsLevi0sa
340dd8dc
Merge branch 'main' into CaveWhiteboxing
4 年前
Amel Negra
a557f23b
Now DialogueBehaviour takes care of disabling UI dialogue when not paused
3 年前
uChema
4ad4a353
Settings System
3 年前
uChema
dc07bb35
Merge remote-tracking branch 'upstream/main' into main
3 年前
uChema
f29c7129
Add Icons placeholders - Set Game Scene UI - Add Aggro System
3 年前
uChema
93300a72
Rolling Credits
3 年前
Amel
22980250
Merge remote-tracking branch 'origin/main' into main
3 年前
uChema
57caaba3
Keep health between scenes
3 年前
uChema
94daf002
Restore health and Apply changes to MainMenuCanvas prefab
3 年前
Ciro Continisio
7fdb5bae
Merge branch 'main' into UI-icons
3 年前